News:GameNews 2017-12-14

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2017-12-14

The balance patch is scheduled for December 21st, 2017. Please refrain from editing character pages with these changes on the wiki until patch day.

The original patch notes list in Japanese is located at http://granbluefantasy.jp/pages/?p=15683

Patch translations courtesy of /u/azurekaito15 and @granblue_en.

Note that these are unofficial translations. Please make any corrections if possible.

Character Balance Changes

Societte (Fire)

Heles

  • Charge Attack: Heles now gains Status Second Brew.pngSecond BrewNext Autumnal activates twice
    which activates Ability Autumnal.png Autumnal350%-450% Fire damage to a foe (Damage cap: ~640,000).
    All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    At level 75:
    Damage increased to 400%-500%.
    twice on next cast. Heles no longer gains Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
  • Ability Defiance.png Graven ImageGain Status AttackUp.png20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    and Status Defiance.pngDefiance (1 time)ATK is boosted for foes in Overdrive
    Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack.
    .
    : Damage cap increased and now also grants Heles Status C.A. DMG Up Stackable.pngC.A. DMG Up (Stackable)Charge attack DMG is boosted (Stackable/Can't be removed)
    .
  • Ability Autumnal.png Autumnal350%-450% Fire damage to a foe (Damage cap: ~640,000).
    All allies gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    At level 75:
    Damage increased to 400%-500%.
    : No longer requires Overdrive for full damage. Damage cap reduced. All allies now also gain Status Uplift.pngCharge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .

Anthuria

  • Ability Heels Blue.png Alluring StepSwitch between Status Quick Tap.pngQuick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
    Duration: Indefinite
    and Status Silent Tap.pngSilent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
    Duration: Indefinite
    .
    : Status Quick Tap.pngQuick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
    Duration: 3 turns
    is no longer consumed upon dodging.
  • Ability m 1195 3.png CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    .
    All allies gain Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    , Status Shield.pngShield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: Indefinite
    , and Status Hype1.pngHypeATK is boosted
    Duration: 3 turns
    .
    : Status Silent Tap.pngSilent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
    Duration: 3 turns
    is no longer consumed upon dodging. Status DoubleDown.pngDA DownDouble attack rate is lowered
    Duration: 180 seconds
    effect increased.

Rackam (Grand)

  • Ability Quick.png Double TapGain Status DoubleUp.pngGuaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
    Duration: 1 turn
    and Status Double Tap.pngDouble TapSpitfire activates upon attacks (Can't be removed)
    Duration: 1 turn
    .
    At level 90:
    Also perform an attack without using up a turn.
    : Cooldown reduced and buff duration reduced. New buff effect added: Rackam also gains Status Double Tap.pngDouble TapSpitfire activates upon attacks (Can't be removed)
    .

Lily

  • Charge Attack: All allies also gain Status WaterAtkUp.pngWater ATK UpWater ATK is boosted
    .
  • Ability Ice.png Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Inflict Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 90%Duration: 3 turns
    .
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    Status Glaciate 3.pngGlaciateHP is lowered each turn / Multiattack rate is lowered
    Strength: 9999 DMG /Base Accuracy: 100%Duration: 3 turns
    success rate increased to 100%.
    Also inflict Status AttackDownStack.png10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and Status DefenseDownStack.png10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.
    : Damage cap increased. Now inflicts Frozen debuff. Frozen is a local debuff that deals damage every turn, and lowers multiattack rate.

Lancelot

  • Ability Hien Homuragaeshi.png Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total).
    Gain Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    : At level 100, buff duration increased and Status TripleUp.pngTA UpTriple attack rate is boosted
    increased. Also grants Status Bonus Damage.pngBonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
  • Twin Blade Dance (Support Skill): Now grants more double attack rate.

Vane (SSR)

  • Ability Steroid.png BreakthroughGain Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    and Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    Duration: 8 turns
    .
    (Consumes 40% of max HP)
    At level 100:
    No longer gain Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    Duration: 8 turns
    .
    Also gain Status DefenseUp.png100% DEF UpDEF is boosted
    Strength: 100%Duration: 1 turn
    , Status Substitute.pngSubstitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , and Status Lethal Attack Dodged.pngLethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: 1 turn
    .
    : Reworked. Vane gains Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    . Costs 40% of max HP. No longer self-inflicts Status DefenseDownSharp.png70% Sharp DEF DownDEF is sharply lowered
    Strength: 70%
    .

