News:Game Announcement EN 1859

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  • Id: 1859
  • Importance: 0
  • Published date: 2017-12-22 18:00 JST
  • Game date: 12/22

Dec 21 (JST) Update

The game was updated at hh:mm p.m., Dec 21, 2017 (JST). Details of the update are as follows.



Updates
  • Certain characters' fate episodes were added.
  • The following characters can now use Extended Mastery skills.

    SSR

    Scathacha
    Baotorda
    Yggdrasil
    Izmir (Summer)
    Korwa (Summer)
    Siegfried (Summer)
    Diantha (Summer)

    SR

    Paris
    Beatrix (Halloween)
    Erin
    Lily
    Mimlemel and Stumpeye
    Tanya
    Percival
    Sen (Holiday)

    R

    Cailana
    Drusilla
    Bakura
    Randall

  • The bottom part of the game screen has a new layout.
    This will be also released for iOS version soon.
  • The menu list on the right side of the game screen for PC browser versions has a new layout.
  • Treasure items can now be favorited.

    You can favorite treasure items from the Item List screen.

    This will also be released for iOS version soon.


    In a future update, we are planning to make it possible to favorite items from screens where you fully uncap weapons and forge weapon series.

  • Trial character stats and skills were changed.
    Sierokarte
        Now has the stats and skills for Anila (SSR).
    Blue Poppet

    Now has the stats and skills for Sophia (SR).

  • The number of monthly stocks of silver centrum in the Treasure Trade section of the shop was increased.

    Before:
    1 per month

    After:
    3 per month

  • Bronze and silver moons can now be traded for more soul berries.

    Before:
    5 bronze moons → 60 soul berries
    2 silver moons → 60 soul berries

    After:
    5 bronze moons → 100 soul berries
    2 silver moons → 100 soul berries


  • Rewards for clearing a co-op mission were adjusted.

    Changed Reward:
    Before: 1000 rupies
    After: 10000 rupies

    Removed Items:

    Infernal Whorl
    Tidal Whorl
    Tempest Whorl
    Seismic Whorl
    Radiant Whorl
    Umbral Whorl
    Archangel Sword
    Archangel Knife
    Archangel Spear
    Archangel Axe
    Archangel Wand
    Archangel Gun
    Archangel Knuckles
    Archangel Bow
    Archangel Harp
    Archangel Katana

    Archangel Queen

    If the stocks of mission rewards only include the items listed above after this update, the stocks will be reset the next time you access.
  • The following raid battles were removed from co-op raid battle rooms.

    Griffin Showdown (Hard)
    Zarchnal Flame Showdown (Hard)
    Imperial Guard Showdown (Hard)
    Defeat the Ancient Dragon (Hard)
    Will-o'-Wisp Showdown (Hard)
    Evil Eye Showdown (Hard)
    Tiamat Showdown
    Colossus Showdown
    Leviathan Showdown
    Yggdrasil Showdown
    Adversa Showdown
    Celeste Showdown


    The number of stars showing the difficulty of these raid battles will decrease by two, but their difficulty will stay the same.
Character Skill / Charge Attack Changes
  • Societte (Fire)’s skills were adjusted.
    Sixth Dance: Unryu (Skill)
                      • Cooldown lowered from 7 to 6 turns.

    Closing Dance: Tokiyomi-aratame (Skill)
                       • Cooldown lowered from 8 to 4 turns.
    • Changed to boost fire allies only, and duration of boost is extended based on the dance lvl when ended.
  • Heles’s skills and charge attacks were adjusted.
    Eidel Siege (Charge Attack)
                       • Additional effect changed to activate the next Autumnal twice.

    Quick Raid (Skill)
                       • DMG cap increased.
    • Now gains boost to charge attack DMG (Stackable) in addition.

    Autumnal (Skill)
                       • Foe in overdrive condition removed. DMG and DMG cap decreased.
    • Now grants 10% boost to all allies’ charge bar in addition.
  • Anthuria’s skills were adjusted.
    Alluring Step (Skill)
                       • Quick Step effect isn’t removed on a successful dodge anymore.

    Captivation (Skill)
                        • Silent Step effect isn’t removed on a successful dodge anymore.
    • The hit to foes' double attack rate effect enhanced.
  • Rackam (Grand)’s skills were adjusted.
    Double Tap (Skill)
                      • Cooldown lowered from 8 to 5 turns and skill duration shortened from 3 to 1 turn.
    • Now gains Double Tap effect in addition.
  • Lily’s skills and charge attacks were adjusted.
    Frozen Vision (Charge Attack)
                      • Now boosts all water allies’ ATK in addition.

