Richard (SR)/Strategy

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Ratings

Richard (SR)

  • Role: Attacker
  • Undispellable Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
    greatly increases his ATK, DEF, charge bar gain, and multiattack rate.
  • No damaging skills; relies on auto attacks and C.A. to do damage.
  • 1% boost to drop rate works even from backline.
  • Comparable against many SSR attackers.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 8.0 N/A N/A N/A 2019-05-08
Kamigame 6.5 N/A N/A N/A 2023-06-08

Overview

Richard is a selfish damage dealer that outdamages SSR attackers when at his best, but requires significant in-game setup time to get ready. He is unsuitable for honors racing or repeated grinding, but can perform well in challenging solo content where initial setup time is not an issue.

How to Play

Richard's betting skills run on the same rules as 2 Card Double Up in the Casino. Repeatedly use Richard's betting skills on Turn 1 to gain Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
. If Richard's card status is 2-8, use  Victorious HighBet High. If Richard's card status is 9-10 or a face card, use  Ambitious LowBet Low. Use  RaiseGain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and Crowning DestinyWill gain 2 more chips upon winning the next Higher-or-Lower (Can't be removed / Ends when betting on Higher-or-Lower)
Duration: Indefinite
.
after you have accumulated three less Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
than the number you would be happy with, then perform a (hopefully final) bet. Be sure to bet 9 turns after the last bet so Chip StackATK, DEF, multiattack rate, and charge bar gain are boosted based on number of chips (Max: 10 / Can't be removed)
does not time out.

Synergy

Richard provides no team utility, and thus you will need to supply buffs, debuffs, healing etc from any another source.

Extended Mastery Perks

Richard (SR) Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Boost to charge bar upon using Raise.
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2019-05-09

Gamewith's recommended EMP build for Richard (SR).

Priorities

Take all Critical Hit EMPs (★3×5) to increase his firepower. Invest three points into Richard's EMP Support Skill as well.

Resources