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Dressed in the swimsuit gifted from her beloved companions, the young girl enjoys the midsummer ocean to the fullest. Under the blazing summer sun, she garners new experiences and makes new memories. The once hollow girl now fills her heart with love, one bond at a time.
1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).[1] Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period Duration: Indefinite. Activate Hotakami's Flame3-hit, 100% Water damage to a foe (Damage cap: ~185,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Hit number doubles.). (Consume 15% of max HP).
Skills
Icon
Name
Cooldown
Duration
Obtained
Effect
I'll Turn You into Briny-Bites!
11 turns Lvl 55: 10 turns
5 turns
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55.
Consume 60% of current HP to deal 1000% Water damage to a foe (Damage cap: ~1,215,000). Gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns, 30% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 30%Duration: 5 turns, and Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed) Duration: Indefinite.[1]
Hotakami's Flame
7 turns Lvl 75: 6 turns
4 turns / 180 sec
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75.
3-hit, 100% Water damage to a foe (Damage cap: ~185,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect.[1] (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Hit number doubles.)
Summer Life Buoy
10 turns
1 turn
Lvl 45
Gain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 30% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time) Strength: 30%Duration: Indefinite, 50% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time) Strength: 50%Duration: Indefinite, and Double StrikeAttacks twice each turn Duration: 1 turn .[1] (While HeartfireAdditional effects to the support skill Tenacious Tenderfoot Lifeguard: When HP is 50% or below: Debuff immunity / Full-force counter upon taking DMG (2 hits) / 1-turn cut to skill cooldowns at end of turn (Can't be removed) is in effect: Skill also affects Water ally in the next position.)
Support SkillsDoes not work from the backline unless explicitly stated.
Icon
Name
Obtained
Effect
Radiant Summer Bonds
Lvl 1
Starts battle with Radiant Summer Bonds (1 time)At end of turn in which You is almost knocked out: Shield effect / Removes all debuffs / Ends cooldown for all skills / Heartfire effect (Can't be removed) Duration: Indefinite. When You is below 25% HP: Gain Shield (10000)Next ATK received will be ineffective for a fixed amount Strength: 10000Duration: Indefinite. Remove all debuffs. End cooldown for all skills. Gain HeartfireAdditional effects to the support skill Tenacious Tenderfoot Lifeguard: When HP is 50% or below: Debuff immunity / Full-force counter upon taking DMG (2 hits) / 1-turn cut to skill cooldowns at end of turn (Can't be removed) Duration: Indefinite. (Consumes Radiant Summer Bonds (1 time)At end of turn in which You is almost knocked out: Shield effect / Removes all debuffs / Ends cooldown for all skills / Heartfire effect (Can't be removed) Duration: Indefinite.)
Tenacious Tenderfoot Lifeguard
Lvl 1
When You's HP is 50% or below: Deal triple attacks. 10% Bonus Superior Elemental DMG effect.[1] Normal attacks deal 2-hit damage to random foes. Activate Hotakami's Flame3-hit, 100% Water damage to a foe (Damage cap: ~185,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Hit number doubles.) upon normal attacks. Buffs can't be removed. (Additionally while HeartfireAdditional effects to the support skill Tenacious Tenderfoot Lifeguard: When HP is 50% or below: Debuff immunity / Full-force counter upon taking DMG (2 hits) / 1-turn cut to skill cooldowns at end of turn (Can't be removed) Duration: Indefinite is in effect: Immune to debuffs. Full-force counter upon taking damage [2 hits]. 1-turn cut to skill cooldowns at end of turn.)
Auto-activates the skill Hotakami's Flame3-hit, 100% Water damage to a foe (Damage cap: ~185,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Hit number doubles.) after using a charge attack.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
You will not charge attack if she has less than 15% HP.
Tenacious Tenderfoot Lifeguard
Auto-activates the skill Hotakami's Flame3-hit, 100% Water damage to a foe (Damage cap: ~185,000). Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds, 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable) Strength: 10% (Max: 40%)Duration: 180 seconds and FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect. (When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn Local status effect: Hit number doubles.) after normal attacks.
Activates even if it is on cooldown, and does not put it on cooldown if it's not already.