Scenario:Mary - The Beam of Light

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The Beam of Light

One day Mary cheerfully invites (Captain) and the crew to go treasure hunting, promising to split any treasure with them. They agree and head for the cave where the treasure is hidden.



One slow day on the airship, Mary approaches (Captain) and the others.
Mary: Hey! If you're free right now, come with me! I just got my hands on some info about some treasure!
Mary: Some miserly rich dude apparently didn't want anyone nabbing his fortune, so he stashed it in a cave before he died.
Mary: Naturally there are traps and monsters guarding it, but I can disarm the traps, and I'm sure we can handle a few monsters.
Mary: I'll split any loot we find. So... what are we waiting for?
Vyrn: You'll share, huh?
Mary: You got a problem, lizard? What's with that face?
Vyrn: First of all, I ain't no lizard! And second of all, the thought of you sharing loot...
Vyrn: Ha-ha! Any second now, I'm sure you'll tell us it's going to snow tomorrow! Am I right, (Captain)?
Mary: Argh! I can't believe you're laughing at me too, (Captain)!
Lyria: Hee-hee... Treasure hunting is so exciting! We should go, (Captain)!
Mary: That's what I've been trying to say! Now let's move out!
And so (Captain) goes along with Mary's plan, and they head for the island where the cave is.
Mary: All righty... From here on out, we need to tread carefully!
Mary: I'm going to walk on ahead to look for traps, so only move when I give the signal! Let's go!

The Beam of Light: Scene 2

Mary senses someone in the cave and urges everyone to return to the airship, but the floor suddenly gives way, sending Mary and (Captain) to its depths. Vyrn and the others eventually come to help them, but some thugs harboring a grudge for Mary have beaten them to the punch.



(Captain) and company take down monsters and avoid traps as they head deeper into the cave, but Mary suddenly stops walking.
Mary: ...
Vyrn: What is it, Mary? Why'd you stop all of a sudden?
Mary: Sh! Quiet! Just now when we were fighting those monsters, I sensed someone nearby.
Lyria: Really? I didn't sense a thing!
Mary: Something smells fishy about this. Even the traps here don't seem to be that old. Someone might have set them recently...
Mary: I've got a bad feeling about this. Let's return to the airship. It's time to put the screws to my informant and—
Lyria: Aahh!
The cave floor suddenly starts rumbling and then splits open at (Captain)'s feet.
Mary: Crap! It must be some sort of pit trap! (Captain)!
As the floor crumbles away, Mary reaches out and grabs (Captain).
But she can't hold on to the captain with just one hand, and the pair fall into the depths of the cave.
Mary: Man, that hurt! I just can't catch a break!
Mary: That trap just now... I didn't see a switch for it anywhere. Someone must have been watching us so they could trigger it manually!
Mary: How dare they! My informant must've been in on this!
Mary: But they're the ones who are in for it now! Huh? What's that, (Captain)? Oh, I'm not hurt or anything, but thanks for asking.
Mary: I almost forgot! How about you? You didn't hit your head or anything, did you? Okay, as long as you're all right...
Mary: Dang... The rock face is just too smooth here. I don't think we can scale it.
Mary: And we could get hurt if we're not careful. Let's wait here for the rest of the crew, (Captain).
Mary: Come sit down next to me. We need to save our energy for later.
(Captain) does as instructed and some time passes.
Mary: Ha-ha! Was that your stomach making that noise just now? You hungry?
Mary: Only one thing to do then... I've got some emergency rations. Here. You can have half. Water is precious, though, so just a sip!
Mary: Hee-hee...
Mary: Huh? No, I wasn't laughing at you. It's just kind of funny...
Mary: I never used to be the sort of person to share things I consider my lifeline.
Mary: Even sitting here like this, waiting for friends to come save us... I've changed.
Mary: Oh! But don't think you're getting those rations for free! Once we get out of here, you've got some repayments to make! And I always collect!
Her cheerful voice is interrupted by the sound of hurried footsteps.
Mary: Hear that? You think it's the crew?
Ruffian: Heh-heh! Well if it isn't Mary. You miss me?
Mary: Who are you?
Ruffian: Don't screw around with me! I haven't forgotten my grudge! Get her, boys!
Vyrn: Hey! There they are! They're surrounded by some wackos though!
Mary: Nice timing, lizard! These guys are going down, (Captain)!
Ruffian: That's my line, you filthy thief!

The Beam of Light: Scene 3

The crew beats the thugs and turns them over to the island guards, and Mary thanks her friends for sticking up for her. Though Mary doesn't find any treasure this time, she finds a place beside people she can trust.



(Captain) and the crew hand the ruffians over to the island's guards, and the villains are imprisoned.
It turns out that they were once beaten to some treasure by Mary, which is the reason for their grudge.
Vyrn: Those punks! I can't believe that they would deliberately spread rumors of some treasure to lure Mary out!
Lyria: I agree! And their reason for holding a grudge isn't much of a reason at all!
Mary: Why are you all so angry? I mean, I know it wasn't cool to drag all of you into this...
Mary: But it wasn't that big a deal. Nobody got hurt or anything.
Lyria: No! It was a big deal! The only reason you and (Captain) didn't get hurt is that we got lucky!
Lyria: We need to make sure that they regret what they've done so that they never do anything like it again!
Mary: You're just too kind for your own good. Treasure hunters are always beating others to the prize or getting beat.
Lyria: But...
Mary: Still... you got angry on my behalf, so... um... Thanks.
Vyrn: Huh? Did you just say something?
Mary: Of course not! Now let's get back to the airship and take it easy.
Mary: We need to build up our strength for the next treasure hunt!
Though she didn't find any treasure, Mary's high spirits suggest that she found something even better.
The girl who once doubted anything and everything has finally discovered a place beside others she can trust.