Alexiel (Summer)/Strategy

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Overview[edit | edit source]

Alexiel (Summer) is a character that can boosts party's survivablity greatly, besides being a tank to sustain all damage by her own. Her unremovable buffs, be it her self-buff or party-wide buff is one that makes her stood out in party, especially in high-end Impossible contents.

Strengths[edit | edit source]

  • Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    is an unremoveable, permanent buff that increases party's defense. It stacks by itself up to 45%.
  • Can redirect all damage with Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from Alexiel. Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    . (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn. Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed / Max: 3 turns)
    . Not only it redirects all-ally attacks from foe, but it greatly enhances her sustainability by converting all elemental damages to Water, capping Water damage to 1500, and boosting her defense and debuff resistance.
  • With one click, Ability Nibelung Sand.png Nibelung SandInflict Status WaterAtkDown.png20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Consume 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .
    debuffs foes with Status WaterAtkDown.png20% Water ATK DownWater ATK is lowered
    Strength: 20%
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    with 100% base accuracy.
    • Consuming Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      will also debuffs foes with Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
      Local status effect
      , potentially makes foes' attacks to miss.
  • Become stronger with her self-buff, Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    . This status is different compared to her grand version, where in this version, possessing 3 Mirror-Blades will heal her up to 1000 HP or 10% of her max HP.
  • Possessing both sabre and katana specialty means that she'll be very flexible to put in Earth Atma/Ultima parties, since most of them are either sabre or katana-centered.

Weaknesses[edit | edit source]

  • Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    's micromanagement requires Alexiel to frequently C.A. to regain the stack, while at the other side she can't buff her own multiattack rate.
  • By casting Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from Alexiel. Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    . (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn. Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed / Max: 3 turns)
    , she'll receive up to 1500 damage times allies present in front line, if the foe uses all-ally charge attack. Unfortunately, her buff doesn't convert plain damage; casting Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from Alexiel. Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    . (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn. Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed / Max: 3 turns)
    means that she'll eat all plain damages by her own.

How to Play[edit | edit source]

  • Immediately cast Ability Nibelung Sand.png Nibelung SandInflict Status WaterAtkDown.png20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Consume 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .
    at turn 1. This will reduce foes' Water defense and increase their charge diamonds.
  • Cast Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    when the cooldown ends as it'll increase her Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    stack.
  • Cast Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from Alexiel. Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    . (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn. Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed / Max: 3 turns)
    and Ability Nibelung Sand.png Nibelung SandInflict Status WaterAtkDown.png20% Water ATK DownWater ATK is lowered
    Strength: 20%Base Accuracy: 100%Duration: 180 seconds
    and Status Gravity.pngGravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    on all foes.
    Consume 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    :
    Also inflict Status Accuracy Lowered 2.pngAccuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .
    when needed. Ability Uncrossable Waters.png Uncrossable WatersRemove all debuffs from Alexiel. Gain Status Uncrossable Waters.pngUncrossable WatersReceives all attacks in place of allies (Includes all-foe all-ally attacks) / DEF and debuff resistance are boosted / Elemental DMG from foes turns into water DMG / Water DMG taken is capped at 1500 per hit / Ends when no Mirror Blades are deployed (Can't be removed)
    Duration: Up to 3 turns
    . (Consumes 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    every turn. Ends when no Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    are deployed / Max: 3 turns)
    should be the priority to cast to protect the party, especially from charge attacks or to maintain allies' effects that relies on not being hit by attacks.

Synergy[edit | edit source]

  • Any sources of Status DoubleUp.png DA UpDouble attack rate is boosted
    and Status TripleUp.png TA UpTriple attack rate is boosted
    can help Alexiel to frequently deal C.A., as it will activate Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
    All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
    Strength: 9% (Max: 45%)Duration: Indefinite
    (Stackable / Max: 5).
    Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    Duration: Indefinite
    .
    from Status Marked for Death Hildebrand.pngMarked for DeathHildebrand will activate at end of turn (Can't be removed)
    Duration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    granted from C.A., which is needed to maintain her Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
    .

Characters[edit | edit source]

Earth Sword characters for Atma Sword compositions: Npc s 3040002000 01.jpg Aletheia, Npc s 3040164000 01.jpg CaimPossible due to his Icon Support Skill.png Wild CardSubject to all specialty weapon-, style-, and raceOfficially called "type" in-game-related weapon skills., Npc s 3040113000 01.jpg De La Fille (Earth), Npc s 3040025000 01.jpg Siegfried, Npc s 3040032000 01.jpg Threo, Npc s 3040053000 01.jpg Vira (Summer).
Earth Katana characters for Atma Blade compositions: Npc s 3040002000 01.jpg Aletheia, Npc s 3040164000 01.jpg CaimPossible due to his Icon Support Skill.png Wild CardSubject to all specialty weapon-, style-, and raceOfficially called "type" in-game-related weapon skills., Npc s 3040171000 01.jpg Cain (Grand), Npc s 3040037000 01.jpg Eahta, Npc s 3040025000 01.jpg Siegfried.

  • Npc s 3040176000 01.jpg Rosetta (Summer): Synergizes very well by redirecting attacks away from her. Ability Blue Rose Barrier.png Blue Rose BarrierGain Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
    Duration: Indefinite
    and a shield effect worth 70% of caster's max HP (Max: 4000). (When shield effect ends: Status Blue Rose Barrier.pngBlue Rose BarrierBoost to hostility / Immune to DMG stacked up to a fixed amount / Grant buffs to all allies every turn based on Rose Barrier's strength (Ends upon exceeding fixed amount of DMG) (Can't be removed)
    Duration: Indefinite
    ends)
    's buff duration will be increased and the strength will reach the cap more constant, which benefits not only just Alexiel, but for the party as long as her shield doesn't break.

Weapons[edit | edit source]

  • Weapon s 1040011900.jpg Ultima Sword/Weapon s 1040907500.jpg Ultima Blade: Can substantially increase Alexiel's multiattack rate with Gauph Key of Strife square.jpg Gauph Key of Strife.
    • Gauph Key β square.jpg Gauph Key β boosts her Ability Hildebrand.png Hildebrand400% Earth damage to all foes (Damage cap: ~630,000).
      All allies gain Status Mirror-Blade Barrier.pngMirror-Blade BarrierDEF is boosted (Stackable / Can't be removed)
      Strength: 9% (Max: 45%)Duration: Indefinite
      (Stackable / Max: 5).
      Deploy 1 Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      Duration: Indefinite
      .
      damage cap, which activates frequently after charge attack.
    • Gauph Key γ square.jpg Gauph Key γ is overall very useful to boost her C.A. Damage cap, which is granted by her ATK buff from Status Mirror-Blade 1.pngMirror-BladeATK and DEF are boosted / Restores HP when 3 or more Mirror-Blades are deployed (Max: 5 / Can't be removed)
      .

Extended Mastery Perks[edit | edit source]

Alexiel (Summer) Pts: 12
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithEarthAtk.pngEarth ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithCADmgCap.pngCharge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
☆☆☆ ☆☆☆ ★★★ ★★★ ☆☆☆
Last update: 2019-08-28

Gamewith's recommended EMP build for Alexiel (Summer).

Priorities[edit | edit source]

Priotitise her overall firepower by taking 3★ on Earth ATK Up. Start spending for C.A. DMG Up and C.A. DMG Cap Up accordingly, depends whether she reaches C.A. cap or not. After that, take Skill DMG Cap Up. The rest of her EMPs can be spent freely, though it's a safe choice to save some EMP points for her future EMP Support Skill.

Resources[edit | edit source]