News:GameNews 2020-09-23

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2020-09-23

Changes are taken from the in-game notice for 2020-09-23: http://game.granbluefantasy.jp/#news/detail/4410/2/0/1 (English-language link)

Character Balance Changes


  •  Death ReversedDark MC starts battle with Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
    Duration: Indefinite
    .
    When Sub Ally:
    Dark MC can withstand a lethal hit without being knocked out when HP is above 25% before attacking (Leaves 1 HP / Consumes 1 Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
    ).
    At level 95:
    Dark MC's buffs can't be removed.
    At level 110:
    Upon Dark MC consuming Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
    to withstand a lethal hit:

    Dark MC gains Death's Inversion.
    REWORKED
    • OLD EFFECT
      • When Sub Ally: Only when MC's element is Dark: MC can withstand lethal damage until end of each turn when MC is above 25% HP (Leaves 1 HP).
    • NEW EFFECT
      • Only when MC's element is Dark: MC starts battle with Death Reversed (13 times)MC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
        Duration: Indefinite
        .
        When Sub Ally: MC can withstand lethal damage until end of turn when MC is above 25% HP (Leaves 1 HP).
        (Death ReversedMC can withstand lethal DMG a set number of times when Nier is a sub ally and MC is not almost knocked out (Leaves 1 HP / Can't be removed)
        lowers by 1 at end of turn upon taking lethal damage.)