News:GameNews 2017-12-14

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2017-12-14

The balance patch is scheduled for December 21st, 2017. Please refrain from editing character pages with these changes on the wiki until patch day.

The original patch notes list in Japanese is located at http://granbluefantasy.jp/pages/?p=15683

Patch translations courtesy of /u/azurekaito15 and @granblue_en.

Note that these are unofficial translations. Please make any corrections if possible.

Character Balance Changes

Societte (Fire)

Heles

Anthuria

  •  Alluring StepSwitch between Quick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
    Duration: Indefinite
    and Silent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
    Duration: Indefinite
    .
    : Quick TapUpon dodging, extends all allies' hype by 1 turn and boosts their ATK (Stackable) (Can't be removed)
    Duration: 3 turns
    is no longer consumed upon dodging.
  •  CaptivationGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    All allies gain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    , Shield (1000)Next ATK received will be ineffective for a fixed amount
    Strength: 1000Duration: Indefinite
    , and HypeATK is boosted
    Duration: 3 turns
    .
    : Silent TapUpon dodging, restores all allies' HP and boosts their DEF (Stackable) (Can't be removed)
    Duration: 3 turns
    is no longer consumed upon dodging. DA DownDouble attack rate is lowered
    Duration: 180 seconds
    effect increased.

Rackam (Grand)

  •  Double TapGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
    Duration: 1 turn
    and Double TapSpitfire activates upon attacks (Can't be removed)
    Duration: 1 turn
    .
    At level 90:
    Also perform an attack without using up a turn.
    : Cooldown reduced and buff duration reduced. New buff effect added: Rackam also gains Double TapSpitfire activates upon attacks (Can't be removed)
    .

Lily

  • Charge Attack: All allies also gain Water ATK UpWater ATK is boosted
    .
  •  Frozen Gale150%-200% Water damage to all foes (Damage cap: ~420,000).
    Raise foes' GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
    lvl by 1 (Max: 10).
    At level 75:
    Damage increased to 250%-350%.
    At level 100:
    Damage increased to 400%.
    Damage cap increased to ~500,000.
    Also inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 95%Duration: 180 seconds
    .
    (When exactly 2 races among main allies: Damage cap increased to ~600,000.
    When 3 or more races among main allies: Activates twice.)
    : Damage cap increased. Now inflicts Frozen debuff. Frozen is a local debuff that deals damage every turn, and lowers multiattack rate.

Lancelot

  •  Southern Cross4-hit, 100% Water damage to a foe (Damage cap: ~180,000 per hit~720,000 total).
    Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .
    : At level 100, buff duration increased and TA UpTriple attack rate is boosted
    increased. Also grants Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    .
  • Twin Blade Dance (Support Skill): Now grants more double attack rate.

Vane (SSR)

  •  BreakthroughGain JammedATK is greatly boosted based on how low HP is
    Strength: 30%-90%Duration: 8 turns
    and Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    Duration: 8 turns
    .
    (Consumes 40% of max HP)
    At level 100:
    No longer gain Hostility Up (Stackable)More likely to be attacked (Stackable / Can't be removed)
    Duration: 8 turns
    .
    Also gain 100% DEF UpDEF is boosted
    Strength: 100%Duration: 1 turn
    , Substitute (All-Ally)Receives all attacks in place of allies
    (Includes all-ally attacks)
    Duration: 1 turn
    , and Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
    Duration: 1 turn
    .
    : Reworked. Vane gains JammedATK is greatly boosted based on how low HP is
    and Hostility UpMore likely to be attacked
    . Costs 40% of max HP. No longer self-inflicts 70% Sharp DEF DownDEF is sharply lowered
    Strength: 70%
    .

