News:GameNews 2026-01-20

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2026-01-20

The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/9415/2/0/1

Character Balance Changes


  • NitotsuisouGain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    . (Ends upon taking damage 2 times.)
    At level 90:
    NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    • The skill's effect description has been adjusted.
    No changes were made to the actual effects.
  • HanaorimitoGain HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    . (Ends upon taking damage 2 times.)
    At level 95:
    HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    upgraded to Hanaorimito+DEF is sharply lowered / Dodge rate is boosted / Skill DMG is supplemented / Upon dodging: 4-hit light DMG to a foe / Delay effect / Hanaorimito can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    • The skill's effect description has been adjusted.
    No changes were made to the actual effects.
  • Haring EscapeSwitch positions with a sub ally.
    Makura gains Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
    Duration: Indefinite
    .
    (When switching with a Light ally:
    Ally receives Makura's buffs.)
    (Can't be recast.)
    • The skill's effect description has been adjusted.
    No changes were made to the actual effects.
  •  Hopped UpWhen Switching to Main Ally and when Jade MoonlightGains the following effects when switching to main ally upon another ally being knocked out or switched out with Blowback effect: ATK, DMG cap, and charge bar gain are boosted / Nitotsuisou effect / Hanaorimito effect (Can't be removed)
    is consumed:

    Activate NitotsuisouGain NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    . (Ends upon taking damage 2 times.)
    At level 90:
    NitotsuisouHostility is boosted / Attacks twice each turn / 4-hit light DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks / Can't use Nitotsuisou while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    upgraded to Nitotsuisou+Hostility is boosted / Normal attack DMG is supplemented / Attacks twice each turn / Upon normal attacks: 4-hit light DMG to a foe / Hit to ATK and DEF (Stackable) / Nitotsuisou can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    and HanaorimitoGain HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    . (Ends upon taking damage 2 times.)
    At level 95:
    HanaorimitoDEF is sharply lowered / Dodge rate is boosted / 4-hit light DMG to a foe and Delay effect to a foe upon dodging / Can't use Hanaorimito while in effect (Can't be removed / Ends upon taking DMG 2 times)
    Duration: Indefinite
    upgraded to Hanaorimito+DEF is sharply lowered / Dodge rate is boosted / Skill DMG is supplemented / Upon dodging: 4-hit light DMG to a foe / Delay effect / Hanaorimito can't be used while in effect (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    .
    Gain Hopped UpATK is boosted / Charge bar gain is boosted / Maximum amount of DMG that can be dealt per hit is boosted (Can't be removed)
    Multiplier: PerpetuityDuration: Indefinite
    .
    At level 100:
    Fourth-slot skill changes to Bounding Bunny Blitz Bunny Blitz:
    Gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    Caster instantly performs a normal attack without using up a turn.
    Bounding Bunny Blitz:
    4-hit, 1200% Light damage to a foe (Damage cap: ~1,305,000 per hit).
    All Light allies gain Bunny BlitzDMG is boosted and supplemented for attacks made with elemental superiority / Deals bonus light DMG upon normal attacks (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    Caster instantly performs a normal attack without using up a turn.
    and end its cooldown.
    • The skill's effect description and animations have been adjusted.
    No changes were made to the actual effects.