News:GameNews 2017-12-14
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2017-12-14
The balance patch is scheduled for December 21st, 2017. Please refrain from editing character pages with these changes on the wiki until patch day.
The original patch notes list in Japanese is located at http://granbluefantasy.jp/pages/?p=15683
Patch translations courtesy of /u/azurekaito15 and @granblue_en.
Note that these are unofficial translations. Please make any corrections if possible.
Character Balance Changes
Societte (Fire)
- Sixth Dance: UnryuAll allies gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.
At level 75:
Buff increased to 60% DMG CutTaking 60% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.: Cooldown reduced. - Closing Dance: Tokiyomi-aratameGain Closing Dance: Tokiyomi-aratameFocusing on the dance and can't attack (Can't be removed)
, 1 stack of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
and begin dancing. Recast to stop dancing.
While dancing: Can't deal one-foe attacks while dancing. Gain 1 stack of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
after each turn (Max: 5).
All Fire allies gain DA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.
Buff effects increase based on stacks.
On recast: Consume all Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
stacks and gain equal amount of Closing Dance: Tokiyomi-aratameFire allies' multiattack rate is boosted from the dance (Can't be removed)
Duration: 1-4 turns stacks for up to 4 turns.
All Fire allies gain DA UpDouble attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. and TA UpTriple attack rate is boosted
Strength: VariesDuration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. when attacking.: Cooldown reduced. Closing Dance: Tokiyomi KaiFocusing on the dance and can't attack
now only affects Fire characters and its multiattack effect lasts longer based on stack level. At level 5, the buff will last as long as the new cooldown.
Heles
- Charge Attack: Heles now gains Second BrewNext Autumnal activates twice
which activates Autumnal350%-450% Fire damage to a foe (Damage cap: ~635,000).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
At level 75:
Damage increased to 400%-500%.
At level 90:
Damage increased to 700%.
Damage cap increased to ~700,000.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: GuaranteedDuration: 4 turnsLocal status effect. twice on next cast. Heles no longer gains Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% - Graven ImageGain 280% Assassin's Aim (Overdrive) (1 time)ATK is boosted for foes in Overdrive
Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack. and 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn .: Damage cap increased and now also grants Heles C.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable / Can't be removed)
. - Autumnal350%-450% Fire damage to a foe (Damage cap: ~635,000).
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
At level 75:
Damage increased to 400%-500%.
At level 90:
Damage increased to 700%.
Damage cap increased to ~700,000.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds, and ConfrontationTakes effects that activate against foes in overdrive
Base Accuracy: GuaranteedDuration: 4 turnsLocal status effect.: No longer requires Overdrive for full damage. Damage cap reduced. All allies now also gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%.
Anthuria
- Alluring StepSwitch between Quick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
Duration: Indefinite and Silent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
Duration: Indefinite.: Quick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
Duration: 3 turns is no longer consumed upon dodging. - CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
All allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns, Shield (1000)Next ATK received will be ineffective for a fixed amount
Strength: 1000Duration: Indefinite, and HypeATK is boosted
Duration: 3 turns.: Silent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
Duration: 3 turns is no longer consumed upon dodging. DA DownDouble attack rate is lowered
Duration: 180 seconds effect increased.
Rackam (Grand)
- Double TapGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 1 turn and Double TapSpitfire activates upon attacks (Can't be removed)
Duration: 1 turn .
At level 90:
Also instantly perform a normal attack without using up a turn.: Cooldown reduced and buff duration reduced. New buff effect added: Rackam also gains Double TapSpitfire activates upon attacks (Can't be removed)
.
Lily
- Charge Attack: All allies also gain Water ATK UpWater ATK is boosted
. - Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
At level 75:
Damage increased to 250%-350%.
At level 100:
Damage increased to 400%.
Damage cap increased to ~500,000.
Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds.
(When exactly 2 races among main allies: Damage cap increased to ~600,000.
When 3 or more races among main allies: Activates twice.): Damage cap increased. Now inflicts Frozen debuff. Frozen is a local debuff that deals damage every turn, and lowers multiattack rate.
Lancelot
- Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total).