Izmir

  •  Niflheim500% Water damage to a foe (Damage cap: ~630,000).
    Gain 1 Icy BladeC.A. DMG and C.A. DMG cap are boosted based on number of Icy Blades (Max: 5 / Can't be removed)
    Duration: Indefinite
    and 15% ATK Up (Stackable / Max: 40%)ATK is boosted (Stackable / Can't be removed)
    Strength: 15% (Max: 40%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    .
    At level 55:
    Effect enhanced.
    : ATK Up (Stackable)ATK is boosted while active (Stackable)
    now has indefinite duration and is no longer dispelable.
  •  FarewellAll allies gain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
    .
    (Consumes 20% of charge bar.)
    At level 100:
    No longer consumes charge bar.
    All allies also gain KeenSupplemental DMG to critical hits
    Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
    and RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: (Healing cap: 500) or 10% charge barDuration: 3 turns
    .
    : Cooldown reduced. Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    now affects all allies. 20% charge bar cost added.
  • Ice Queen (Support Skill): 30% lowered DEF has been removed.

Aletheia

  • Now also has Katana weapon specialty.
  • Charge Attack: Aletheia now gains CelerityNext Order activates twice (Can't be removed)
    and VelocityNext Discord activates twice (Can't be removed)
    which activates  Order350%-400% Earth damage to a foe (Damage cap: ~630,000).
    At level 55:
    Damage increased to 400%-500%.
    At level 90:
    Damage increased to 1000%.
    Damage cap increased to ~810,000.
    Also removes 1 buff from a foe.
    and  Discord150%-250% Earth damage to all foes (Damage cap: ~630,000).
    At level 75:
    Damage increased to 250%-350%.
    At level 95:
    Damage increased to 700%.
    Also deals 999,999 Plain damage to all foes.
    twice on next cast respectively.

Melleau

  • Charge Attack: Now grants Melleau DEF Up (Stackable)DEF is boosted while active (Stackable)
    .
  •  Engraved CounterGain Full Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    and Tank-and-Counter (3 times)Counters upon taking DMG
    Strength: 200%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    : Damage cap increased. Now also grants Hostility Up (Stackable)More likely to be attacked (Stackable)
    .
  • Cat Lover (Support Skill): Reworked. Now grants Melleau ATK Up (Stackable)ATK is boosted (Stackable / Can't be removed)
    whenever she takes damage.

Eahta

  •  Open SpiritGain 50% ATK UpATK is boosted
    Strength: 50%Multiplier: NormalDuration: 3 turns
    and 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 30% chance of dealing 30% more damage.Duration: 3 turns
    .
    (Consumes 10% of charge bar.)
    At level 85:
    Buff increased to 75% / 100% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 75% chance of dealing 100% more damage.Duration: 3 turns
    .
    Charge bar cost removed.
    Also gain Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    Duration: 3 turns
    .
    At level 130:
    Also gain 30% Special C.A. DMG Cap UpMaximum amount of DMG that can be dealt per C.A. to foes who cap C.A. DMG is boosted
    Strength: 30%Duration: 3 turns
    .
    : Arda FravaC.A. DMG and C.A. DMG cap will be boosted based on number of times Eahta uses a charge attack in 1 turn
    is no longer consumed upon Charge Attack.
  •  Dance of the GodsInflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Charged +30%Instantly boosts Charge Bar by 30%
    Strength: 30%Unaffected by charge bar gain effects
    .
    At level 95:
    Also gain 1 AikiStats are boosted by Dance of the Gods (Stackable)
    Duration: Indefinite
    (Max: 3).
    : AikiStats are boosted by Dance of the Gods (Stackable)
    maximum stacks reduced to 3. Stat boosts granted by AikiStats are boosted by Dance of the Gods (Stackable)
    provide ATK/DEF Up, DA/TA up, and damage cap boost in that order.
  •  Eight-Life's PilgrimageGain Charge Bar +100%Instantly boosts Charge Bar by 100%
    Strength: 100%Base value before charge bar gain effects are taken into account.
    and Eight-Life's PilgrimageCharge bar is boosted each turn (Can't be removed)
    Strength: 20%Duration: IndefiniteThis already takes the 100% charge bar speed into account.
    .
    (Can't recast.)
    : Eahta now gains Charge Bar +200%Instantly boosts Charge Bar by 200%
    Strength: 200%
    and a permanent 20% 20% UpliftedCharge bar is boosted on every turn
    Strength: 20%
    buff that cannot be dispelled.

