News:Game Announcement EN 9016
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Game Balance Update
The game was updated at 7 a.m., Aug 21, 2025 (JST). Skills and charge attacks for certain characters were updated. Details of the updates are as follows.
Character Skill / Charge Attack Changes
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The following character skills, support skills, and charge attacks were adjusted. The descriptions listed below reflect the updated effects. Effects that were added or modified are in red text.
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Andira<img src="/assets_en/img/sp/banner/notice/update_char_3040330000.png" width="260">
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Milleore and Sahli Lao<img src="/assets_en/img/sp/banner/notice/update_char_3040272000.png" width="260">
Flashbang (Skill)
• The accuracy of the Hit to fire ATK effect has been increased.
Giant-Killer (Skill)
Caster deals triple attacks while in effect / Attack 3 times each turn (Cut to skill standby based on number of bow- and gun-specialty allies in party)• This skill now has a 5 turn skill standby at battle start before it can be used.
Rainfall (Skill)
Water DMG to a foe / Supplement caster's DMG (Stackable) (Number of activations increased based on number of bow- and gun-specialty allies in party) -
Narmaya<img src="/assets_en/img/sp/banner/notice/update_char_3040392000.png" width="260">
Butterfly Effect Alter: Reverie (Charge Attack)
Massive light DMG to a foe / Bonus plain DMG / 1-turn cut to Narmaya's damage skill cooldowns
Iridescent Bloom (Skill)
8-hit light DMG to a foe / Delay effect / 20% boost to caster's charge bar / Restore HP (At Reverie lvl 8: Auto-activates at end of turn)
Sakura Serenade (Skill)
100% boost to caster and light MC's charge bars / C.A. Reactivation effect (1 time)• This skill can no longer be copied.
Verdant Essence (Support Skill)
Has a maximum charge bar limit of 200% / When a light ally uses a charge attack: Raise Reverie lvl by 1 (Max: 8) (Based on lvl: Boost to C.A. specs / Boost to charge bar gain / Partial reflection) -
You<img src="/assets_en/img/sp/banner/notice/update_char_3040393000.png" width="260">
Void Dance: Kokutou (Charge Attack)
Massive light DMG to a foe / Bonus 6-hit light DMG / Extend duration of Foxflame effect by 1 turn
Utsushi's Flame (Skill)
3-hit light DMG to a foe / Foxflame (Hit number doubles against foes with Foxflame)
Sibling Bond (Support Skill)
Low DEF and max HP / Deal triple attacks / Against foes with Foxflame: Bonus Light DMG effect / Counters upon taking DMG (1 hit)
Makings of Kinship (Support Skill)
Starts battle at 100% charge bar / 6 Tender Ties (Max: 6) / Every 6 turns if there is a harp-speciality light ally in the previous position: 2 Tender Ties to You / Double Strike effect (Boost to ATK, DMG cap, and C.A. specs based on number of Ties / Take a lethal hit without being knocked out [Consumes 1 Tie]) -
Meg<img src="/assets_en/img/sp/banner/notice/update_char_3040346000.png" width="260">
Sharklone Assault (Skill)
• The effect of Chum effect has been changed to "DMG taken is supplemented."• This skill can no longer be copied.
Crazy about Auguste (Support Skill)
Swimwear and yukata remind Meg of past calamities in Auguste (Gain these effects in order based on number of summer/yukata version allies in the party other than MC: Boost to ATK and DEF / Deal triple attacks / Bonus Superior Elemental DMG effect / Activate Sharklone Assault upon normal attacks / End cooldown for Calamity Rejection upon using a charge attack)
Extended Mastery Support Skill
Chance of gaining these effects when the number of summer/yukata version allies in the party other than MC is 3 or more: Debuff immunity / Buffs can't be removed -
Albert<img src="/assets_en/img/sp/banner/notice/update_char_3040334000.png" width="260">
Levin Nouvelle Vague (Charge Attack)
Massive dark DMG to a foe / Activate Electron Storm / Bonus Dark DMG effect to Albert
Electron Storm (Skill)
Dark DMG to all foes / Raise Thunderstruck lvl by 1 (Max: 10) / Delay effect (Additional effect when the foe's Thunderstruck lvl is 5 or above: Remove 1 buff)• This skill can now be copied.
Lightning Rage (Skill)
• The animations have been updated.
Levin Lord (Support Skill)
Immune to Paralyze effect / Boost to multiattack rate based on foe's Thunderstruck lvl / When the foe's Thunderstruck lvl is 5 or above before attacking: Attack twice that turn (At lvl 5 or above: Boost to quadruple attack rate based on lvl)
30% boost to water allies' charge bars / Boost to multiattack rate and DMG cap (Additional effect from 2nd cast: Boost to critical hit rate / From 3rd cast: Bonus Water DMG effect)
100% boost to caster's charge bar / Shield effect (Affects water allies when Golden Band effect is not granted)
When a foe has Mizuzaru: Andira deals water DMG to a foe upon water allies using a charge attack (Hit number increases with each activation within 1 turn [Max: 5 hits])
Golden Band effect to Andira at battle start (At end of turn when an ally is almost knocked out or at 10th turn or later: Consume Golden Band / Fully restore water allies' HP and remove all debuffs / Boosts Andira's multiattack rate)