Alexiel (Summer)/Strategy

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Ratings

Alexiel (Summer)  

  • Role: Attacker/Defender
  • Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    permanently boosts all allies DEF.
  • Greatly increases own DEF, has debuff resist, and caps Water damage taken while substituting one- and all-ally attacks when Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    is active.
  • Her C.A. provides a 1.5-turn buff that activates  Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    , simultaneously granting her additional Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    stacks.
  • Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    further increases her offensive and defensive potential by passively boosting both ATK and DEF.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.7 B S SS 2021-04-12
Kamigame 9.5 B S S 2024-01-29

Overview

Alexiel (Summer) is a character who can boost the party's survivability greatly, as well as being a tank who can sustain all damage on her own. Her unremovable buffs (both her self-buff and party-wide buff) make her stand out, especially in high-end Impossible content.

Strengths

  • Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    is an unremoveable, permanent buff that increases all allies' defense. It stacks by itself up to 45%.
  • Can redirect all damage with  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    . It not only redirects all-ally attacks from foes, but greatly enhances her sustainability by converting all elemental damage to Water, capping Water damage at 1500, and boosting her defense and debuff resistance.
  • With one click,  Nibelung SandInflict 20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    (Upon consuming 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .)
    debuffs foes with 20% Water ATK DownWater ATK is lowered
    Strength: 20%
    and GravitySpecial attack max charge turn is extended
    with 100% base accuracy.
    • Consuming Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      will also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
      Local status effect
      on foes, potentially causing foes' attacks to miss.
  • Becomes stronger with her self-buff, Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    . This status is different from her grand version - in this version, having 3+ Mirror-Blades deployed will heal her for 10% of her max HP, up to 1000 HP.
  • Possessing both sabre and katana specialty means that she's very flexible to put in Earth Atma/Ultima parties, since most of them are either sabre- or katana-centered.

Weaknesses

  • Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    's micromanagement requires Alexiel to frequently C.A. to regain her Mirror-Blade stacks, and she can't buff her own multiattack rate.
  • By casting  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    , she can potentially receive up to 1500 damage times allies present in front line, if the foe uses an all-ally special attack. Unfortunately, her buff doesn't convert plain damage; casting  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    means that she'll eat all plain damage on her own.

How to Play

  • Immediately cast  Nibelung SandInflict 20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    (Upon consuming 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .)
    at turn 1. This will reduce Water foes' attack and increase their charge diamonds.
  • Cast  Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    when the cooldown ends as it'll increase her Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    stack.
  • Cast  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    and  Nibelung SandInflict 20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    (Upon consuming 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .)
    when needed.  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    should be the priority to cast to protect the party, especially from charge attacks or to maintain allies' effects that relies on not being hit by attacks.

Synergy

  • Any sources of DA UpDouble attack rate is boosted
    and TA UpTriple attack rate is boosted
    can help Alexiel to frequently deal C.A., as it will activate  Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    from Marked for DeathHildebrand will activate at end of turn (Can't be removed)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    granted from C.A., which is needed to maintain her Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    .

Characters

Earth Sword characters for Atma Sword compositions: Aletheia, CaimPossible due to his  Wild CardSubject to all specialty weapon-, style-, and raceOfficially called "type" in-game-related weapon skills.., De La Fille (Earth), Siegfried, Threo, Vira (Summer).
Earth Katana characters for Atma Blade compositions: Aletheia, CaimPossible due to his  Wild CardSubject to all specialty weapon-, style-, and raceOfficially called "type" in-game-related weapon skills.., Cain (Grand), Eahta, Narmaya (Holiday), Siegfried.

  • Baal allows her to tank often and gain multiattack buff from his  SessionGrant SessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: Indefinite
    to caster and an ally.
    (Can't grant SessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    Duration: Indefinite
    to more than 1 other ally at a time.)
    . When Alexiel's Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    is active, SessionMultiattack rate, DEF, and hostility are boosted / Deals bonus earth DMG for one-foe attacks (Can't be removed)
    further reduces damage she can receive, eliminating most threats with both buffs.
  • Lobelia can reduce the cooldown of Alexiel's  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    with his  Warbringer900% Earth damage to all foes (Damage cap: ~1,120,000).
    3-turn cut to Earth allies' skill cooldown.
    (Consumes 5 Magic CrestMagic is amplified (Can't be removed)
    .)
    At level 75:
    Damage increased to 1000%
    , provides very high uptime of protection for party.
  • Rosetta (Summer)'s buff from  Blue Rose BarrierGain Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
    Duration: Indefinite
    and a shield effect worth 70% of caster's max HP (Max: 10,000).
    (When shield effect ends: Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
    Duration: Indefinite
    ends.)
    increases her hostility, but Alexiel's  Uncrossable WatersRemove all debuffs from caster.
    Gain Uncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    .
    (Consumes 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn.
    Ends when no Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed or after 3 turns.)
    completely negates the effect. The result is the buff duration will be increased and the strength will reach the cap more constant, which benefits the party as long as her shield doesn't break.

Weapons

  • Ultima Sword/ Ultima Blade: Can substantially increase Alexiel's multiattack rate with Gauph Key of Strife.
    • Gauph Key β boosts her  Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
      All allies gain Mirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
      Strength: 9% (Max: 45%)Duration: Indefinite
      (Stackable / Max: 5).
      Deploy 1 Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      Duration: Indefinite
      .
      damage cap, which activates frequently after charge attack.
    • Gauph Key γ is overall very useful to boost her C.A. Damage cap, which is granted by her ATK buff from Mirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      .

Extended Mastery Perks

Alexiel (Summer) Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Earth ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Boost to multiattack rate when not debuffed.
☆☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2023-03-02

Gamewith's recommended EMP build for Alexiel (Summer).

Priorities

TBA
Alexiel (Summer) Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Earth ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ★☆☆ ☆☆☆ ★★☆ ★☆☆
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Boost to multiattack rate when not debuffed.
★☆☆ ☆☆☆ ★★★ ★★★ ★★★
Last update: 2020-08-11
Kamigame's recommended EMP build for Alexiel (Summer).

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