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite.: At level 100, buff duration increased and TA UpTriple attack rate is boosted
increased. Also grants Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
. - Twin Blade Dance (Support Skill): Now grants more double attack rate.
Vane (SSR)
- BreakthroughGain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns and Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: 8 turns.
(Consumes 40% of max HP)
At level 100:
No longer gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
Duration: 8 turns.
Also gain 100% DEF UpDEF is boosted
Strength: 100%Duration: 1 turn , Substitute (All-Ally)Receives all attacks in place of allies
(Includes all-ally attacks)
Duration: 1 turn , and Guts (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: 1 turn Also called "Lethal Attack Dodged".: Reworked. Vane gains JammedATK is greatly boosted based on how low HP is
and Hostility UpMore likely to be attacked
. Costs 40% of max HP. No longer self-inflicts 70% Sharp DEF DownDEF is sharply lowered
Strength: 70%.
Izmir
- Niflheim500% Water damage to a foe (Damage cap: ~630,000).
Gain 1 Icy BladeC.A. DMG and C.A. DMG cap are boosted based on number of Icy Blades (Max: 5 / Can't be removed)
Duration: Indefinite and 15% ATK Up (Stackable / Max: 40%)ATK is boosted (Stackable / Can't be removed)
Strength: 15% (Max: 40%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target.
At level 55:
Effect enhanced.: ATK Up (Stackable)ATK is boosted while active (Stackable)
now has indefinite duration and is no longer dispelable. - FarewellAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns.
(Consumes 20% of charge bar.)
At level 100:
No longer consumes charge bar.
All allies also gain KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns.: Cooldown reduced. Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
now affects all allies. 20% charge bar cost added. - Ice Queen (Support Skill): 30% lowered DEF has been removed.
Aletheia
- Now also has Katana weapon specialty.
- Charge Attack: Aletheia now gains CelerityNext Order activates twice (Can't be removed)
and VelocityNext Discord activates twice (Can't be removed)
which activates Order350%-400% Earth damage to a foe (Damage cap: ~630,000).
At level 55:
Damage increased to 400%-500%.
At level 90:
Damage increased to 1000%.
Damage cap increased to ~810,000.
Also removes 1 buff from a foe. and Discord150%-250% Earth damage to all foes (Damage cap: ~630,000).
At level 75:
Damage increased to 250%-350%.
At level 95:
Damage increased to 700%.
Also deals 999,999 Plain damage to all foes. twice on next cast respectively.
Melleau
- Charge Attack: Now grants Melleau DEF Up (Stackable)DEF is boosted while active (Stackable)
. - Engraved CounterGain Full Hostility100% chance to be targeted by one-ally attacks
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute and Tank-and-Counter (3 times)Counters upon taking DMG
Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit..: Damage cap increased. Now also grants Hostility Up (Stackable)More likely to be attacked (Stackable)
. - Cat Lover (Support Skill): Reworked. Now grants Melleau ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
whenever she takes damage.
Eahta
- Open SpiritGain 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3 turns.
(Consumes 10% of charge bar.)
At level 85:
Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 75% chance of dealing 100% more damage.Duration: 3 turns.
Charge bar cost removed.
Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
Duration: 3 turns.
At level 130:
Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
Strength: 30%Duration: 3 turns.: Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
is no longer consumed upon Charge Attack. - Dance of the GodsInflict Delay (Drain)Drain 1 filled charge diamond from a foe
Ignores Delay immunity on most foes
Unofficial status name. If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
Strength: 30%Unaffected by charge bar gain effects.
At level 95:
Also gain 1 AikiStats are boosted by Dance of the Gods (Stackable)
Duration: Indefinite (Max: 3).: AikiStats are boosted by Dance of the Gods (Stackable)
maximum stacks reduced to 3. Stat boosts granted by AikiStats are boosted by Dance of the Gods (Stackable)
provide ATK/DEF Up, DA/TA up, and damage cap boost in that order. - Eight-Life's PilgrimageGain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%Base value before charge bar gain effects are taken into account. and Eight-Life's PilgrimageCharge bar is boosted each turn (Can't be removed)
Strength: 20%Duration: IndefiniteThis already takes the 100% charge bar speed into account..
