Tien/Strategy

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Ratings

Tien

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith N/A S B B 2021-08-11
Kamigame 9.0 A B B 2024-04-10

Overview

Before being fully uncapped, Tien is a mediocre attacker who is mostly used for guaranteed BountyItem drop rate is boosted
stacks or her passive drop rate boost. However, her lack of additional combat utility and requiring enemies be in Break mode to make use of Salted WoundATK is boosted when foe is in break mode
leave her outperformed by other options.

After being fully uncapped, Tien is one of Fire's best attackers and buffers. OnslaughtTakes effects that activate against foes in break
Duration: 3 turnsLocal status effect
activates all abilities that normally take effect on enemies in Break, greatly expanding not only Tien's viability, but also any other characters with similar gimmicks (such as Bandit Tycoon). She also gains more utility with self and party-wide buffs.

How to Play

  •  Intense Bullet450% Fire damage to a foe (Damage cap: ~635,000).
    Raise BountyItem drop rate is boosted
    lvl by 2.
    At level 55:
    Now raises BountyItem drop rate is boosted
    lvl by 3.
    At level 130:
    Now deals 10-hit, 150% Fire damage to random foes (Damage cap: ~49,000 per hit).
    Now raises BountyItem drop rate is boosted
    lvl by 3 on all foes.
    Also inflict a random debuff on all foes.
    is used to reach Bounty lvl 9Item drop rate is boosted
    .
  •  The Final OrderGain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    and 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    .
    At level 75:
    Effect enhanced.
    At level 85:
    Also inflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
    , Break Boosted (Time)Break mode time is extended
    , and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
    on a foe.
    is usually used after casting  Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
    At level 95:
    Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 2 turns
    and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    to greatly enhance the power of her normal attacks, which in turn increases the Bonus Damage dealt.
  •  Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    , 20% ATK UpATK is boosted
    Strength: 20%Duration: 1 turn
    , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 2 turns
    , and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    Inflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
    on all foes.
    (Can't recast.)
    is used a few different ways:
  • The second turn after  Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 280%Multiplier: AssassinDuration: 1 turn
    , 20% ATK UpATK is boosted
    Strength: 20%Duration: 1 turn
    , 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 2 turns
    , and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: 2 turns
    .
    Inflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
    on all foes.
    (Can't recast.)
    is activated, call Shiva (Summon).

Synergy

As Attacker for Solo/MVP Team

  • Hawkeye or Bandit Tycoon MC: 5★ Tien allows MC to use  Crack Shot IIGain 15% ATK UpATK is boosted
    Strength: 15%Multiplier: NormalDuration: 1 turn
    and Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 400% (300% for Charge Attack)Multiplier: AssassinDuration: 1 turn
    .
    and  Crack Shot IIIGain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , 350% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    , and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
    .
    At level 30:
    Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
    Strength: 30%Duration: 1 turn
    .
    without the need of Break due to OnslaughtTakes effects that activate against foes in break
    Local status effect
    . With  Spring's GateInflict OnslaughtTakes effects that activate against foes in break
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    on all foes.
    All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 15% + 5% per BountyItem drop rate is boosted
    level (Max: 60%)Duration: 1 turn
    based on Bounty Level (Max: 60%).
    , it allows for 100% uptime on the Onslaught debuff.
    •  Force SnatchRemove 1 buff from a foe.
      Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 1 turn
      .
      also has the same cooldown as  Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
      At level 95:
      Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
      Strength: 30%Duration: 2 turns
      and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 2 turns
      .
      and  The Final OrderGain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
      Strength: 280%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
      and 20% ATK UpATK is boosted
      Strength: 20%Multiplier: NormalDuration: 1 turn
      .
      At level 75:
      Effect enhanced.
      At level 85:
      Also inflict OnslaughtTakes effects that activate against foes in break
      Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
      , Break Boosted (Time)Break mode time is extended
      , and Break Boosted (DMG)DMG needed to switch to normal mode is boosted
      on a foe.
      . By delaying  Crack ShotGain Salted Wound (1 time)ATK is boosted when foe is in break mode
      .
      by 1 turn, this allows MC and Tien to both deal Triple Attacks with their Salted WoundATK is boosted when foe is in break mode
      .
    • Likewise, Sword Master and Glorybringer MC with Mainhand weapons that give Salted WoundATK is boosted when foe is in break mode
      (like Ushumgal) can do the same with  Double Trouble IIIGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
      Duration: 1 turn
      .
      Spear: All parties gain 10% DA UpDouble attack rate is boosted
      Strength: 10%Duration: 3 turnsWithout other buffs
      and 5~10% TA UpTriple attack rate is boosted
      Strength: 5~10%Duration: 3 turnsMaximum effect at 3 buffs.
      .
      Axe: Inflict DA DownDouble attack rate is lowered
      and TA DownTriple attack rate is lowered
      on one enemy.
      .
  • Nighthound MC: High nuke potency from Tien's Charge Attack.
  • Percival, Sturm (Grand), Metera (Fire), and Magisa: Same reason as above. They (except Magisa) also have their own bonus damage to make their auto attacks even more potent.
  • Warlock MC: 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    from  ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .
    is a nice touch, the more bonus damage, the better. You can also bring  ChokeAll allies gain Attack AllAttacks each foe
    Duration: 3 turns
    .
    to raids with many enemies, notably HL Tiamat and Grand Order.
  • Yuel and Societte (Fire): They are capable in giving the team bonus damage.
  • Clarisse and Rackam (Grand): These characters have potent mode bar cut skills which help to get enemies into Break mode faster.

