News:GameNews 2026-01-20
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2026-01-20
The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/9415/2/0/1
Character Balance Changes
NitotsuisouGain
NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite. (Ends upon taking damage 2 times.)
At level 90: NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.)- The skill's effect description has been adjusted.
- No changes were made to the actual effects.
HanaorimitoGain
HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite. (Ends upon taking damage 2 times.)
At level 95: HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite upgraded to Hanaorimito+DEF is sharply lowered / Dodge rate is boosted / Skill DMG is supplemented / Upon dodging: 4-hit light DMG to a foe / Delay effect / Hanaorimito can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.)- The skill's effect description has been adjusted.
- No changes were made to the actual effects.
Haring EscapeSwitch positions with a sub ally.
Makura gains Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
Duration: Indefinite.
(When switching with a Light ally:
Ally receives Makura's buffs.)
(Can't be recast.)- The skill's effect description has been adjusted.
- No changes were made to the actual effects.
Hopped UpWhen Switching to Main Ally and when
Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
is consumed:
Activate NitotsuisouGain
NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite. (Ends upon taking damage 2 times.)
At level 90: NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.) and HanaorimitoGain
HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite. (Ends upon taking damage 2 times.)
At level 95: HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
Duration: Indefinite upgraded to Hanaorimito+DEF is sharply lowered / Dodge rate is boosted / Skill DMG is supplemented / Upon dodging: 4-hit light DMG to a foe / Delay effect / Hanaorimito can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.).
Gain Hopped UpATK is boosted / Charge bar gain is boosted / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite.
At level 100:
Fourth-slot skill changes to Bounding Bunny Blitz
Bunny Blitz:
Gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.)
Caster instantly performs a normal attack without using up a turn. Bounding Bunny Blitz:
4-hit, 1200% Light damage to a foe (Damage cap: ~1,305,000 per hit).
All Light allies gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite. (Ends upon taking damage 3 times.)
Caster instantly performs a normal attack without using up a turn. and end its cooldown.- The skill's effect description and animations have been adjusted.
- No changes were made to the actual effects.
