News:GameNews 2020-09-23
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2020-09-23
Changes are taken from the in-game notice for 2020-09-23: http://game.granbluefantasy.jp/#news/detail/4410/2/0/1 (English-language link)
Character Balance Changes
Death ReversedDark MC starts battle with
Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
When Sub Ally:
Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1 Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
).
At level 95:
Dark MC's buffs can't be removed.
At level 110:
Upon Dark MC consuming Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
to withstand a lethal hit:
Dark MC gains Death's Inversion. REWORKED- OLD EFFECT
- When Sub Ally: Only when MC's element is Dark: MC can withstand lethal damage until end of each turn when MC is above 25% HP (Leaves 1 HP).
- NEW EFFECT
- Only when MC's element is Dark: MC starts battle with
Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
Duration: Indefinite.
When Sub Ally: MC can withstand lethal damage until end of turn when MC is above 25% HP (Leaves 1 HP).
( Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
lowers by 1 at end of turn upon taking lethal damage.)
- Only when MC's element is Dark: MC starts battle with
- OLD EFFECT
