Seox/Strategy

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Ratings

Seox Label Type Attack.png Label Race Erune.png Label Weapon Melee.png
Npc m 3040035000 01.jpg
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith N/A SS SS S 2021-08-11
Icon Kamigame.png Kamigame 10 S S S 2020-06-08

Overview

Seox is one of the best attackers in Dark, if not the best. His guaranteed multiattacks and boost in power with Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
stacks make him a flexible, self-sufficient pick for any Dark team. Even before his 5★ uncap, he is one of Dark's premier attackers, but his utility is largely limited to his damage output and the occasional Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Local status effect
. He also requires more help maintaining Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
.

After his uncap, his damage skyrockets: his charge attack damage increases, Status Adversity.png30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 30%
and Status Bonus Damage.png60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%
makes his normal attacks even stronger than before, and he deals damage every time a foe uses a special attack. He also becomes a pseudo-defender through Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
Local status effect
, Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss
Local status effect
, Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
, and Status Counter DodgeDMG.pngDodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
Counter attacks grant 5% charge bar per hit.
.

How to Play

  • Ability Gate of Sin.png Gate of SinGain Status Adversity.png20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 20%Multiplier: SeraphicDuration: 3 turns
    .
    At level 95:
    Buff increased to Status Adversity.png30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 30%Multiplier: SeraphicDuration: 3 turns
    .
    Also gain Status Bonus Damage.png60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
    Strength: 60%Duration: 3 turns
    .
    should be used as often as possible. It boosts his normal attack damage, which works well with his guaranteed multiattacks. With 3 turns of downtime, however, avoid using it on a turn that he will use his charge attack to maximize its effect.
  • Ability Counter.png ThunderflashGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    and Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
    Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
    .
    At level 85:
    Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 130:
    When Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl is 6:
    Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
    Duration: 1 turn
    .
    provides a 100% boost to hostility, guaranteeing he will be targeted by any single-target or multi-hit attacks. Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
    Duration: 1Counter attacks grant 5% charge bar per hit.
    lets him counter enemy normal attacks.
    • After his 5★ uncap, Seox can serve as a pseudo-defender against powerful single-target or multi-hit attacks by combining Thunderflash's 100% hostility boost and Status Counter DodgeDMG.pngDodge/Tank-and-CounterCounters upon dodging one-ally attacks or taking DMG
      Counter attacks grant 5% charge bar per hit.
      with a guaranteed dodge from either Skill charge attack.png Three Thousand and One Talons500%Massive Dark damage to a foe (Damage cap: ~2,020,000).
      Gain Status Mirror Image.pngMirror Image (2 times)Next one-to-one attack received will be ineffective
      (Effect removed on next all-foe all-ally attack)
      Duration: Indefinite
      and Status Dodge 1.pngDodge All (1 time)Takes no DMG or debuffs while in effect for a set period
      Duration: Indefinite
      .
      's Status Dodge 1.pngDodge AllTakes no DMG or debuffs while in effect for a set period
      or Ability Six-Ruin's Enlightenment.png Six-Ruin's EnlightenmentGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
      Duration: 4 turnsCan't be removed
      and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
      Duration: 4 turns
      .
      (Can't recast.)
      's Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
      Duration: 4 turns
      .
  • Ability Gate of Demons 2.png Gate of Demons600% Dark damage to all foes (Damage cap: ~700,000).
    Inflict Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
    At level 90:
    Also inflict Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
    inflicts Status Petrified 3.pngPetrifiedStops enemy's charge diamonds from filling.
    Local status effect
    on all foes, preventing them from filling charge diamonds and effectively delaying their special attacks.
    • After level 90, it also inflicts Status Accuracy Lowered 3.pngAccuracy LoweredAttacks and special attacks have a chance to miss
      Duration: 3 turnsLocal status effect
      , which has a chance of making enemy attacks (including special attacks) miss, which can protect the party from all-ally attacks.
  • Ability Six-Ruin's Enlightenment.png Six-Ruin's EnlightenmentGain Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
    Duration: 4 turnsCan't be removed
    and Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
    Duration: 4 turns
    .
    (Can't recast.)
    grants him Status Routine Step.pngDouble StrikeAttacks twice each turn
    and Status DefenseUp.pngDodge AllTakes no DMG or debuffs while in effect
    for 4 turns. It has a 10-turn lockout, and in most situations, should be used whenever the additional damage output is needed. It can also be used with ThunderflashGain Status AggroUpArrow.pngFull Hostility100% chance to be targeted by one-ally attacks
    Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
    and Status Counter.pngDodge-and-Counter (3 times)Dodge and counter one-ally attacks
    Strength: 500%Duration: 1 turn Counter attacks grant 5% charge bar per hit.
    .
    At level 85:
    Counter upgraded to Status Counter DodgeDMG.pngDodge/Tank-and-Counter (6 times)Counters upon dodging one-ally attacks or taking DMG
    Strength: 500%Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
    .
    At level 130:
    When Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl is 6:
    Also gain Status Routine Step.pngDouble StrikeAttacks twice each turn (Can't be removed)
    Duration: 1 turn
    .
    if he can't use his charge attack for Status Dodge 1.pngDodge AllTakes no DMG or debuffs while in effect for a set period
    .
  • Icon Support Skill.png Heavenly HowlGuaranteed double attacks.
    Boost to ATKPerpetuity modifier, DMG cap, and triple attack rate based on Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    Multiplier: Perpetuity
    lvl.
    (Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 6].)
    grants him guaranteed double attacks and boosts his Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    levels by 1 at the end of every turn, but lowers by 2 upon taking damage (causing a net loss of -1 level). Status Heavenly Howl.pngHeavenly HowlATK, DMG cap, and triple attack rate are boosted (Can't be removed)
    grants a Perpetuity-modifier ATK boost, boost to triple attack rate, and boost damage cap based on its level.
  • Icon Support Skill.png Counter Claw6-hit Dark damage to a foe when the foe uses a special attack (Damage cap: ~100,000 per hit)., learned at level 95 (5★), activates when a foe uses a special attack. While extremely straightforward, it greatly contributes to his damage output in longer fights.

