Gain a random Crest upon taking DMG / At end of turn when granted 5 of each Crest (1 time): Gain Sovereyn CresteIgnores fire, water, earth, wind, light, and dark elemental resistances / Deals superior elemental DMG regardless of foe element / 6-hit all-elemental DMG to a foe at end of turn / After 5 turns: Lose control of Creste / Deal plain DMG to all foes / Remove all buffs / Equipper is knocked out (Can't be revived / Can't be removed / Can't be extended)
2
While Sovereyn CresteIgnores fire, water, earth, wind, light, and dark elemental resistances / Deals superior elemental DMG regardless of foe element / 6-hit all-elemental DMG to a foe at end of turn / After 5 turns: Lose control of Creste / Deal plain DMG to all foes / Remove all buffs / Equipper is knocked out (Can't be revived / Can't be removed / Can't be extended) is in effect: 6-hit elemental DMG to a foe at end of turn (DMG specs are boosted with each activation [Max: 5 times])
3
While Sovereyn CresteIgnores fire, water, earth, wind, light, and dark elemental resistances / Deals superior elemental DMG regardless of foe element / 6-hit all-elemental DMG to a foe at end of turn / After 5 turns: Lose control of Creste / Deal plain DMG to all foes / Remove all buffs / Equipper is knocked out (Can't be revived / Can't be removed / Can't be extended) is in effect: Ignore fire, water, earth, wind, light, and dark elemental resistances / Deal superior elemental DMG regardless of foe element
4
5 turns after gaining Sovereyn CresteIgnores fire, water, earth, wind, light, and dark elemental resistances / Deals superior elemental DMG regardless of foe element / 6-hit all-elemental DMG to a foe at end of turn / After 5 turns: Lose control of Creste / Deal plain DMG to all foes / Remove all buffs / Equipper is knocked out (Can't be revived / Can't be removed / Can't be extended) : Plain DMG to all foes / Remove all buffs / Equipper is knocked out (Can't be revived)