Izmir

  • Ability m 1287 1.png Niflheim500% Water damage to a foe (Damage cap: ~630,000).
    Gain 1 Status Icy Blade1.pngIcy BladeC.A. DMG and C.A. DMG cap are boosted based on number of Icy Blades (Max: 5 / Can't be removed)
    Duration: Indefinite
    and Status AttackUpStack.png15% ATK Up (Stackable / Max: 40%)ATK is boosted (Stackable / Can't be removed)
    Strength: 15% (Max: 40%)Multiplier: Unique StackableDuration: Indefinite
    .
    At level 55:
    Effect enhanced.
    : Status AttackUpStack.pngATK Up (Stackable)ATK is boosted while active (Stackable)
    now has indefinite duration and is no longer dispelable.
  • Ability Critical.png FarewellAll allies gain Status CriticalUp.png50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    .
    (Consumes 20% of charge bar.)
    At level 100:
    No longer consumes charge bar.
    All allies also gain Status Keen.pngKeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
    .
    : Cooldown reduced. Status CriticalUp.pngCritical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    now affects all allies. 20% charge bar cost added.
  • Ice Queen (Support Skill): 30% lowered DEF has been removed.

Aletheia

  • Now also has Katana weapon specialty.
  • Charge Attack: Aletheia now gains Status Celerity.pngCelerityNext Order activates twice
    and Status Velocity.pngVelocityNext Discord activates twice
    which activates Ability Attack.png Order350%-400% Earth damage to a foe (Damage cap: ~630,000).
    At level 55:
    Damage increased to 400%-500%.
    and Ability Impact.png Discord150%-250% Earth damage to all foes (Damage cap: ~630,000).
    At level 75:
    Damage increased to 250%-350%.
    twice on next cast respectively.

Melleau

  • Charge Attack: Now grants Melleau Status DefenseUpStack.pngDEF Up (Stackable)DEF is boosted while active (Stackable)
    .
  • Ability Counter.png Engraved CounterGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    and Status Counter.pngCounters on DMG (3 times)Counters upon taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 75:
    Effect enhanced.
    : Damage cap increased. Now also grants Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
    .
  • Cat Lover (Support Skill): Reworked. Now grants Melleau Status ATKUpStack Melleau 1.pngATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    whenever she takes damage.

Eahta

  • Ability Meditation.png Open SpiritGain Status AttackUp.png50% ATK UpATK is boosted
    Strength: 50%Multiplier: NormalDuration: 3 turns
    and Status CriticalUp.png30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    (Consumes 10% of charge bar.)
    At level 85:
    Buff increased to Status CriticalUp.png75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
    .
    Charge bar cost removed.
    Also gain Status Defiance.pngArda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    Duration: 3 turns
    .
    : Status Defiance.pngArda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    is no longer consumed upon Charge Attack.
  • Ability m 1410 3.png Dance of the GodsInflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
    Ignores foe's Delay immunity
    . If successful, gain Status Uplift.pngCharged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    At level 95:
    Also gain 1 Status Aiki 1.pngAikiStats are boosted by Dance of the Gods (Stackable)
    Duration: Indefinite
    (Max: 3).
    : Status Aiki 1.pngAikiStats are boosted by Dance of the Gods (Stackable)
    maximum stacks reduced to 3. Stat boosts granted by Status Aiki 1.pngAikiStats are boosted by Dance of the Gods (Stackable)
    provide ATK/DEF Up, DA/TA up, and damage cap boost in that order.
  • Ability Eight-Life's Pilgrimage.png Eight-Life's PilgrimageGain Status Uplift.pngCharge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%This already takes the 100% charge bar speed into account.
    and Status Eight-Life's Pilgrimage.pngEight-Life's PilgrimageCharge bar is boosted each turn (Can't be removed)
    Strength: 20%Duration: IndefiniteThis already takes the 100% charge bar speed into account.
    . (Can't recast.)
    : Eahta now gains Status Uplift.pngCharge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%
    and a permanent 20% Status Uplift.png20% UpliftedCharge bar is boosted on every turn
    Strength: 20%
    buff that cannot be dispelled.