TH/Leech Team

The key is simply to reach Bounty lvl 6Item drop rate is boosted
as fast as possible, then use Intense Bullet. Bounty Hunter characters from above can also be used, with the addition of:

  • Christina.
  • Lunalu (SSR). Use  Facsimile IIGain 10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 3 turns
    .
    Copy an ally's skill. (If the skill is copiable, you know I'll never fail.)
    to copy Intense Bullet.
  • Threo. Use  Ground ZeroSacrifice 99% of caster's current HP to deal plain damage to all foes (Damage cap: ~820,000).
    Damage dealt is based on HP consumed.
    Gain Shield (3000)Next ATK received will be ineffective for a fixed amount
    Strength: 3000Duration: Indefinite
    .
    At level 95:
    Also inflict 25% Earth DEF DownDEF is lowered for earth DMG
    Strength: 25%Base Accuracy: ≥100%Duration: 180 seconds
    .
    Damage cap increased to ~1,230,000.
    At level 130:
    Damage increased and damage cap increased to ~2,040,000.
    When HP is below 25%: Also gain Triple StrikeAttacks 3 times each turn
    Duration: 1 turn
    .
    to leech minimum honor faster. Can also be copied by Lunalu if the raid can reach or has reached Bounty 9 without copying Intense Bullet.
  • Sword Master or Glorybringer MC with Disparia and  Bounty Hunter IIIInflict 3 stacks of BountyItem drop rate is boosted
    on a foe.
    . Refer to Disparia page for its Sword Master use.
  • Oliver Rebirth.

Extended Mastery Perks

Tien Stars: 8 EMP: 36
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Break Attack
★☆☆★★☆★★★
5%8%10%
Break Attack
★☆☆★★☆★★★
5%8%10%
Boost to ATKMultiplier: Normal based on foe's BountyItem drop rate is boosted
lvlUp to Bounty lvl 9Item drop rate is boosted
.
★☆☆★★☆★★★
0.5%/lvlRounded down to integer % value1%/lvl1.5%/lvlRounded down to integer % value
☆☆☆ ★★★ ☆☆☆ ☆☆☆ ☆☆☆
Last update: 2022-09-03

A combination of Gamewith's recommended EMP builds for Tien and Tien (5★).

Priorities

Grab 3★ in Critical first, then 3★ in Fire ATK and 2★ in TA..

The remaining points are free picks; the EM Skill is a free damage boost thanks to her guaranteed BountyItem drop rate is boosted
, and the ATK nodes can bolster her damage even further.
Tien Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
★☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
★☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Break Attack
★☆☆★★☆★★★
5%8%10%
Break Attack
★☆☆★★☆★★★
5%8%10%
Boost to ATKMultiplier: Normal based on foe's BountyItem drop rate is boosted
lvlUp to Bounty lvl 9Item drop rate is boosted
.
★☆☆★★☆★★★
0.5%/lvlRounded down to integer % value1%/lvl1.5%/lvlRounded down to integer % value
★☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2019-06-23
Kamigame's recommended EMP build for Tien.
Tien Stars: 28 EMP: 406
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Break Attack
★☆☆★★☆★★★
5%8%10%
Break Attack
★☆☆★★☆★★★
5%8%10%
Boost to ATKMultiplier: Normal based on foe's BountyItem drop rate is boosted
lvlUp to Bounty lvl 9Item drop rate is boosted
.
★☆☆★★☆★★★
0.5%/lvlRounded down to integer % value1%/lvl1.5%/lvlRounded down to integer % value
★☆☆ ☆☆☆ ★★★ ☆☆☆ ★★★
Damage Cap
★☆☆★★☆★★★
5%8%10%
Skill Damage Cap
★☆☆★★☆★★★
5%8%10%
All allies have a chance to not consume Salted WoundATK is boosted when foe is in break mode
Multiplier: Assassin
upon dealing skill damage.
★☆☆★★☆★★★
50%80%100%
Damage Cap
★☆☆★★☆★★★
1%3%5%
Supplement Skill Damage
★☆☆★★☆★★★
10,00030,00050,000
★★★ ★★★ ★★★ ★★★ ★★★
Last update: 2024-04-07
Kamigame's recommended EMP build for Tien.

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