Sachiko Koshimizu/Strategy

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Overview[edit]

A decent character who can draw attacks to herself. Sachiko's main kit is very simple: she attacks and draws damage away. Her kit is very simple and good for soloing some content, but on the other side it's dangerous to let enemies buffed from her skill damage nuke.

Strengths[edit]

  • High hostility from Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    can potentially draws one-ally attack away.
  • High skill damage nuke from Ability Sachiko 2.png Full SparkMassive damage to a foe. Inflict Status Angered.pngAngeredATK is boosted
    Strength: 30%Duration: 60 seconds
    .
    (Use Wings Alight! You ain't seen nothing yet!)
    .
  • Can recast Ability Sachiko 1.png Wings AlightGain Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    .
    Remove Status Angered.pngAngeredATK is boosted
    Duration: 60 seconds
    on a foe.
    Sachiko cannot attack or use skills while Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    is active.
    (I'm too busy dodging to do anything else!)
    with Ability Sachiko 3.png Alleged SurpriseReset the cooldown for Wings Alight.
    (You're not getting rid of a cutie like me that easily!)
    , increasing mitigation time when needed.

Weaknesses[edit]

  • By using Ability Sachiko 1.png Wings AlightGain Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    .
    Remove Status Angered.pngAngeredATK is boosted
    Duration: 60 seconds
    on a foe.
    Sachiko cannot attack or use skills while Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    is active.
    (I'm too busy dodging to do anything else!)
    , party's overall damage will be reduced since Sachiko can't attack when her buff is active.
  • Ability Sachiko 2.png Full SparkMassive damage to a foe. Inflict Status Angered.pngAngeredATK is boosted
    Strength: 30%Duration: 60 seconds
    .
    (Use Wings Alight! You ain't seen nothing yet!)
    also buffs target foe with Status Angered.pngAngeredATK is boosted
    , a short buff and can be lethal when not debuffed.
  • Long skill cooldown. The cooldown virtually increases further by 2 turns everytime Sachiko casts Ability Sachiko 1.png Wings AlightGain Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    .
    Remove Status Angered.pngAngeredATK is boosted
    Duration: 60 seconds
    on a foe.
    Sachiko cannot attack or use skills while Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    Duration: 2 turns
    is active.
    (I'm too busy dodging to do anything else!)
    , since Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
    freezes her skill cooldown.

How to Play[edit]

Sachiko's usage is pretty straightforward. Just before the enemy charges, cast Ability Sachiko 2.png Full SparkMassive damage to a foe. Inflict Status Angered.pngAngeredATK is boosted
Strength: 30%Duration: 60 seconds
.
(Use Wings Alight! You ain't seen nothing yet!)
, then Ability Sachiko 1.png Wings AlightGain Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
.
Remove Status Angered.pngAngeredATK is boosted
Duration: 60 seconds
on a foe.
Sachiko cannot attack or use skills while Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
is active.
(I'm too busy dodging to do anything else!)
to make sure the Status Angered.pngAngeredATK is boosted
buff is gone. The main character can also cast Ability Misdirect.png Out of SightGain Status AggroDownArrow.pngHostility DownLess likely to be attacked
. Target ally gains Status AggroUpArrow.pngHostility UpMore likely to be attacked
.
to direct hostility to Sachiko and Ability Rage.png Rage IIIAll parties gain Status AttackUp.png30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns
.
(or other attack buffs from party members) to boost her attack before casting Full Spark.
Ability Sachiko 3.png Alleged SurpriseReset the cooldown for Wings Alight.
(You're not getting rid of a cutie like me that easily!)
can be cast to recast Ability Sachiko 1.png Wings AlightGain Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
.
Remove Status Angered.pngAngeredATK is boosted
Duration: 60 seconds
on a foe.
Sachiko cannot attack or use skills while Status I'll Deal With This!.pngI'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns
is active.
(I'm too busy dodging to do anything else!)
if somehow something doesn't go as expected, or if the party needs to avoid attacks even more often.
With a fully-uncapped Summon s 2040158000.jpg Qilin call, Sachiko's skill can be abused even more to maintain survivability, creating roughly 8 turns without any damage or debuffs received by party members.
Take note that it only works for one-to-one attacks and debuffs.

Synergy[edit]

Extended Mastery Perks[edit]

Sachiko Koshimizu Pts: 5
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDebuffRes.pngDebuff Resistance
★☆☆★★☆★★★
5%8%10%
ZenithODA.pngOverdrive Attack
★☆☆★★☆★★★
5%8%10%
ZenithModeBar.pngOverdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ZenithLightAtk.pngLight ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithDarkDmgDown.pngDark Damage Down
★☆☆★★☆★★★
2%4%5%
ZenithDodge.pngDodge Rate Up
★☆☆★★☆★★★
1%2%3%
ZenithHostilityUp.pngHostility Up
★☆☆★★☆★★★
+5+8+10
ZenithSupportSkill.pngSlight chance to dodge and counter one-ally attacks
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Last update: 2017-09-06

Gamewith's recommended EMP build for Sachiko Koshimizu.

Priorities[edit]

Take Hostility Up first, followed by 1★ DEF each to ensure she survive with the high hostility. Then, take Critical, followed by Light ATK, then DA or her Extended Mastery Support Skill. You can increase her survivablity even further by taking 2★ to each DEF first, and take either HP up or Dark DMG reduction.

Resources[edit]