Clarisse (Holiday)

  • Charge Attack: Now inflicts more stacks of Status Alpha Decay 1.pngα DecayReceives atomic collapse from β link
    and Status Beta Decay 1.pngβ DecayReceives atomic collapse from α link
    .
  • Ability Dark.png Atomic AnnihilationPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~710,000) and remove 1 buff. Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    Strength: MediumBase Accuracy: 75%
    .
    At level 55:
    Effect enhanced.
    : Buff removal effect added.
  • Status Alpha Decay 1.pngα DecayReceives atomic collapse from β link
    now inflicts more DEF Down per stack and the total DEF Down cap is increased.
  • Status Beta Decay 1.pngβ DecayReceives atomic collapse from α link
    now inflicts more ATK Down per stack and the total ATK Down cap is increased.
  • Ability Amorphous.png AmorphousGain Status Radioactive.pngRadioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    . Ends on recast.
    : No longer self-inflicts Status SkillSeal.pngSkill SealedCan't use skills
    . Status Radioactive.pngRadioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    no longer reduces DEF every turn, instead damages Clarisse every turn. Status Radioactive.pngRadioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    also grants an ATK boost while Status Atomic Collapse 1.pngAtomic CollapseCan deal big bonus DMG when DMG dealt in one turn reaches a certain amount
    is active.

Nemone

  • Charge Attack: Status DoubleUp.pngDA UpDouble attack rate is boosted
    effect increased.
  • Ability La Nina.png La Nina500% Earth damage to a foe (Damage cap: ~700,000).
    Inflict Status DefenseDownStack.png10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    .
    At level 55:
    Effect enhanced.
    : Now inflicts Status DefenseDownStack.pngDEF Down (Stackable)DEF is lowered (Stackable)
    . No longer grants Nemone Status AggroUpArrow.pngHostility Up (Stackable)More likely to be attacked (Stackable)
    .
  • New Support Skill: Nemone gains Status Nemone 1.pngNemoneNemone is storing up power (Can't be removed)
    stacks based on the number of attacks against an enemy (Max: 10), but loses 1 stack upon taking damage.
  • Ability Stand in Line.png Stand in LineTime to let that power rip!
    (Consume all Status Nemone 1.pngNemoneNemone is storing up power (Can't be removed)
    stacks to gain 15% Status AttackUp.pngATK UpATK is boosted
    Strength: 15% (Max: 150%)Multiplier: UniqueDuration: 1 turn
    (Max: 150%) and 5% Status DamageCapUp.pngDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Duration: 1 turn
    (Max: 50%) per stack for 1 turn.)
    : Reworked. Consumes all Status Nemone 1.pngNemoneNemone is storing up power (Can't be removed)
    stacks for Status AttackUp.pngATK UpATK is boosted
    and Status DamageCapUp.pngDMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    . Buffs increase based on the number of stacks consumed.

Nezahualpilli

  • Charge Attack: Now grants Status Uplift.pngCharge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    . 5★ effect now also grants Nezahualpilli Status Bonus Damage.pngBonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  • Ability Ichijigamae.png Adamant SolaceGain Status AttackUp.png30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 5 turns
    . Self-inflict Status DefenseDown.png20% DEF DownDEF is lowered
    Strength: 20%
    .
    At level 55:
    Buff increased to Status AttackUp.png35% ATK UpATK is boosted
    Strength: 35%Multiplier: NormalDuration: 5 turns
    .
    At level 100:
    Status AttackUp.pngATK UpATK is boosted
    Multiplier: NormalDuration: 5 turns
    upgraded to Status Adamant Solace.pngAdamant SolaceATK is boosted (Can't be removed)
    Strength: 45%Multiplier: UniqueDuration: 5 turns
    .
    No longer self-inflict Status DefenseDown.pngDEF DownDEF is lowered
    .
    Also gain Status Veil.pngImmuneDebuffs will be nullified
    Duration: 5 turns
    .
    : At level 100, grants more ATK and also grants Status Veil.pngImmuneDebuffs will be nullified
    Duration: 5 turns
    .
  • Ability Triple.png Stormwind's SolaceGain Status TripleUp.pngGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    At level 90:
    Instantly perform a normal attack without using up a turn.
    : At level 90, now grants Status DoubleUp.png100% DA UpDouble attack rate is boosted
    Strength: 100%
    .