Clarisse (Holiday)

  • Charge Attack: Now inflicts more stacks of α DecayReceives atomic collapse from β link
    and β DecayReceives atomic collapse from α link
    .
  •  Atomic AnnihilationPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
    Inflict DA DownDouble attack rate is lowered
    Base Accuracy: 75%Duration: 180 seconds
    .
    : Buff removal effect added.
  • α DecayReceives atomic collapse from β link
    now inflicts more DEF Down per stack and the total DEF Down cap is increased.
  • β DecayReceives atomic collapse from α link
    now inflicts more ATK Down per stack and the total ATK Down cap is increased.
  •  AmorphousGain Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    Duration: Indefinite
    .
    (Ends upon recast.)
    : No longer self-inflicts Skill SealedCan't use skills
    . Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    no longer reduces DEF every turn, instead damages Clarisse every turn. Radioactive ModeCut skill cooldown by half / Boost to chain burst DMG / Take DMG each turn / Boost to ATK when field effect Atomic Collapse is in effect
    also grants an ATK boost while Atomic CollapseMaximum amount of DMG that can be dealt per hit is boosted
    Field effect
    is active.

Nemone

  • Charge Attack: DA UpDouble attack rate is boosted
    effect increased.
  •  La Nina500% Earth damage to a foe (Damage cap: ~700,000).
    Inflict 10% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
    Strength: 10% (Max: 30%)Duration: 180 seconds
    .
    At level 55:
    Effect enhanced.
    : Now inflicts DEF Down (Stackable)DEF is lowered (Stackable)
    . No longer grants Nemone Hostility Up (Stackable)More likely to be attacked (Stackable)
    .
  • New Support Skill: Nemone gains NemoneNemone is storing up power (Can't be removed)
    stacks based on the number of attacks against an enemy (Max: 10), but loses 1 stack upon taking damage.
  •  Stand in LineTime to let that power rip!
    (Consume all NemoneNemone is storing up power (Can't be removed)
    stacks to gain ATK UpATK is boosted
    Multiplier: UniqueDuration: 1 turn
    and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Duration: 1 turn
    .
    Boost to buff specs based on Nemone stacks consumed [Max: 10].)
    : Reworked. Consumes all NemoneNemone is storing up power (Can't be removed)
    stacks for ATK UpATK is boosted
    and DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    . Buffs increase based on the number of stacks consumed.

Nezahualpilli

  • Charge Attack: Now grants Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    . 5★ effect now also grants Nezahualpilli Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    .
  •  Adamant SolaceGain 30% ATK UpATK is boosted
    Strength: 30%Multiplier: NormalDuration: 5 turns
    . Self-inflict 20% DEF DownDEF is lowered
    Strength: 20%
    .
    At level 55:
    Buff increased to 35% ATK UpATK is boosted
    Strength: 35%Multiplier: NormalDuration: 5 turns
    .
    At level 100:
    ATK UpATK is boosted
    Multiplier: NormalDuration: 5 turns
    upgraded to Adamant SolaceATK is boosted (Can't be removed)
    Strength: 45%Multiplier: UniqueDuration: 5 turns
    .
    No longer self-inflict DEF DownDEF is lowered
    .
    Also gain ImmuneDebuffs will be nullified
    Duration: 5 turns
    .
    : At level 100, grants more ATK and also grants ImmuneDebuffs will be nullified
    Duration: 5 turns
    .
  •  Stormwind's SolaceGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 1 turn
    .
    At level 90:
    Instantly perform a normal attack without using up a turn.
    : At level 90, now grants 100% DA UpDouble attack rate is boosted
    Strength: 100%
    .

