Raids:Arcarum Death Normal
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Death |
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Cost to Host: 0 AP | Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal). |
Wave | Name | Lvl | HP | Charge | Mode |
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Boss | Death | 50 | 8,400,000 | ◇◇ | No |
Special Attacks | Triggers and Notes | ||||
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N - Normal, OD - Overdrive, TR - Trigger |
Rewards | ||
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First clear: |
Wooden | Silver | Gold |
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- |
Strategy
Bring one character (preferably non-Earth if using Luminiera Bolt Omega due to its second skill) that can use SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. Do not debuff Death's Attack on the first turn and have that character use the substitute skill to take the entire Death Waltz and die. This will roughly triple your damage and let you win within the turn limit. Weaker light pools may need a second sacrifice, which is best done with a character that deals self-damage like Ayer or Sarunan (Dark).