Metera

Seofon

  • Ability Emblem.png EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    .
    Raise Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    Multiplier: Perpetuity
    lvl by 1 (Max: 3).
    At level 90:
    Now raises Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    Multiplier: Perpetuity
    lvl by 2 (Max: 5).
    Also gain Status C.A. DMG Boosted (1 time).png80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    and Status CA DMG Cap.png20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    : At level 85, Seofon loses 2 stacks of Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    upon getting hit instead of losing all stacks.
  • Ability Attack2.png Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~70,000 per hit).
    At level 75:
    Effect enhanced.
    At level 95:
    Seofon also gains Status Uplift.pngCharge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    : At level 95, damage increased.
  • Ability Cuore di Leone.png Cuore di LeoneAll allies gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    .
    Lower Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    Multiplier: Perpetuity
    lvl by 3.
    (Requires Status Swordshine.pngSwordshineATK and multiattack rate is boosted
    Multiplier: Perpetuity
    lvl 3 or higher.)
    : Cooldown reduced.

Yuisis

  • Status Chivalry.pngChivalryDEF is boosted /
    Double attack rate is boosted /
    Double attack rate is boosted /
    Deals bonus wind DMG
    duration increased. Now boosts DEF in addition to existing effects.
  • Ability NoSurrender.png No SurrenderSwitch to Heavensbane mode.: Cooldown reduced.
  • Ability NoRegrets.png No RegretsSwitch to Starslayer mode.: Cooldown reduced

Sarunan

  • Charge Attack: All allies also gain Status LightAtkUp.pngLight ATK UpLight ATK is boosted
    .
  • Ability Barrier.png Mad VeilAll allies gain Status Dark Cut 70.png70% Dark CutDark DMG is cut 70%
    Duration: 2 turnsDark Damage Cut.
    and Status Aurora Crest 1.pngAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    .
    At level 95:
    All allies also gain Status LightAtkUp.png50% Light ATK UpLight ATK is boosted
    Strength: 50%Duration: 2 turns
    .
    : Dark DMG cut increased to Status Dark Cut 70.png70% Dark CutDark DMG is cut 70%
    Dark Damage Cut.
    . Duration reduced. Cooldown increased.
  • Ability Damage Lock.png Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
    Inflict Status Holy Spike.pngHoly SpikeHP is lowered on every turn
    Strength: 5000Base Accuracy: 100%Duration: 180 seconds
    .
    At level 90:
    Also inflict Status Gravity.pngDelay (Special)Reduce a foe's charge diamonds by 1
    Base Accuracy: 100%Ignores foe's Delay immunity
    . If successful, gain Status Uplift.pngCharged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    .
    Damage cap increased to ~550,000.
    : Now also deals Light damage. Status Lock.pngBreak Boosted (Time)Break mode time is extended
    and Status Lock.pngBreak Boosted (DMG)DMG needed to switch to normal mode is boosted
    duration increased.
  • Ability Heal.png Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff.: Cooldown reduced. Now heals all allies.

Io (Grand)

  • Ability Flowery Seven.png Flowery Seven7-hit, 150% superior elemental damage to random foes (Damage cap: ~80,000 per hit).
    (Boost to damage cap based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl.)
    At level 55:
    Effect enhanced.
    At level 90:
    Number of hits increases based on Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl.
    : Cooldown reduced.
  • Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    now boosts C.A. damage and C.A. damage cap based on number of stacks. Can no longer be dispelled.
  • Ability Mystic.png Mystic VortexConvert charge bar to gain Status Mystic Vortex 1.pngMystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    .
    (Every 25% of charge bar raises lvl by 1 / Max: 3)
    : No longer consumes more charge bar than necessary to reach 3 stacks.

Clarisse (Light)

  • Ability PowerInhibitor.png Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    , Status Defiance.png650% C.A. DMG UpCharge attack DMG is boosted
    Strength: 650%Duration: 1 turn
    , Status CA DMG Cap.png50% C.A. DMG Cap UpCharge attack DMG cap is boosted
    Strength: 50%Duration: 1 turn
    , and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Strength: +30Duration: 1 turn
    .
    Self-inflict Status DefenseDown.png50% DEF DownDEF is lowered
    Strength: 50%Duration: 1 turn
    .
    (Consumes 1 Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    .)
    : Now only uses 1 stack of Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    , down from 2.
  • Ability Photolysis.png PhotolysisInflict Status LightResDown.png25% Light DEF DownDEF is lowered for light DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    on a foe.
    (Consume 1 Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Also inflict Status DarkAtkDown.png15% Dark ATK DownDark ATK is lowered
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    .)
    : No longer costs 10% HP. Status LightResDown.pngLight DEF DownDEF is lowered for light DMG
    debuff effect increased.
  • Ability Gravity 1.png Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
    (When caster has 2 or more Status Dissolution 1.pngDissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Consumes 1 to end cooldown.)
    : Cooldown reduced.

