Goal:Cancel as many omens as possible and keep the meter from reaching fully red or blue.
Has a unique meter known as the Power of Arbitration.
Every 10 hits will shift 1 toward the blue end (Max: 10).
For each hit that deals 3,000,000 or more DMG, it will shift 1 toward the red end (Max: 10).
The omens displayed during this raid depend on where the meter currently is.
Should the meter ever reach eitheredge, Final Detonation will occur the next turn, which will knock out all allies.
Cosmos gains a level of ArbitrationFinal Detonation will activate on the turn after reaching lvl 3 (Can't be removed / Lvl rises each time Dual Cry or Tempest Attunement activates) Local status effect whenever an omen is not cancelled.
Upon reaching ArbitrationFinal Detonation will activate on the turn after reaching lvl 3 (Can't be removed / Lvl rises each time Dual Cry or Tempest Attunement activates) Local status effect Lvl 3, Final Detonation will also occur the next turn.
At 75% HP, Cosmos will ready an omen that sets Red Arbitration to Lvl 8.
At 25% HP, Cosmos will ready an omen that sets Blue Arbitration to Lvl 8.
Vyrn
Make sure you're ready! After 75%, you're gonna want a buncha hits! And after 25%, you gotta punch harder, so charge attacks are perfect!