Kou (Light)/Strategy

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This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Kou (Light)  

  • Role: Attacker/Support
  • Grants Flameshade ParasolC.A. specs are boosted / Charge attack reactivates / Instant C.A. standby at end of turn (Can't be removed)
    Duration: 2 turns
    to Light allies in the previous and next position, enabling burst damage immediately from the first turn.
  • Protects all Light allies with 100% / 20% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 20% less damage.Duration: 3 turns
    and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
  • Inflicts 10% Light DEF Down (Stackable / Max: 40%)DEF is lowered for light DMG (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    upon normal attacks and activates charge attack twice when a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn
    Local status effect
    .
  • Useful in high difficulty battles and Full Auto setups.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.7 A S S 2025-11-12
Kamigame 9.5 A A A 2025-05-15

Overview

How to Play

  • Kou should be placed in either the second or third party slot to get the most value out of Vulpine UmbrellaLight allies in the previous and next position gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and Flameshade ParasolC.A. specs are boosted / Charge attack reactivates / Instant C.A. standby at end of turn (Can't be removed)
    Duration: 2 turns
    .
    (Upon consuming The Ninth's SecretsConsumed upon using Vulpine Umbrella / Autorevive effect to the light allies in the previous and next positions (Can't be removed)
    :

    Light allies in the previous and next position also gain AutoreviveRecovers once from a knockout while in effect (Can't be removed)
    Strength: 100% of max HPDuration: Indefinite
    .)
    .

Synergy

Extended Mastery Perks

Kou (Light) Stars: 9 EMP: 45
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Triple Attack Rate
★☆☆★★☆★★★
2%4%5%
Light ATK Up
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
☆☆☆ ☆☆☆ ★★★ ★★★ ☆☆☆
Last update: 2025-05-17

Gamewith's recommended EMP build for Kou.

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