Metera

Seofon

  •  EmblemaGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    Raise SwordshineATK and multiattack rate are boosted based on lvl
    Multiplier: PerpetuityDuration: Indefinite
    lvl by 1 (Max: 3).
    At level 90:
    Now raises SwordshineATK and multiattack rate are boosted based on lvl
    Multiplier: PerpetuityDuration: Indefinite
    lvl by 2 (Max: 5).
    Also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
    Strength: 80%Duration: Indefinite
    and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
    Strength: 20%Duration: Indefinite
    .
    : At level 85, Seofon loses 2 stacks of SwordshineATK and multiattack rate are boosted based on lvl
    upon getting hit instead of losing all stacks.
  •  Infinito Creare10-hit, 100%-150% Wind damage to random foes (Damage cap: ~61,000 per hit).
    At level 95:
    Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    At level 130:
    Damage cap increased to ~250,000 per hit.
    Also gain Fated Chain Bar +30%Instantly boosts Fated Chain bar
    Strength: 30%Only takes effect in Battle System 2.0
    .
    : At level 95, damage increased.
  •  Cuore di LeoneAll allies gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    Lower SwordshineATK and multiattack rate are boosted based on lvl
    Multiplier: PerpetuityDuration: Indefinite
    lvl by 3.
    (Requires SwordshineATK and multiattack rate are boosted based on lvl
    Multiplier: Perpetuity
    lvl 3 or higher.)
    : Cooldown reduced.

Yuisis

  • ChivalryDEF is boosted /
    Double attack rate is boosted /
    Double attack rate is boosted /
    Deals bonus wind DMG
    duration increased. Now boosts DEF in addition to existing effects.
  •  No SurrenderSwitch to Heavensbane mode.: Cooldown reduced.
  •  No RegretsSwitch to Starslayer mode.: Cooldown reduced

Sarunan

  • Charge Attack: All allies also gain Light ATK UpLight ATK is boosted
    .
  •  Mad VeilAll allies gain 70% Dark CutDark DMG is cut 70%
    Duration: 2 turnsDark Damage Cut.
    and Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
    .
    At level 95:
    All allies also gain 50% Light ATK UpLight ATK is boosted
    Strength: 50%Duration: 2 turns
    .
    : Dark DMG cut increased to 70% Dark CutDark DMG is cut 70%
    Dark Damage Cut.
    . Duration reduced. Cooldown increased.
  •  Hitch Force250%-300% Light damage to a foe (Damage cap: ~400,000).
    Inflict Holy SpikeHP is lowered on every turn
    Strength: 5000Base Accuracy: 100%Duration: 180 seconds
    .
    At level 90:
    Also inflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Base Accuracy: 100%Ignores foe's Delay immunity
    Unofficial status name
    . If successful, gain Charged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    .
    Damage cap increased to ~550,000.
    : Now also deals Light damage. Break Boosted (Time)Break mode time is extended
    and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
    duration increased.
  •  Holy SuctionRestore all allies' HP (Healing cap: 1500) and remove 1 debuff.: Cooldown reduced. Now heals all allies.

Io (Grand)

  •  Flowery Seven7-hit, 150% superior elemental damage to random foes (Damage cap: ~80,000 per hit).
    (Boost to damage cap based on Mystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl.)
    At level 55:
    Effect enhanced.
    At level 90:
    Number of hits increases based on Mystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    lvl.
    : Cooldown reduced.
  • Mystic VortexSkill effects and charge attack specs are boosted
    Can't be removed
    now boosts C.A. damage and C.A. damage cap based on number of stacks. Can no longer be dispelled.
  •  Mystic VortexConvert charge bar to gain Mystic VortexSkill effects and charge attack specs are boosted
    Duration: IndefiniteCan't be removed
    .
    (Every 25% of charge bar raises lvl by 1 / Max: 3)
    : No longer consumes more charge bar than necessary to reach 3 stacks.

Clarisse (Light)

  •  Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , 650% C.A. DMG UpCharge attack DMG is boosted
    Strength: 650%Duration: 1 turn
    , and 50% C.A. DMG Cap UpCharge attack DMG cap is boosted
    Strength: 50%Duration: 1 turn
    .
    Self-inflict Hostility UpMore likely to be attacked
    Strength: +30Duration: 1 turn
    and 50% DEF DownDEF is lowered
    Strength: 50%Duration: 1 turn
    .
    (Consumes 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    .)
    : Now only uses 1 stack of DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    , down from 2.
  •  PhotolysisInflict 25% Light DEF DownDEF is lowered for light DMG
    Strength: 25%Base Accuracy: 100%Duration: 180 seconds
    on a foe.
    (Consume 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Also inflict 15% Dark ATK DownDark ATK is lowered
    Strength: 15%Base Accuracy: 100%Duration: 180 seconds
    .)
    : No longer costs 10% HP. Light DEF DownDEF is lowered for light DMG
    debuff effect increased.
  •  Atomic ResolutionPlain damage to a foe based on 1%-5% of its current HP (Damage cap: ~700,000) and remove 1 buff.
    (When caster has 2 or more DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
    :

    Consumes 1 to end cooldown.)
    : Cooldown reduced.