Rosetta (Holiday)

  • Charge Attack: Now grants all allies Status Armored.pngArmoredChance of lowering DMG taken
    .
  • Ability Rosa Alba.png Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
    Inflict Status Poison.pngPoisoned (20000)HP is lowered on every turn
    Strength: 20000
    .
    : Damage and damage cap increased. Now also inflicts Status Poison.pngPoisonedHP is lowered on every turn

Sarunan (Dark)

  • Charge Attack: Sarunan also gains Status Jammed.pngJammedATK is greatly boosted based on how low HP is
    .
  • Ability Dispel.png UniaRemove all buffs from all foes.
    Remove all buffs and debuffs from all allies (but not other parties).
    : No longer removes all enemy debuffs.

Forte

Veight

  • Charge Attack: Veight now gains Status Dodge.pngDodge Rate UpImmune to DMG and debuffs for a fixed amount while in effect
    . No longer removes Status VeightAwaken.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    .
  • Ability Attack2.png Inner Fire6-hit Dark damage to random foes (Damage cap: ~120,000 per hit).
    Inflict Status DoubleDown.pngDA DownDouble attack rate is lowered
    Duration: 180 seconds
    and Status TripleDown.pngTA DownTriple attack rate is lowered
    Duration: 180 seconds
    on all foes.
    At level 55:
    Damage increased to 100% per hit.
    : Cooldown reduced. Now inflicts sharp Status DoubleDown.pngDA DownDouble attack rate is lowered
    and sharp Status TripleDown.pngTA DownTriple attack rate is lowered
    on all enemies.
  • Ability Steroid.png Noble BloodGain Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    Duration: Indefinite
    , sharply boosting stats.
    When damaged twice, Status VeightAwaken 2.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    Duration: Indefinite
    is removed and Veight self-inflicts Status VeightBacklash.pngBacklashATK, DEF, and multiattack rate are lowered from awakening backlash
    Duration: 1 turn
    for 1 turn.
    : Status VeightAwaken.pngAwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening
    is now removed after 2 hits instead of 1 hit. Critical damage reduced.

Marquiares

  • Charge Attack: Marquiares no longer gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
    .
  • Ability Unholy Warcry.png Unholy WarcryGain Status Supernal Sync.pngSupernal SyncSaving up power, can't attack
    Duration: 1 turn
    , preventing attacks or skill use this turn.
    Next turn, gain Status Supernal Explosion.pngSupernal ExplosionATK is boosted by Supernal Sync (1 time)
    Strength: 150%; 110% boost to C.A. damage capMultiplier: AssassinDuration: 1 turn
    , 10 Status MP 1.pngMPMagic power is amplified
    , and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    Duration: 1 turn
    .
    : Marquiares also gains Status MP 10.pngMPMagic power is amplified
    and Status AggroUpArrow.pngHostility UpMore likely to be attacked
    upon use.
  • Ability Triangle.png Mystic MoonGain Status TripleUp.png100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 2 turns
    .
    Use 3 Status MP 1.pngMPMagic power is amplified
    :
    Also gain Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 400 HP or 10% charge barDuration: 2 turns
    and Status LightResUp.png50% Light DMG LoweredLight DMG is lowered
    Strength: 50%Duration: 2 turnsLight DEF Up. Not a Damage Cut.
    Reduces Light damage taken on a multiplier
    separate from Damage Cuts.
    .
    : Reworked. No longer requires Status MP 5.pngMPMagic power is amplified
    to use. Marquiares always gains Status TripleUp.png100% TA UpTriple attack rate is boosted
    Strength: 100%
    upon use. Also gains Status Revitalize.pngRevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Status LightResUp.pngLight DMG LoweredLight DMG is lowered
    Light DEF Up. Not a Damage Cut.
    Reduces Light damage taken on a multiplier
    separate from Damage Cuts.
    if Status MP 3.pngMPMagic power is amplified
    is available to use.
  • Ability Shield.png Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500).
    Use 3 Status MP 1.pngMPMagic power is amplified
    :
    All allies also gain Status Shield.pngShield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    : Reworked. No longer requires Status MP 5.pngMPMagic power is amplified
    to use. Always heals all allies upon use. All allies gain Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    if Status MP 3.pngMPMagic power is amplified
    is available to use.
  • Eeeruption! (Support Skill): Charge attack damage increased when Marquiares has less than Status MP 8.pngMPMagic power is amplified
    .
  • Supernal Sorcerer (Support Skill): Now has Status MP 3.pngMPMagic power is amplified
    at the start of battle.