(Can't recast.): Eahta now gains Charge Bar +200%Instantly boosts Charge Bar by 200%
Strength: 200% and a permanent 20% 20% UpliftedCharge bar is boosted on every turn
Strength: 20% buff that cannot be dispelled.
Clarisse (Holiday)
- Charge Attack: Now inflicts more stacks of α DecayReceives atomic collapse from β link
and β DecayReceives atomic collapse from α link
. - Atomic AnnihilationPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
Inflict DA DownDouble attack rate is lowered
Base Accuracy: 75%Duration: 180 seconds.: Buff removal effect added. - α DecayReceives atomic collapse from β link
now inflicts more DEF Down per stack and the total DEF Down cap is increased. - β DecayReceives atomic collapse from α link
now inflicts more ATK Down per stack and the total ATK Down cap is increased. - AmorphousGain Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
Duration: Indefinite.
(Ends upon recast.): No longer self-inflicts Skill SealedCan't use skills
. Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
no longer reduces DEF every turn, instead damages Clarisse every turn. Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
also grants an ATK boost while Atomic CollapseMaximum amount of DMG that can be dealt per hit is boosted
Field effect is active.
Nemone
- Charge Attack: DA UpDouble attack rate is boosted
effect increased. - La Nina500% Earth damage to a foe (Damage cap: ~700,000).
Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 10% (Max: 30%)Duration: 180 seconds.
At level 55:
Effect enhanced.: Now inflicts DEF Down (Stackable)DEF is lowered (Stackable)
. No longer grants Nemone Hostility Up (Stackable)More likely to be attacked (Stackable)
. - New Support Skill: Nemone gains NemoneNemone is storing up power (Can't be removed)
stacks based on the number of attacks against an enemy (Max: 10), but loses 1 stack upon taking damage. - Stand in LineTime to let that power rip!
(Consume all NemoneNemone is storing up power (Can't be removed)
stacks to gain ATK UpATK is boosted
Multiplier: UniqueDuration: 1 turn and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 1 turn .
Boost to buff specs based on Nemone stacks consumed [Max: 10].): Reworked. Consumes all NemoneNemone is storing up power (Can't be removed)
stacks for ATK UpATK is boosted
and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
. Buffs increase based on the number of stacks consumed.
Nezahualpilli
- Charge Attack: Now grants Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. 5★ effect now also grants Nezahualpilli Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
. - Adamant SolaceGain 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 5 turns. Self-inflict 20% DEF DownDEF is lowered
Strength: 20%.
At level 55:
Buff increased to 35% ATK UpATK is boosted
Strength: 35%Multiplier: NormalDuration: 5 turns.
At level 100:
ATK UpATK is boosted
Multiplier: NormalDuration: 5 turns upgraded to Adamant SolaceATK is boosted (Can't be removed)
Strength: 45%Multiplier: UniqueDuration: 5 turns.
No longer self-inflict DEF DownDEF is lowered
.
Also gain ImmuneDebuffs will be nullified
Duration: 5 turns.: At level 100, grants more ATK and also grants ImmuneDebuffs will be nullified
Duration: 5 turns. - Stormwind's SolaceGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
At level 90:
Instantly perform a normal attack without using up a turn.: At level 90, now grants 100% DA UpDouble attack rate is boosted
Strength: 100%.
Metera
- Charge Attack: Metera now gains Aetherial ShaftNext DMG skill activates twice
which activates her next skill twice upon use. - Bowstring BowWind damage to a foe (Damage cap: ~420,000).
Inflict CharmedAttacks are slightly limited
Base Accuracy: 50%Duration: 180 seconds.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Activates twice.
At level 55:
Damage increased to 300%.
At level 90:
Damage cap increased to ~630,000.
CharmedAttacks are slightly limited
Base Accuracy: 90%Duration: 180 seconds base accuracy increased to 90%.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Also inflict AllureAttack is restricted by chance
Strength: 100%Base Accuracy: 100%Duration: 1-2 turnsLocal status effect.: Damage cap increased. - Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit).
Inflict 8% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Activates twice.
At level 75:
Damage increased to 90% per hit.