Rosetta (Holiday)

  • Charge Attack: Now grants all allies ArmoredChance of lowering DMG taken
    .
  •  Rosa Alba500% Dark damage to all foes (Damage cap: ~660,000) and remove 1 buff.
    Inflict Poisoned (20000)HP is lowered on every turn
    Strength: 20000Duration: 180 seconds
    .
    : Damage and damage cap increased. Now also inflicts PoisonedHP is lowered on every turn

Sarunan (Dark)

  • Charge Attack: Sarunan also gains JammedATK is greatly boosted based on how low HP is
    .
  •  UniaRemove all buffs from all foes.
    Remove all buffs and debuffs from all allies.
    : No longer removes all enemy debuffs.

Forte

Veight

  • Charge Attack: Veight now gains Dodge Rate UpChance to dodge DMG and debuffs
    . No longer removes AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
    .
  •  Inner Fear6-hit Dark damage to random foes (Damage cap: ~104,000 per hit).
    Inflict 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 90%Duration: 180 seconds
    and 100% TA DownTriple attack rate is lowered
    Strength: 100%Base Accuracy: 90%Duration: 180 seconds
    on all foes.
    At level 55:
    Damage increased to 100% per hit.
    : Cooldown reduced. Now inflicts sharp DA DownDouble attack rate is lowered
    and sharp TA DownTriple attack rate is lowered
    on all enemies.
  •  Noble BloodGain AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
    Multiplier: PerpetuityDuration: Indefinite
    . (Ends upon taking damage 2 times.)
    At level 100:
    Also gain Shield (5000)Next ATK received will be ineffective for a fixed amount
    Strength: 5000Duration: Indefinite
    .
    AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
    Multiplier: PerpetuityDuration: Indefinite
    upgraded to Awakening+ATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    . (Effects increased and no longer ends upon taking damage. Can't recast.)
    : AwakeningATK, DEF, multiattack rate, critical hit rate, dodge rate, and hostility are boosted from awakening (Can't be removed / Ends upon taking DMG 2 times)
    is now removed after 2 hits instead of 1 hit. Critical damage reduced.

Marquiares

  • Charge Attack: Marquiares no longer gains Hostility UpMore likely to be attacked
    .
  •  Unholy WarcryGain Supernal SyncSaving up power, can't attack
    Duration: 1 turn
    , preventing attacks or skill use this turn.
    Next turn, gain Supernal Explosion (1 time)ATK is boosted by Supernal Sync (1 time)
    Strength: 150% ATK Up
    110% C.A. DMG Cap UpMultiplier: AssassinDuration: 1 turn
    , 10 MPMagic power is amplified
    , and Hostility UpMore likely to be attacked
    Duration: 1 turn
    .
    : Marquiares also gains MPMagic power is amplified
    and Hostility UpMore likely to be attacked
    upon use.
  •  Mystic MoonGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    Use 3 MPMagic power is amplified
    :
    Also gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 400 HP or 10% charge barDuration: 2 turns
    and 50% Light DMG LoweredLight DMG is lowered
    Strength: 50%Duration: 2 turnsLight DEF Up. Not a Damage Cut.
    Reduces Light damage taken on a multiplier
    separate from Damage Cuts.
    .
    : Reworked. No longer requires MPMagic power is amplified
    to use. Marquiares always gains 100% TA UpTriple attack rate is boosted
    Strength: 100%
    upon use. Also gains RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    and Light DMG LoweredLight DMG is lowered
    Light DEF Up. Not a Damage Cut.
    Reduces Light damage taken on a multiplier
    separate from Damage Cuts.
    if MPMagic power is amplified
    is available to use.
  •  Reign of TerrorRestore 30% of all allies' HP (Healing cap: 1500).
    Use 3 MPMagic power is amplified
    :
    All allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 3 turns
    .
    : Reworked. No longer requires MPMagic power is amplified
    to use. Always heals all allies upon use. All allies gain ShieldNext ATK received will be ineffective for a fixed amount
    if MPMagic power is amplified
    is available to use.
  • Eeeruption! (Support Skill): Charge attack damage increased when Marquiares has less than MPMagic power is amplified
    .
  • Supernal Sorcerer (Support Skill): Now has MPMagic power is amplified
    at the start of battle.

