Scenario:Garma - Blast from the Past
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Blast from the Past
(Captain)'s party arrives at a village and the villagers request them to take care of some bandits. As they approach the bandit's hideout, Garma gets suspicious about the layout of the traps and the efficient use of the terrain.
Villager: Yes... It looks like they made a hideout in the mountains lately...
(Captain)'s party arrives at a village and the villagers ask them to take care of some bandits.
Villager: Yes... I don't know where they came from... Before we knew it, bandits made themselves at home in the mountains...
Vyrn: I see... Well, leave it to us! Right, Garma?
Garma: Hmph... Is that sarcasm, lizard?
Vyrn: I'm not a lizard! Anyway, dealing with bandits should be no problem for you right?
Garma: You could say that... I know all about how they operate.
Lyria: Well then... Let's get going! We need to put the villagers' minds at ease!
Vyrn: Wait! Don't go running off alone!
Garma: Hmph... With your pace, it'll be dark by the time we get there.
Lyria: But... do you know where the bandit's hideout is, Garma?
Garma: Yeah... I can take a guess by looking at the geographical features.
Garma: I didn't think the things I learned back when I was a bandit would come in handy here...
Vyrn: Heh heh! Then if we follow you, we'll get to the hideout in no time?
Garma: Oh, forgot to mention...
Garma: The closer we get to the hideout, the more traps there will be. Be careful.
Vyrn: Damnit! It would have been nice if you said that earlier!
Garma: But the way these traps are set... and the how they take advantage of the terrain here... Could it be...?
Lyria: What's the matter, Garma?
Garma: Well... It's not for sure yet but...
Vyrn: Oh right... This forest doesn't just have bandits, but monsters too!
Blast from the Past: Scene 2
While searching for the bandit hideout, (Captain)'s party arrive at a suspicious cave. There, they find Garma's old comrades from when he was a bandit. They laugh at the fact that Garma was now a skyfarer and try to convince to return to the life of banditry. However, Garma stiffens his resolve to part from his old ways and faces off with the bandits.
While searching for the bandit hideout, (Captain) and company arrive at a suspicious cave.
Vyrn: Gulp... T-This is a bandit hideout?
Garma: Yeah... The terrain, the markings from the traps... there's no mistaking it.
Lyria: Then... We'll have to be careful from here on...
Vyrn: H-Hey! It's dangerous to rush ahead like that!
Lyria: L-Let's go after him!
Garma: Hey! I know you're all in here! Answer me.
Vyrn: Hey! What are you doing in a bandit's hideout like this...?
Garma: Hmph... You'll know in a minute.
Scoundrel 1: That voice... is it you, boss?
Garma: I knew it was you guys...
Garma: The setup for the hideout and traps were done just like I taught, so I had my suspicions...
Lyria: Ah! They're the people that were with Garma when we first met him...
Garma: That's right. We used to plunder everything in the skies together.
Garma: And now they're here, being bandits in some mountains...
Scoundrel 2: Well... what are YOU doing here, boss?
Scoundrel 2: Don't tell me... you gave up your old ways and now you're running around pretending to be a skyfarer?
Garma: Well... that sounds about right.
Scoundrel 1: Hahaha! What a joke! You're a criminal to the bone, boss! It's too late to change!
Scoundrel 1: Hey! Boss! Don't try to be something you're not! Why don't you come back?
Garma: ... I see. Maybe you're right...
Lyria: How can you...
Garma: Maybe I can't change... Maybe my lifestyle now doesn't suit me.
Garma: But I told myself I would change that day.
Garma: When these guys saved my life, I decided... I will change.
Garma: So... I won't ever go back.
Garma: No matter how comfortable that life might be.
Scoundrel 1: Wha?! Why you... Then you won't be getting off easy!
Garma: Don't just stand there with your mouth open, (Captain). Let's take these guys down and get the job over with.
Blast from the Past: Scene 3
After wiping out the bandit hideout, (Captain)' and company leave to report back to the village. Garma strengthens his resolve to make amends for his past as a criminal, and continues his journey as a skyfarer through the skydoms.
After wiping out the bandit hideout, the party leaves to report back to the village.
Lyria: U-Um! You're not really a bad guy.
Garma: Hmph... Are you saying that just to be polite?
Garma: They're right, I'm a criminal through and through. I was raised as one, and lived as one throughout my life.
Lyria: How can you...
Garma: But... you all taught me how to live differently.
Garma: Maybe the criminal life is all I know... I wouldn't know what else to do.
Garma: But you all made me realize... that living every day without a guilty conscience isn't a bad feeling.
Garma: One day I'll pay for how I lived in my past...
Garma: But until then, I'll keep living as I am now, not as the old me.
With those words, the party let out a sigh of relief.
The ex-bandit steps out into the skies with newfound resolve.