    Silverfrost Barrier (Skill)
                       • Animation changed.

    Frozen Gale (Skill)
                       • DMG cap increased.
    • Now glaciates in addition.
  • Lancelot (Water)’s skills were adjusted.
    Southern Cross (Skill)
                       • Duration of Southern Cross + extended from 3 to 5 turns.
    • More boost to triple attack rate and gain a Bonus Water DMG effect in addition.

    Twin Blade Dance (Support Skill)
                       • Double attack rate is boosted even more.
  • Vane’s skills were adjusted.
    Breakthrough (Skill)
                       • Effect changed to: Big boost to ATK based on how low HP is / Boost to hostility (Stackable) (Uses 40% of max HP)
    • Cooldown lowered from 9 to 3 turns.
  • Izmir’s skills were adjusted.
    Niflheim (Skill)
                       • Boost to ATK (stackable) now never ends and can't be removed.

    Farewell (Skill)
                       • Changed to boost all allies’ critical hit rate (uses 30% of charge bar).
    • Cooldown lowered from 7 to 5 turns.

    Ice Queen (Support Skill)
                       • Hit to DEF removed.
  • Chat Noir’s charge attack was adjusted.
    Phantom Thief (Charge Attack)
                       • Bewildering Magic now blinds for 3 turns.
    • Paralyzing Poison now paralyzes for 3 turns.
  • Aletheia’s charge attack was adjusted.
                   • Katana added as a specialty weapon.

    Swordsweep (Charge Attack)
                     • An effect added to make the next Order and Discord activate twice. 
  • Melleau’s skills and charge attack were adjusted.
    Areus Assault (Charge attack)
                       • Now boosts DEF (stackable) in addition.

    Engrave Fang (Skill)
                       • DMG cap increased.
    • Now boosts hostility (stackable) in addition.

    Me and My Partner (Support Skill)
                       • Changed to boost ATK upon taking DMG (stackable). 
  • Eahta’s skills were adjusted.
    Open Spirit (Skill)
                       • Arda Frava effect from Open Spirit ++ no longer ends upon using a charge attack.

    Dance of the Gods (Skill)
                       • Changed max lvl of Aiki to 3 for Dance of the Gods +. 
    • Now grants boost to ATK and DEF, multiattack rate, and DMG cap in that order as Aiki lvl rises.

    Eight-Life’s Pilgrimage (Skill)
                       • Changed to grant 100% boost to charge bar and gain Uplift (can’t recast).
    • Boost to charge bar from Uplift decreased to 10%, and the buff never ends and can’t be removed.
  • Clarisse (Holiday)’s skills and charge attack were adjusted.
    Alchemic Flare (Charge Attack)
                       • 3 levels of α and β destruction now rise instead of 2.

    Atomic Annihilation (Skill)
                       • Now removes 1 buff in addition.

    Alpha Decay (Skill)
                       • The hit to a foe's DEF effect enhanced for each stack and lower DEF more when fully stacked.


    Beta Decay (Skill)
                     • The hit to a foe's ATK effect enhanced for each stack and lower ATK more when fully stacked.


    Amorphous (Skill)
                       • Can now use skills on next turn.

    Radioactive Mode (Support Skill)
                       • Changed to take DMG every turn instead of having self effectiveness decrease every turn.
    • Now boosts ATK when field effect Atomic Collapse is in effect.
  • Nemone’s skills and charge attack were adjusted and a new support skill was added.
    Gaia Zimos (Charge Attack)
                       • More boost to double attack rate.

    La Nina (Skill)
                       • Boost to hostility (stackable) changed to hit to DEF (stackable).

    Stand in Line (Skill)
                       • Now boosts ATK and raises DMG cap for 1 turn based on the power stored from the new support skill Leave it to Nemone! (Uses all power stored).

    Leave it to Nemone! (New Support Skill)
                       • Effect: Nemone will store up power each time she attacks a foe. (Max: 10 / Loses 1 upon taking DMG)
  • Nezahualpilli’s skills and charge attack were adjusted.
    Sol Ruptura (Charge Attack)
                       • Now grants 20% boost to charge bar in addition.
    • Grants Bonus Wind DMG effect when Nezahualpilli is fully uncapped.

    Adamant Solace (Skill)
                       • Adamant Solace ++ grants more boost to ATK and debuff immunity in addition.

    Stormwind’s Solace (Skill)
                       • Stormwind’s Solace + changed to deal multiattacks and grant more boost to double attack rate.
  • Metera (Wind)’s skills and charge attack were adjusted.
    Rapid Pulverize (Charge Attack)
                        • An effect added to make the next DMG skill activate twice.

    Bowstring Bow (Skill)
                        • DMG and DMG cap raised.

    Starry Sky (Skill)
                        • DMG and DMG cap raised.
    • Now grants hit to all foes' ATK (stackable) in addition.

    The Great Fall (Skill)
                        • DMG and DMG cap raised.
    • Cooldown increased from 6 to 8 turns.
  • Seofon’s skills were adjusted.
    Emblem (Skill)
                        • Now Swordshine lvls granted from Emblem ++ will be lowered by 2 upon taking DMG instead of being totally removed.

    Infinit Klearre (Skill)
                        • Infinit Klearre ++ now deals more DMG.

    Cuore Di Leone (Skill)
                        • Now uses 3 Swordshine lvls upon activating.
    • Cooldown lowered from 20 to 14 turns.
  • Yuisis’s skills and charge attack were adjusted.
    Skyblade Heavensbane (Charge attack)
                        • Now grants boost to DEF based on Chivalry lvl and effect duration is extended to 3 turns.

    No Surrender/No Regrets (Skill)
                        • Cooldown lowered from 7 to 6 turns.
  • Arriet’s charge attack was adjusted.
    Alluring Melody (Charge Attack)
                        • Sleep duration changed to 3 turns and debuff success rate increased.
  • Niyon’s skills were adjusted.
    Ninanana (Skill)
                       • Comatose duration changed to 4–6 turns. 
  • Sarunan (Light)’s skills and charge attack were adjusted.
    Innocent Desire (Charge Attack)
                       • Now boosts all allies’ light ATK in addition.
    • Animation and icon changed.

    Mad Veil (Skill)
                       • Changed to 70% cut to all allies' dark DMG.
    • Cooldown increased from 7 to 8 turns and effect duration shortened from 3 to 2 turns.

    Hitch Force (Skill)
                       • Now grants light DMG to a foe in addition.
    • Now extends break even more.

    Holy Suction (Skill)
                       • Now restores HP to all allies. 
    • Cooldown lowered from 9 to 6 turns.
  • Io (Grand)’s skills were adjusted.
    Flowery Seven (Skill)
                       • Cooldown lowered from 8 to 6 turns.

    Mystic Vortex (Skill)
                       • Now grants boost to C.A. DMG and C.A DMG cap based on Mystic Vortex lvl.
    • Can’t be removed by buff removal effects.
    • Changed Mystic Vortex to only use enough charge bar to boost Mystic Vortex lvl to 3.
  • Clarisse (Light)’s skills were adjusted.
    Power Inhibitor (Skill)
                       • Dissolution charges used decreased from 2 to 1.

    Photolysis (Skill)
                       • Doesn’t use 10% of max HP anymore.
    • Debuff success rate for hit to foe’s light DEF increased.

    Atomic Resolution (Skill)
                      • Cooldown lowered from 10 to 6 turns.
  • Tweyen’s skill and charge attack were adjusted.
    Astral Howser/Asteroid Jaeger (Charge Attack)
                       • Paralyze changed to grant Paralyze effect to the next Clincher.

    Depravity (Skill)
                       • Paralyze duration changed to 3 turns and debuff success rate increased.
    • Sleep duration changed to 3 turns and debuff success rate increased.
  • Mary (Holiday)’s skill was adjusted.
    Snowdrop (Skill)
                       • Now grants 3-time boost to a foe's item drop rate before dealing DMG.
    
  • Rosetta (Holiday)’s skill and charge attack were adjusted.
    Sullen Rose (Charge Attack)
                       • Allies now gain Guard in addition.

    Nemesis (Skill)
                       • DMG and DMG cap raised.
    • Now grants Poison effect in addition.
  • Sarunan (Dark)’s skill and charge attack were adjusted.
    Dissonant Desire (Charge Attack)
                        • Now grants boost to ATK based on how low HP is in addition.

    Unia (Skill)
                        • Doesn’t remove all debuffs from all foes anymore.
  • Forte’s skills were adjusted.
    Battlecry (Skill)
                       • Changed to grant boost to all allies’ dark ATK and hit to all foes’ ATK (stackable).
    • Cooldown lowered from 7 to 5 turns.

    Magewyrm’s Shadow (Skill)
                       • More boost to double attack rate.
  • Veight’s skills and charge attack were adjusted.
    Bleeding Edge (Charge Attack)
                       • The additional effect of Bleeding Edge + changed to boost dodge rate.

    Inner Fire (Skill)
                       • Now grants big hit to all foes’ multiattack rate in addition.
    • Cooldown lowered from 8 to 6 turns.
    • DMG and DMG cap raised.
    • Animation for how DMG is displayed has been changed.

    Noble Blood (Skill)
                       • Changed to end effect upon taking DMG 2 times instead of 1. Veight is weakened for 1 turn.
    • Less boost to critical DMG dealt when Veight is awakened.
  • Marquiares’s skills and charge attack were adjusted.
    Earth, Wind, and Fire (Charge Attack)
                        • Doesn’t boost hostility anymore.

    Unholy Warcry (Skill)
                        • Now restores 10 MP and boosts hostility in addition.

    Mystic Moon (Skill)
                        • Changed to deal triple attacks (Uses 3 MP to Revitalize and lessen light DMG).

    Reign of Terror (Skill)
                        • Changed to restore all allies’ HP (Uses 3 MP to gain Shield).

    Eeeruption! (Support Skill)
                        • More boost to charge attack DMG when MP is 8 or less.

    Supernal Sorcerer (Support Skill)
                        • Now starts battle with 3 MP (Max: 10) in addition.
  • Danua (Summer)’s charge attack was adjusted.
    Grand Guignol (Charge Attack)
                        • Petrify duration changed to 3 turns and debuff success rate increased.
  • Carren’s skills and charge attack were adjusted.
    Blaze Bloom (Charge Attack)
                      • Now grants hit to fire DEF in addition.

    Enchanted Fire (Skill)
                       • More boost to fire ATK.

    Kaleido Burning (Skill)
                       • DMG cap raised.
  • Morphe and Phoebe’s charge attack was adjusted.
    Eternal Lullaby (Charge Attack)
                       • Duration of Sleep (additional effect) changed to 3 turns.
  • Lily (SR)’s skill was adjusted.
    Silverfrost Barrier (Skill)
                       • Animation changed.
  • Erin’s skill was adjusted.
    Crystal Wall (Skill)
                       • Animation changed.
  • Ange’s skills were adjusted.
    Flowing Step (Skill)
                        • Flowing Step ++ now grants an effect that takes DMG in place of female allies (Protect the Damsels I Shall).

    Strain (Skill)
                      • Strain ++ grants more boost to double attack rate and cooldown is lowered from 7 to 6 turns.
  • Selfira’s skills were adjusted.
    Svortza (Skill)
                       • Now grants hit to debuff resistance in addition.
    • DMG cap raised.
  • Noa’s skills were adjusted.
    Radiation Bolt (Skill)
                       • DMG cap raised and cooldown lowered from 7 to 6 turns for Radiation Bolt ++.

    Archangel (Skill)
                       • More boost to double attack rate and cooldown lowered from 8 to 7 turns for Archangel +.
  • Danua’s charge attack was adjusted.
    Faith Athame (Charge Attack)
                       • Sleep duration changed to 3 turns and debuff success rate increased. 
  • Main character’s skills were adjusted.
    Sheep Song (Skill)
                     • Sleep duration changed to 3 turns and debuff success rate increased. 

    Unpredictable (Skill)
                       • Sleep duration changed to 3 turns.

    Sleep-Inducing Needle (Skill)
                       • Sleep duration changed to 3 turns.

    Paralyzing Needle (Skill)
                       • Paralyze duration changed to 3 turns.
  • The descriptions (Cooldown cut), (Effect enhanced), and (Effect period enhanced) for skills with + marks have been deleted.
    No changes were made to the effects.
  • Battle Changes
    • The following summons’ calls were adjusted:
      Prometheus, Ca Ong, Gilgamesh, Morrigna, Hector, and Anubis
                     • Boost to elemental ATK / cut to elemental DMG increased to 30% when not uncapped three or more times.
      No changes were made to the third uncapped or fully uncapped calls.
                     
      Godsworn Alexiel
                     • DMG cut increased to 70% when uncapped up to two times.
      • DMG cut increased to 100% when uncapped three times.
    • The following weapon skills were adjusted:
      Harbinger of Dark Sunrise
                     • Now boosts light allies’ C.A. DMG in addition.

      Zion’s Tyranny II
                     • Cut to light allies’ max HP lowered to 10%.

      Prayer of the Sunrise
                     • Durations of boost to light allies’ ATK extended to 7 turns.

      Harbinger of the Dusk of Nightfall
                     • There will now be a cap on the total boost to debuff success rate when this skill effect stacks with the same effect from other weapon skills.
      No changes were made to the success rate.
                     
      Oblivion’s Tyranny II
                     • Cut to dark allies’ max HP lowered to 10%.
    • The EP requirements for certain raids have been adjusted.
                 
                 EP requirement lowered from 1 to 0:
      Griffin Showdown
      Zarchnal Flame Showdown
      Imperial Guard Showdown

      Griffin Showdown (Hard)

                 Zarchnal Flame Showdown (Hard)
      Imperial Guard Showdown (Hard)
      Defeat the Ancient Dragon (Hard)
      Will-o’-Wisp Showdown (Hard)
      Evil Eye Showdown (Hard)
      Tiamat Showdown
      Colossus Showdown
      Leviathan Showdown
      Yggdrasil Showdown
      Adversa Showdown
      Celeste Showdown

      EP requirement lowered from 2 to 1:

      Tiamat Showdown (Hard)

                 Colossus Showdown (Hard)
      Leviathan Showdown (Hard)
      Yggdrasil Showdown (Hard)
      Adversa Showdown (Hard)
      Celeste Showdown (Hard)
    • Drop rates for the following raids have been adjusted.
                 Nezha (Impossible)
      Twin Elements (Impossible)
      Macula Marius (Impossible)
      Medusa (Impossible)
      Apollo (Impossible)
      Dark Angel Olivia (Impossible)

      Loot adjustments:
      SSR weapons from share chests have been added to normal treasure chests.
      SSR weapons from respective showdowns have been added to normal treasure chest.


      Luminiera Omega
      Celeste Omega
      Luminiera Omega (Impossible)
      Celeste Omega (Impossible)

      Loot adjustments:
      SSR weapon drop rates from normal treasure chests have been increased.
      SSR weapon drop rates for the discoverer have been increased.
      SSR weapon drop rates for the MVP have been increased.
    •   
    • The following raids were adjusted.
                 Colossus Omega Showdown
      • Duration of boost to DEF from Force Field changed to 3 turns from indefinitely.

      The Peacemaker’s Wings
      • Effect frequency adjusted for Mirror Images gained from Prism Halo.
      • Duration of Mirror Image and DMG cut from Prism Halo changed to 2 turns from indefinitely.
      • Wyvern Order adjusted not to deal one-ally attacks.

      • The charge diamond attack Sweeping Thrust adjusted.

                 
      Leviathan Omega (Impossible)
      • Duration of Ebb Tide effect from Resonance changed to 1 turn from indefinitely.

      Prometheus (Impossible)
      Animation for Prometheus’s charge diamond attack Fire of the Goddess adjusted.

      Anubis (Impossible)
      Animation for Anubis’s charge diamond attack Ophois adjusted.

      Wings of Terror (Impossible)
      • Timing for displaying DMG from Proto Bahamut’s charge diamond attack Hyper Dimension adjusted.
    • The foe Cantankerous Leopard's debuff resistance was lowered.
    Fixed Issues
    • The boost to skill DMG cap effect from fully uncapped Cybele’s call or thrice uncapped Qilin’s aura boosting Threo's charge attack's bonus plain DMG
    • The boost to skill DMG cap effect boosting DMG dealt from an ally to another ally
    • Wormhole granted from Grand Order (The Peacemaker's Wings)'s charge diamond attack lowering allies' dark resistance
    • +2 appearing for ultima weapons' skills in a dialog box that displays active weapon skills (None of the ultima weapons' skill effects stack.)
    • Not being able to get rupies by the Ramulus, Dormius, and Gallinarius's charge attack effect when the foe is defeated by their charge attacks


    Once the game has been updated, a notice to that effect will appear in game.
    If images are displayed incorrectly after the update, try clearing your mobile device's cache to resolve them.

    Thank you for playing,
    Granblue Fantasy Team