Raids:Arcarum Death Normal

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Cost to Host: 0 AP Unlock: May appear as final boss of Sephira Plains 9-3, Point Celsus (Normal).
Wave Name Lvl HP Charge Mode
Boss Death 50 8,400,000 ◇◇ No
Special Attacks Triggers and Notes
  • Deathly Thirteen
Gain Death WishTaking less DMG (Effect weakens each time an ally is knocked out)
Can't be removed.
and Death SentenceAll party members will be knocked out on turn 13
Can't be removed.Local status effect
.
  • Death Waltz TR
Multi-hit Dark damage to random allies.
  • Misfortune
Dark damage to one ally and inflicts Ill FortuneMore likely to be attacked
Duration: 4 turns
.
  • Immune to ParalysisCan't attack
    , GravitySpecial attack max charge turn is extended
    , and Lethal HitInstant death for the victim.
    .
  • Extremely low DEF.
  • At start of battle
Casts Deathly Thirteen.
  • 99%Verification needed. Trigger
Casts Death Waltz.
  • 95-85%Verification needed. Trigger
Casts Death Waltz.
  • 50%Verification needed. Trigger
Casts Death Waltz.
  • 10%Verification needed. Trigger
Casts Death Waltz.
  • 5%Verification needed. Trigger
Casts Death Waltz.
  • Death WishTaking less DMG (Effect weakens each time an ally is knocked out)
Starts at 90% cut and lowers by 20% each time an ally is KO'd.
Knocks out all party members on turn 13 including sub party members. Ignores AutoreviveRecovers once from a knockout while in effect
effects.
N - Normal, OD - Overdrive, TR - Trigger
Rewards
First clear:
Wooden Silver Gold
-

Strategy

Bring one character (preferably non-Earth if using Luminiera Bolt Omega due to its second skill) that can use SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
. Do not debuff Death's Attack on the first turn and have that character use the substitute skill to take the entire Death Waltz and die. This will roughly triple your damage and let you win within the turn limit. Weaker light pools may need a second sacrifice, which is best done with a character that deals self-damage like Ayer or Sarunan (Dark).