Category:Heed Skill Weapons
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Icon | Name | R | El | Type | ATK | HP | Skills | |
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Phantasmas | ![]() |
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2938 | 191 | ![]() ![]() ![]() |
Oblivion's Heed: Small boost to dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Hatred's Majesty: Medium boost to dark allies' ATK and max HP ![]() All allies gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. 4★: All allies also gain ![]() Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Oblivion's Heed: Small boost to Dark allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Dark's Majesty: Small boost to Dark allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Terra's Heed: Small boost to Earth allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Earth's Majesty: Small boost to Earth allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Inferno's Heed: Small boost to Fire allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Fire's Majesty: Small boost to Fire allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Zion's Heed: Small boost to Light allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Light's Majesty: Small boost to Light allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Hoarfrost's Heed: Small boost to Water allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Water's Majesty: Small boost to Water allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Ullikummi | ![]() |
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3371 | 349 | ![]() ![]() ![]() ![]() |
Ventosus's Heed: Small boost to Wind allies' double attack rate / Slight chance to dodge and counter (Big DMG) Vouge Hymn II: When main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown. All allies gain ![]() Strength: 30%Duration: 3 turns and a random buff when using first ability. Wind's Majesty: Small boost to Wind allies' ATK and max HP ![]() All allies gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. 4★: Restore 110 + 10% of all allies' HP (Healing cap: 3000). All allies also gain ![]() Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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White Hawk | ![]() |
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2556 | 206 | ![]() ![]() |
Hoarfrost's Heed: Small boost to water allies' double attack rate / Slight chance to dodge and counter (Big DMG) Tsunami's Might: Medium boost to water allies' ATK ![]() |
Pages in category "Heed Skill Weapons"
The following 9 pages are in this category, out of 9 total.