Carren

  • Charge Attack: Also inflicts Fire DEF DownDEF is lowered for fire DMG
    .
  •  Enchanted FireGain 10% Fire ATK UpFire ATK is boosted
    Strength: 10%Duration: 3 turns
    .
    Self-inflict BurnedHP is lowered on every turn
    Strength: 2% of max HPDuration: 3 turns
    .
    At level 45:
    Effect enhanced.
    : Fire ATK UpFire ATK is boosted
    increased.
  •  Kaleido BurningFire damage to a foe.
    Inflict Burned (2000)HP is lowered on every turn
    Strength: 2000Duration: 180 seconds
    .
    : Damage cap increased.

Ange

  •  Flowing StepGain Dodge-and-Counter (5 times)Dodge and counter one-ally attacks
    Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    . Self-inflict DEF DownDEF is lowered
    Duration: 3 turns
    .
    At level 45:
    Counter damage increased.
    At level 90:
    Counter damage further increased to 250%.
    No longer self-inflict DEF DownDEF is lowered
    Duration: 3 turns
    .
    Also gain Protect the damsels I shall!Receive one-ally attacks in place of female allies
    Duration: 3 turns
    , causing Ange to receive one-ally attacks in place of female allies.
    : At level 90, substitute effect for female characters added.
  •  StrainGain DA UpDouble attack rate is boosted
    Duration: 3 turns
    .
    At level 80:
    DA UpDouble attack rate is boosted
    Duration: 3 turns
    increased.
    : At level 80, reduced cooldown and DA UpDouble attack rate is boosted
    effect increased

Selfira (Event)

Noa

  •  Radiation BoltLight damage to a foe.
    Inflict Debuff Res. DownDebuff resistance is lowered
    Duration: 180 seconds

    At level 65:
    Damage and debuff effect increased.
    At level 80:
    Damage and debuff effect further increased.
    : At level 80, increased damage cap and cooldown reduced.
  •  ArchangelAll allies gain 15% DA UpDouble attack rate is boosted
    Strength: 15%Duration: 3 turns
    and 30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 3 turns
    .
    At level 90:
    Buff increased to 25% DA UpDouble attack rate is boosted
    Strength: 25%Duration: 3 turns
    .
    : At level 90, DA UpDouble attack rate is boosted
    increased and cooldown reduced.

Character Debuff Changes

Arriet

  • Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Morphe and Phoebe (Event)

  • Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect

Danua

  • Charge Attack: SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Niyon

Danua (Summer)

Chat Noir

  • SmokescreenedAttacks have a slight chance to miss
    changed to a local debuff with a 3-turn duration.
  • ParalyzedCan't attack
    This type of Paralysis is on a separate resistance counter
    than the normal (yellow) Paralysis debuff.
    changed to ParalyzedCan't attack
    Local status effect
    .

Tweyen

Class Skill Changes

Sheep Song

  • Superstar's Sheep Song SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    . Debuff success rate increased.

Unpredictable

  • Chaos Ruler's Unpredictable SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    debuff changed to SleepCan't attack and takes big DMG (Ends upon taking DMG)
    Takes 25% more damage
    Local status effect
    .

Sleep-Inducing Needle

Paralyzing Needle

General Debuff Changes

  • In addition, local debuffs will only consider debuffs afflicted by you personally, rather than increasing resistance with every debuff done by any player in the raid.

Summon Changes

Weapon Changes

Raid Changes

EP Changes

The following raids will cost 0 EP:

The following raids will cost 1 EP: