Feather is a powerful attacker with guaranteed triple attacks and Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) , which increases his ATK and Damage Cap upon triple attacks and damage skill use. Although it is possible to include him in long battles due to his permanent Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) , he works better in short battles where he can fully utilize his burst damage.
Strengths
Always deals triple attacks because of his Blazing-Hot Fighting Spirit+10 boost to hostility. Guaranteed triple attacks. (When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) lvl is 5: Activate Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000). Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. after normal attacks.).
Auto-activates Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000). Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. after every normal attack, ensuring that he is constantly supplied with 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite.
Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) increases his ATK, Damage Cap, and Bonus Light DMG permanently and can't be removed for the entire battle.
Deals huge burst damage with Soulful FinisherGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldown for other skills. Can use each damage skill up to 1 extra time this turn. (Requires Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) lvl 5.).
Weaknesses
Requires 5 Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) to reach his full potential.
Has high innate hostility from Blazing-Hot Fighting Spirit+10 boost to hostility. Guaranteed triple attacks. (When Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) lvl is 5: Activate Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000). Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. after normal attacks.), yet lacks the defensive capabilities to survive.
Soulful FinisherGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldown for other skills. Can use each damage skill up to 1 extra time this turn. (Requires Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) lvl 5.) has a long cooldown.
Contributes damage and nothing else.
How to Play
Use Lightning Knuckle III500% Light damage to a foe (Damage cap: ~635,000). Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time) Strength: 50%Duration: Indefinite. and Packing a PunchInstantly perform a normal attack without using up a turn. whenever they're available to raise his Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) .
Use Soulful FinisherGain Instant ChargeInstantly sets Charge Bar to 100% Unaffected by Charge Bar Gain status effects. No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.. End cooldown for other skills. Can use each damage skill up to 1 extra time this turn. (Requires Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) lvl 5.) whenever the party is ready to burst down the enemy, before reusing all of his damage skills again.
Synergy
Classes
Luchador will always be appreciated by Feather since Tag TeamAll allies instantly perform a normal attack without using up a turn. allows him to gain Azure FistATK and DMG cap are boosted (Max: 5 / Can't be removed) stack early. His guaranteed triple attacks is also something the party will benefit for damage output.
Characters
Io (Grand) works with Feather's frequent skill usage in Io Cannon setup, which maximizing skill usage and focusing on massive damage burst in short turns.
Jeanne d'Arc (Grand)'s Robe de la Pucelle1-turn cut to skill standby and cooldown for Eternal Divinity upon triple attack. 10% Bonus Light DMG effect to Light allies' triple attacks. always takes effect for Feather due to Feather's guaranteed triple attacks, increasing Feather's damage with no efforts required.
Weapons
Hollowsky Axe and Lu Woh's Horn are easy ways to increase his damage potential with its supplemental damage. Note that both weapons don't stack with each other for third attacks in normal hit.
His draw weapon, Hope-Filled Knuckles can also capitalize his attack with Bonus Light Damage effect to the third hit of his triple attacks.
Summons
For short damage burst, Thor (4★) and Qilin (3★) are good choices to exploit his triple attacks. Thor's call gives 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks Strength: 50% for a full 2 turns, which can be exploited with his Packing a PunchInstantly perform a normal attack without using up a turn., while Qilin's call immediately resets all of his skills' cooldown, allowing his skills to be used again immediately.
His already high damage output should be supplemented by taking all Critical Hit Rate to 3★; his guaranteed triples also give him frequent charge attacks so get 3★ Support Skill for free Packing a PunchInstantly perform a normal attack without using up a turn. resets, then maximize Skill DMG cap.