At level 100:
Debuff increased to 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Also gain 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns.: Damage cap increased. Now also inflicts ATK Down (Stackable)ATK is lowered (Stackable)
on all enemies. - The Great Fall400%-450% Wind damage to a foe (Damage cap: ~420,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
: Activates twice.: Cooldown increased.
Seofon
- EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
Raise SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 3).
At level 90:
Now raises SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl by 2 (Max: 5).
Also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite.: At level 85, Seofon loses 2 stacks of SwordshineATK and multiattack rate are boosted based on lvl
upon getting hit instead of losing all stacks. - Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~61,000 per hit).
At level 95:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
At level 130:
Damage cap increased to ~250,000 per hit.
Also gain Fated Chain Bar +30%Instantly boosts Fated Chain bar
Strength: 30%Only takes effect in Battle System 2.0.: At level 95, damage increased. - Cuore di LeoneAll allies gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%..
Lower SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: PerpetuityDuration: Indefinite lvl by 3.
(Requires SwordshineATK and multiattack rate are boosted based on lvl
Multiplier: Perpetuity lvl 3 or higher.): Cooldown reduced.
Yuisis
- ChivalryDEF is boosted /
Double attack rate is boosted /
Double attack rate is boosted /
Deals bonus wind DMG
duration increased. Now boosts DEF in addition to existing effects. - No SurrenderSwitch to Heavensbane mode.: Cooldown reduced.
- No RegretsSwitch to Starslayer mode.: Cooldown reduced
Sarunan
- Charge Attack: All allies also gain Light ATK UpLight ATK is boosted
. - Mad VeilAll allies gain 70% Dark CutDark DMG is cut 70%
Duration: 2 turnsDark Damage Cut. and 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
At level 95:
All allies also gain 50% Light ATK UpLight ATK is boosted
Strength: 50%Duration: 2 turns.: Dark DMG cut increased to 70% Dark CutDark DMG is cut 70%
Dark Damage Cut.. Duration reduced. Cooldown increased. - Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
Inflict Holy SpikeHP is lowered on every turn
Strength: 5000Base Accuracy: 100%Duration: 180 seconds.
At level 90:
Also inflict Delay (Drain)Drain 1 filled charge diamond from a foe
Base Accuracy: 100%Ignores Delay immunity on most foes
Unofficial status name. If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
Strength: 20%Unaffected by charge bar gain effects.
Damage cap increased to ~550,000.: Now also deals Light damage. Break Boosted (Time)Break mode time is extended
and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
duration increased. - Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff.: Cooldown reduced. Now heals all allies.
Io (Grand)
- Flowery Seven7-hit, 150% superior elemental damage to random foes (Damage cap: ~80,000 per hit).
(Boost to damage cap based on Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed lvl.)
At level 55:
Effect enhanced.
At level 90:
Number of hits increases based on Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed lvl.: Cooldown reduced. - Mystic VortexSkill effects and charge attack specs are boosted
Can't be removed now boosts C.A. damage and C.A. damage cap based on number of stacks. Can no longer be dispelled. - Mystic VortexConvert charge bar to gain Mystic VortexSkill effects and charge attack specs are boosted
Duration: IndefiniteCan't be removed.
(Every 25% of charge bar raises lvl by 1 / Max: 3): No longer consumes more charge bar than necessary to reach 3 stacks.
Clarisse (Light)
- Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 650% C.A. DMG UpCharge attack DMG is boosted
Strength: 650%Duration: 1 turn , and 50% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 50%Duration: 1 turn .
Self-inflict Hostility UpMore likely to be attacked
Strength: +30Duration: 1 turn and 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn .
(Consumes 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
.): Now only uses 1 stack of DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
, down from 2. - PhotolysisInflict 25% Light DEF DownDEF is lowered for light DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds on a foe.
(Consume 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
:
Also inflict 15% Dark ATK DownDark ATK is lowered
Strength: 15%Base Accuracy: 100%Duration: 180 seconds.): No longer costs 10% HP. Light DEF DownDEF is lowered for light DMG
debuff effect increased. - Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
(When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
:
Consumes 1 to end cooldown.): Cooldown reduced.