Carren

  • Charge Attack: Also inflicts Status FireResDown.pngFire DEF DownDEF is lowered for fire DMG
    .
  • Ability Enchanted Fire.png Enchanted FireGain Status FireAtkUp.png10% Fire ATK UpFire ATK is boosted
    Strength: 10%Duration: 3 turns
    . Self-inflict Status Burned.pngBurnedHP is lowered on every turn
    Strength: 2% of max HPDuration: 3 turns
    .
    At level 45:
    Effect enhanced.
    : Status FireAtkUp.pngFire ATK UpFire ATK is boosted
    increased.
  • Ability Fire.png Kaleido BurningFire damage to a foe. Inflict Status Burned.pngBurned (2000)HP is lowered on every turn
    Strength: 2000Duration: 180 seconds
    .
    : Damage cap increased.

Ange

  • Ability Counter.png Flowing StepGain Status Counter.pngCounters on Dodge (5 times)Dodge and counter one-ally attacks
    Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    . Self-inflict Status DefenseDown.pngDEF DownDEF is lowered
    Duration: 3 turns
    .
    At level 45:
    Counter damage increased.
    At level 90:
    Counter damage further increased to 250%.
    No longer self-inflict Status DefenseDown.pngDEF DownDEF is lowered
    Duration: 3 turns
    .
    Also gain Status Substitute.pngProtect the damsels I shall!Receive one-ally attacks in place of female allies
    Duration: 3 turns
    , causing Ange to receive one-ally attacks in place of female allies.
    : At level 90, substitute effect for female characters added.
  • Ability Quick.png StrainGain Status DoubleUp.pngDA UpDouble attack rate is boosted
    Duration: 3 turns
    .
    At level 80:
    Status DoubleUp.pngDA UpDouble attack rate is boosted
    Duration: 3 turns
    increased.
    : At level 80, reduced cooldown and Status DoubleUp.pngDA UpDouble attack rate is boosted
    effect increased

Selfira (Event)

Noa

  • Ability Pilfer 1.png Radiation BoltLight damage to a foe.
    Inflict Status DebuffResDown.pngDebuff Res. DownDebuff resistance is lowered
    Duration: 180 seconds

    At level 65:
    Damage and debuff effect increased.
    At level 80:
    Damage and debuff effect further increased.
    : At level 80, increased damage cap and cooldown reduced.
  • Ability Quick.png ArchangelAll allies gain Status DoubleUp.png15% DA UpDouble attack rate is boosted
    Strength: 15%Duration: 3 turns
    and Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 90:
    Buff increased to Status DoubleUp.png25% DA UpDouble attack rate is boosted
    Strength: 25%Duration: 3 turns
    .
    : At level 90, Status DoubleUp.pngDA UpDouble attack rate is boosted
    increased and cooldown reduced.

Character Debuff Changes

Arriet

  • Charge Attack: Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Morphe and Phoebe (Event)

  • Charge Attack: Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect

Danua

  • Charge Attack: Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Niyon

Danua (Summer)

Chat Noir

  • Status Blind.pngSmokescreenedAttacks have a slight chance to miss
    changed to a local debuff with a 3-turn duration.
  • Status Paralysis Purple.pngParalyzedCan't attack
    This type of Paralysis is on a separate resistance counter
    than the normal (yellow) Paralysis debuff.
    changed to Status Paralyzed 3.pngParalyzedCan't attack
    Local status effect
    .

Tweyen

Class Skill Changes

Sheep Song

  • Superstar's Sheep Song Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Unpredictable

  • Chaos Ruler's Unpredictable Status Sleep.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    debuff changed to Status Sleep 3.pngSleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    .

Sleep-Inducing Needle

Paralyzing Needle

General Debuff Changes

  • In addition, local debuffs will only consider debuffs afflicted by you personally, rather than increasing resistance with every debuff done by any player in the raid.

Summon Changes

Weapon Changes

Raid Changes

EP Changes

The following raids will cost 0 EP:

The following raids will cost 1 EP: