News:Game Announcement EN 6264

From Granblue Fantasy Wiki
Jump to navigation Jump to search


  • Previous
  • Next
  • Id: 6264
  • Importance: 1
  • Published date: 2022-10-21 17:00 JST
  • Game date: 10/21

Proving Grounds Underway!

Proving Grounds is now underway!

   <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_16.png" width="252">


Proving Grounds is a limited-time event where players participate in sets of multiple battles called sorties.

Prove your parties' might against spooky foes playing Halloween tricks!

Tap the banner to play!

<a href="#event/sequenceraid017"><img src="/assets_en/img/sp/banner/events/sequenceraid017/banner_event_start_1.png" width="274"></a>
   
Event Period
    5 p.m., Oct 21–4:59 p.m., Oct 28, 2022 (JST)

Sorties
    Sorties consist of multiple battles and require players to form multiple parties.

       <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_5.png" width="252">


  • Sortie Parties
           Support Summon

    A support summon can be selected at the start of a sortie, and the same summon will be applied throughout the sortie.

    Party Restrictions

    Parties may share weapons and summons, and the main character may use the same class and skills, but characters (including their other versions) can only be included in one party per sortie.
    No changes can be made to a party that has won a battle until the sortie is cleared or evacuated.

    Loading Parties

    In addition to your usual parties, existing sortie parties can be loaded to other sortie party slots. Load parties suited for each sortie!

  • Battles
               Each sortie can be cleared by winning all of its battles.

    Characters included in the first party can't be included in the second party.
    For the third battle, either sortie party from the previous battles may be selected once again.

    <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_3.png" width="252">
               

    Party Status
    If you select a party used in previous battles, the status of its characters, such as HP, buffs, debuffs, skill cooldown, and status effects will not be reset. On the other hand, summon aura effects, support skill effects, and weapon skill effects that change based on the number of turns passed and field effects will be reset.

    Choosing the previous party has both advantages and disadvantages. Grasp the party's state and make the wisest tactical decision!

    Green Potions
    The number of green potions will be reset at the start of each battle in a sortie. Use potions in each battle without worrying about the stock for the battles ahead!

  • Difficulties

    Available difficulties for sorties are as follows. Each difficulty unlocks by clearing the previous difficulty. (Numbers in the parentheses indicate the number of battles.)

               Very Hard (2)
    Extreme (2)
    Extreme+ (2)
    Maniac (2)

    Proud (3)
    Proud+ (3)

    • Maniac sortie can be cleared only once a day. The limit resets daily at 5 a.m. (JST).

    • Maniac sortie can be retried until cleared even if you've evacuated from it.

    • Proud and Proud+ sorties can be played repeatedly with no AP from the second time onward, but their loot can only be obtained once during the event.

    • The trophy Ghost Hunter can be obtained by clearing the Proud+ quest within 20 turns.

    • No elixirs can be used in Proud and Proud+ sorties.

    • The might of foes in Proud and Proud+ sorties is significantly greater than in other difficulties. The Proud+ sortie will especially be the most challenging content among all the event quests in the game. A well-thought-out battle strategy and party formation will be required to overcome these challenges.

    • Foes that appear in Extreme and harder-difficulty sorties have resistance to all elements except for fire. All elements other than fire will deal less damage than normal.

  • Battle Tips

    For this Proving Grounds, you can deal even more DMG by lowering foes' elemental ATK or DEF! Include characters that lower elemental ATK or DEF in your party to cut foes down and pave the way to victory!

    Characters with charge attacks or skills that lower foes' elemental ATK or DEF will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.

    <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_54.png" width="252">

  • PG Points

    By satisfying certain requirements during sortie battles, PG points will be accumulated. The requirements fall into three categories. The categories and requirements are as follows.

    Damage
    Deal damage to foes

    Action Bonuses
    Use skills, call summons, activate chain bursts, etc.

    Results
    Clear the battle under certain conditions, such as having all six characters remaining, clearing within ten turns, including SR or R characters in the party, etc.

    There is a limit to PG points that can be earned in one battle.
  • Retrying

    You can retry each battle if the entire party is knocked out or you retreat from a battle. The party and foes will be reset to their state before the battle.
    When retrying, the sortie party for that battle can be edited.

               
               <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_4.png" width="252">
               
    Evacuation

    To end a sortie, tap the Evacuate button on the event page. Battle progress in the sortie will be reset, and the sortie can be started over from the first battle.

               

    AP used to start the sortie won't be returned when the sortie is evacuated if it was previously cleared.

    If a sortie battle is in progress, you can continue to play it even after the event period. However, regardless of the battle result, that sortie will end after the battle and will be considered as an evacuated sortie.
  • Rankings

    The results of the sorties will be ranked, and the top hundred players for each sortie will be displayed on the event page's Rankings section.

    Rankings will be based on the total number of turns it took to complete each sortie (the fewer the turns to complete, the higher the ranking).

    When there are players with the same total number of turns, players who scored more PG points in the sortie will be placed higher.

    There are no ranking rewards, but the trophy Ghost Hunter will be rewarded to those who clear the Proud+ quest within 20 turns.

  • Event Loot
      You can obtain loot from each battle of a sortie. In addition, if you clear all battles, you will get more loot as a completion reward!

             <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_53.png" width="252">
         

      Aside from the loot from each sortie, you'll be able to pick up items by gathering battle badges and PG points. The loot includes an event-exclusive weapon and an SSR draw ticket!

         
             <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_44.png" width="252">
      Daur da Blao

      Skill Effects
      Skill 1: Big boost to wind allies' ATK
      Skill 2 (learns at lvl 120): Boost to wind allies' skill DMG cap

      Charge Attack

      Massive wind DMG to a foe / Bonus wind DMG (10% boost to all allies' charge bars when uncapped four times)

             <img src="/assets_en/img/sp/banner/notice/news_sequenceraid_8.png" width="252">
      Windhose

      Skill Effects
      Skill 1: Big boost to wind allies' ATK
      Skill 2 (learns at lvl 120): Boost to chain burst DMG and chain burst DMG cap

      Charge Attack

      Massive wind DMG to a foe / 10% boost to all allies' charge bars
      (Boost to C.A. specs until end of turn when uncapped four times)

    • SSR Draw Ticket

      This ticket will always draw an SSR item!

    • Gold Spellbook

      This power-up item gives 300,000 EXP to a character!

    • Intricacy Ring, Lineage Ring, Coronation Ring, and Nightshade Earrings

      Use rings and earrings to unlock over mastery bonuses and upgrade characters' stats!

    Weapon Awakening
  • The weapons Windhose and Daur da Blao can now be further strengthened with the Awakening feature.
               The above weapons' awakening lvl can be raised on the Weapon Awakening screen after they have reached lvl 200.

    Treasure obtained in the Proving Grounds event can be used to raise the above weapons' awakening lvl.

    Check out the entry on weapon awakening in the Help section for more details.

  • Changes from the Previous Run
    • A new trophy has been added.
                 The trophy Spooky Night can be obtained by earning a certain number of PG points in Halloween Trooper. 
    Notes
    • An event character's loyalty will not rise by clearing sortie battles.

    Thank you for playing,
    Granblue Fantasy Team