Synergy

Characters

  • Npc s 3040209000 01.jpg Ferry (Grand): Ability Die Umkehrung.png Die UmkehrungGrant another Dark ally Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
    Duration: 5 turns
    .
    (From 10th turn onward: Ally also gains Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    Duration: 1 turn
    .)
    grants an ally Status Routine Step.pngTriple StrikeAttacks 3 times each turn
    when cast from the 10th turn on, allowing Seox to attack multiple times in one turn. He also appreciates Status Freigeist.pngFreigeistDouble attack rate is boosted / Triple attack rate is boosted / More likely to be attacked / Charge attack DMG is boosted / Charge attack DMG cap is boosted / Charge bar gain is boosted / Recovers once from a knockout while in effect (Can't be removed)
    's 10% C.A. DMG Cap Up, 20% Charge Bar Gain Boosted, and 10% Hostility Up effects.
  • Npc s 3040189000 01.jpg Lady Grey (Halloween): Lady Grey's Ability Hands of Necronia.png Hands of NecroniaGrant a Dark ally a Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
    worth 70% of caster's max HP (Max: 4000) and Status Bonus Damage.png30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
    Strength: 30%Duration: Indefinite
    .
    (Bonus Dark DMG effect ends upon taking damage.)
    grants Status Shield.pngShield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000
    to a Dark ally and Bonus DMG effect that lasts until Shield is broken. Normally speaking, a 4000 shield can be broken pretty easily; but with Seox's defensive capabilities, he can often maintain the Bonus DMG for a long duration. Needless to say, his ability to consistently hit high damage numbers also synergizes with Bonus DMG.
  • Npc s 3040278000 01.jpg Predator (SSR): While Predator's kit is largely selfish and does not provide much for Seox directly, her guaranteed triple attacks let her sync up well with him, and boosts to all allies' ATK based on how low her HP is.
  • Npc s 3040252000 01.jpg Vikala: The Status Utopia.pngUtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
    Field effect
    Local status effect
    field effect grants all allies Status 1502.pngHypeATK is boosted
    Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    , boosting Seox's attack power. Status Fantasy Festival 2.pngFantasy FestivalCharge bar gain, C.A. specs, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 2 times)
    boosts his charge bar gain, C.A. specs, and dodge rate, allowing him to use his charge attacks more quickly and sustain him in longer battles.

Extended Mastery Perks

Seox Stars: 13 EMP: 91
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDarkAtk.pngDark ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ★★★ ☆☆☆ ★★☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithEnmity.pngEnmity
★☆☆★★☆★★★
SmallMediumBig
100% - 75%1% (fixed)
75% - 50%3% to 3.5% (linear)
50% - 0%3.5% to 9% (linear)
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithSupportSkill.pngChance to inflict Status DefenseDownStack.png5% DEF Down (Stackable / Max: 10%)DEF is lowered (Stackable)
Strength: 5% (Max: 10%)Duration: 180 seconds
with every one-foe attack.
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ☆☆☆
Last update: 2022-01-10
Gamewith's recommended EMP builds for Seox

Seox Stars: 12 EMP: 78
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDarkAtk.pngDark ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithEnmity.pngEnmity
★☆☆★★☆★★★
SmallMediumBig
100% - 75%1% (fixed)
75% - 50%3% to 3.5% (linear)
50% - 0%3.5% to 9% (linear)
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithSupportSkill.pngChance to inflict Status DefenseDownStack.png5% DEF Down (Stackable / Max: 10%)DEF is lowered (Stackable)
Strength: 5% (Max: 10%)Duration: 180 seconds
with every one-foe attack.
☆☆☆ ☆☆☆ ★★★ ☆☆☆ ☆☆☆
Last update: 2022-01-10
Gamewith's recommended EMP builds for Seox's Transcendence

Seox Stars: 15 EMP: 120
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDarkAtk.pngDark ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithEnmity.pngEnmity
★☆☆★★☆★★★
SmallMediumBig
100% - 75%1% (fixed)
75% - 50%3% to 3.5% (linear)
50% - 0%3.5% to 9% (linear)
ZenithTA.pngTriple Attack Rate
★☆☆★★☆★★★
2%4%5%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithSupportSkill.pngChance to inflict Status DefenseDownStack.png5% DEF Down (Stackable / Max: 10%)DEF is lowered (Stackable)
Strength: 5% (Max: 10%)Duration: 180 seconds
with every one-foe attack.
☆☆☆ ☆☆☆ ★★★ ☆☆☆ ☆☆☆
Last update: 2019-06-23
Kamigame's recommended EMP build for Seox.

Resources

References