Rosetta (Holiday)
- Charge Attack: Now grants all allies ArmoredChance of lowering DMG taken
. - Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
Inflict Poisoned (20000)HP is lowered on every turn
Strength: 20000Duration: 180 seconds.: Damage and damage cap increased. Now also inflicts PoisonedHP is lowered on every turn
Sarunan (Dark)
- Charge Attack: Sarunan also gains JammedATK is greatly boosted based on how low HP is
. - UniaRemove all buffs from all foes.
Remove all buffs and debuffs from all allies.: No longer removes all enemy debuffs.
Forte
- BattlecryAll allies gain Dragoon's RoarDark ATK is boosted (Stackable / Can't be removed)
Strength: 10% (Max: 30%)Duration: Indefinite and 1 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite.
Inflict 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds on all foes.: Now grants Dark ATK UpDark ATK is boosted
to all allies and inflicts ATK Down (Stackable)ATK is lowered (Stackable)
on all enemies. - Conqueror WingGain 60% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 60% chance of dealing 30% more damage.Duration: 3 turns and 70% DA UpDouble attack rate is boosted
Strength: 70%Duration: 3 turns.
From 7th turn onward: Affects all allies.: DA UpDouble attack rate is boosted
increased.
Veight
- Charge Attack: Veight now gains Dodge Rate UpChance to dodge DMG and debuffs
. No longer removes AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
. - Inner Fear6-hit Dark damage to random foes (Damage cap: ~104,000 per hit).
Inflict 100% DA DownDouble attack rate is lowered
Strength: 100%Base Accuracy: 90%Duration: 180 seconds and 100% TA DownTriple attack rate is lowered
Strength: 100%Base Accuracy: 90%Duration: 180 seconds on all foes.
At level 55:
Damage increased to 100% per hit.: Cooldown reduced. Now inflicts sharp DA DownDouble attack rate is lowered
and sharp TA DownTriple attack rate is lowered
on all enemies. - Noble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
Multiplier: PerpetuityDuration: Indefinite. (Ends upon taking damage 2 times.)
At level 100:
Also gain Shield (5000)Next ATK received will be ineffective for a fixed amount
Strength: 5000Duration: Indefinite.
AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
Multiplier: PerpetuityDuration: Indefinite upgraded to Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite. (Effects increased and no longer ends upon taking damage. Can't recast.): AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
is now removed after 2 hits instead of 1 hit. Critical damage reduced.
Marquiares
- Charge Attack: Marquiares no longer gains Hostility UpMore likely to be attacked
. - Unholy WarcryGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%. and Unholy WarcryAttack specs are boosted at end of turn (Can't be removed)
Duration: 1 turn .
Next turn, gain 150% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 150%Multiplier: AssassinDuration: 1 turn .
(When MPMagic power is amplified
is 7 or above:
Also gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite.)
At level 95:
Next turn, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn .
Now gain C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite when MPMagic power is amplified
is 5 or above.: Marquiares also gains MPMagic power is amplified
and Hostility UpMore likely to be attacked
upon use. - Mystic MoonAll Dark allies gain 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.: Reworked. No longer requires MPMagic power is amplified
to use. Marquiares always gains 100% TA UpTriple attack rate is boosted
Strength: 100% upon use. Also gains RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
and Light DMG LoweredLight DMG is lowered
Light DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts. if MPMagic power is amplified
is available to use. - Reign of TerrorRestore Dark allies' HP (Healing cap: 2000).
All Dark allies gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite.
(When MPMagic power is amplified
is 7 or above:
All Dark allies also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 1000) or 10% charge barDuration: 3 turns and 50% Light DMG LoweredLight DMG is lowered
Strength: 50%Duration: 3 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts..)
At level 90:
All Dark allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.: Reworked. No longer requires MPMagic power is amplified
to use. Always heals all allies upon use. All allies gain ShieldNext ATK received will be ineffective for a fixed amount
if MPMagic power is amplified
is available to use. - Eeeruption! (Support Skill): Charge attack damage increased when Marquiares has less than MPMagic power is amplified
. - Supernal Sorcerer (Support Skill): Now has MPMagic power is amplified
at the start of battle.
Carren
- Charge Attack: Also inflicts Fire DEF DownDEF is lowered for fire DMG
. - Enchanted FireGain 10% Fire ATK UpFire ATK is boosted
Strength: 10%Duration: 3 turns.
Self-inflict BurnedHP is lowered on every turn
Strength: 2% of max HPDuration: 3 turns.
At level 45:
Effect enhanced.: Fire ATK UpFire ATK is boosted
increased. - Kaleido BurningFire damage to a foe.
Inflict Burned (2000)HP is lowered on every turn
Strength: 2000Duration: 180 seconds.: Damage cap increased.
Ange
- Flowing StepGain Dodge-and-Counter (5 times)Dodge and counter one-ally attacks
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.. Self-inflict DEF DownDEF is lowered
Duration: 3 turns.
At level 45:
Counter damage increased.
At level 90:
Counter damage further increased to 250%.
No longer self-inflict DEF DownDEF is lowered
Duration: 3 turns.
Also gain Protect the damsels I shall!Receive one-ally attacks in place of female allies
Duration: 3 turns, causing Ange to receive one-ally attacks in place of female allies.: At level 90, substitute effect for female characters added. - StrainGain DA UpDouble attack rate is boosted
Duration: 3 turns.
At level 80:
DA UpDouble attack rate is boosted
Duration: 3 turns increased.: At level 80, reduced cooldown and DA UpDouble attack rate is boosted
effect increased
Selfira (Event)
- SvortzaSmall Wind damage to a foe.
Inflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 80%Duration: 180 seconds.
At level 45:
Damage increased.: Now also inflicts Debuff Res. DownDebuff resistance is lowered
. Damage cap increased.
Noa
- Radiation BoltLight damage to a foe.
Inflict Debuff Res. DownDebuff resistance is lowered
Duration: 180 seconds
At level 65:
Damage and debuff effect increased.
At level 80:
Damage and debuff effect further increased.: At level 80, increased damage cap and cooldown reduced. - ArchangelAll allies gain 15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3 turns and 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 3 turns.
At level 90:
Buff increased to 25% DA UpDouble attack rate is boosted
Strength: 25%Duration: 3 turns.: At level 90, DA UpDouble attack rate is boosted
increased and cooldown reduced.
Character Debuff Changes
Arriet
- Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect. Debuff success rate increased.
Morphe and Phoebe (Event)
- Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect
Danua
- Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect. Debuff success rate increased.
Niyon
- Ninna NannaInflict ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Base Accuracy: 75%Duration: 4-6 turns20% chance to end upon taking damageTakes 50% more damage
Local status effect on all foes.: ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect changed to ComatoseCan't attack and takes big DMG
(Chance to end upon taking DMG)
Takes 50% more damage
Local status effect with a 4-6 turn duration.
Danua (Summer)
- Charge Attack: PetrifiedStops enemy's charge diamonds from filling.
changed to PetrifiedStops enemy's charge diamonds from filling.
Local status effect. Debuff success rate increased.
Chat Noir
- SmokescreenedAttacks have a slight chance to miss
changed to a local debuff with a 3-turn duration. - ParalyzedCan't attack
This type of Paralysis is on a separate resistance counter
than the normal (yellow) Paralysis debuff. changed to ParalyzedCan't attack
Local status effect.
Tweyen
- Charge Attack: No longer inflicts ParalyzedCan't attack
. Instead, Tweyen gains Bring the ThunderNext Clincher Paralyzes a foe (Can't be removed)
which causes her next Clincher300% Light damage to a foe (Damage cap: ~700,000).
(Boost to damage based on number of foe's debuffs.)
At level 95:
Now hits all foes.
Damage cap increased to ~1,200,000.
At level 130:
When Bring the Thunder+Next use of Clincher deals DMG twice / Paralyze effect (Can't be removed)
is consumed:
Also inflict Pinpoint PreyDEF is lowered / Boost to DMG taken (Can't be removed)
Strength: 10% DEF Down / 20% of damage dealt (Damage cap: 10,000)Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect. to inflict ParalyzedCan't attack
Duration: 60 seconds. - DepravityInflict 10% Debuff Res. DownDebuff resistance is lowered
Strength: 10%Base Accuracy: 100%Duration: 180 seconds, Poisoned (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Burned (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, Putrefied (22,222)HP is lowered on every turn
Strength: 22,222Base Accuracy: 100%Duration: 180 seconds, BlindedAttacks have a slight chance to miss
Strength: 30%Base Accuracy: 100%Duration: 180 seconds, CharmedAttacks are slightly limited
Strength: 20%Base Accuracy: 100%Duration: 180 seconds, ZombifiedReceives DMG if healed
Base Accuracy: 30%Duration: 180 seconds, SleepCan't attack and takes big DMG (Ends upon taking DMG)
Base Accuracy: 100%Duration: 3 turnsTakes 25% more damage
Local status effect, ParalyzedCan't attack
Base Accuracy: 100%Duration: 3 turnsLocal status effect, 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single, 50% DA DownDouble attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, 50% TA DownTriple attack rate is lowered
Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and Lethal HitInstant death for the victim.
Base Accuracy: 65% on all foes.: ParalyzedCan't attack
changed to ParalyzedCan't attack
Local status effect and SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect.
Class Skill Changes
Sheep Song
- Superstar's Sheep Song SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect. Debuff success rate increased.
Unpredictable
- Chaos Ruler's Unpredictable SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage debuff changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect.
Sleep-Inducing Needle
- Assassin's Sleep-Inducing Needle SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage effect changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
Local status effect.
Paralyzing Needle
- Assassin's Paralyzing Needle ParalyzedCan't attack
effect changed to ParalyzedCan't attack
Local status effect.
General Debuff Changes
- In addition, local debuffs will only consider debuffs afflicted by you personally, rather than increasing resistance with every debuff done by any player in the raid.
Summon Changes
- Prometheus, Ca Ong, Gilgamesh, Morrigna (Summon), Hector, and Anubis now grants 30% elemental ATK and 30% elemental damage cut to their respective effects for 0★, 1★, and 2★ summons. Other uncap levels are unchanged.
- Godsworn Alexiel: 0★, 1★, and 2★ calls now grant 70% DMG CutTaking 70% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!. 3★ now grants 100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!.
Weapon Changes
- Qilin Lyre: The debuff success rate boost from the weapon skill Harbinger of the Dusk of Nightfall is now changed to the same category as SPEC Cosmos Weapons.
- Qilin Bow: HP penalty reduced to 10% (from 20%)
- Huanglong Spear: Light allies now gain C.A. DMG UpCharge attack DMG is boosted
. - Huanglong Katana: HP penalty reduced to 10% (from 20%). Light ATK UpLight ATK is boosted
duration increased to 7 turns.
Raid Changes
- Impossible Tier 1 Summon Raids can now drop weapons normally instead of only from the Share Chest.
- Weapon drop rates from Luminiera Omega, Luminiera (Impossible), Celeste Omega, and Celeste (Impossible) have been increased.
- Colossus Omega's Shelter duration reduced to 3 turns.
- Grand Order (Raid)'s Prism Halo Mirror ImageNext one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
effect now dodges fewer attacks. Additionally, the 100% DMG CutTaking 100% less DMG
Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage! effect is changed to a 2-turn local buff.- Wyverns no longer attack normally, but their charge attack damage has been increased.
- Leviathan (Impossible)'s Ebb TideNext attack will be Perilous Tidefall
effect changed to a 1-turn local effect. - Prometheus (Raid)'s Goddess Flame animation has changed.
- Anubis (Raid)'s Ophois animation has changed.
EP Changes
The following raids will cost 0 EP:
- Griffin (Raid)
- Zarchnal Flame (Raid)
- Imperial Guard (Raid)
- Ancient Dragon (Raid)
- Will-o'-Wisp (Raid)
- Evil Eye (Raid)
- Tiamat Normal
- Colossus Normal
- Leviathan Normal
- Yggdrasil Normal
- Adversa Normal
- Celeste Normal
The following raids will cost 1 EP: