Ratings
Sachiko Koshimizu
|
|
|
|
|
- Role: Defender
- Can draw fire and dodge all attacks with her first skill, but can't attack in the meantime.
- Her nuke "inflicts" a buff on the target, which can be removed by her first skill.
|
Site
|
RatingThe character's overall rating out of 10.
|
GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
|
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
|
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
|
Last Update
|
GameWith
|
6.0
|
N/A
|
N/A
|
N/A
|
N/A
|
Kamigame
|
5.5
|
N/A
|
N/A
|
N/A
|
2023-06-08
|
Overview
A decent character who can draw attacks to herself. Sachiko's main kit is very simple: she attacks and draws damage away. Her kit is very simple and good for soloing some content, but on the other side it's dangerous to let enemies buffed from her skill damage nuke.
Strengths
- High hostility from I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
can potentially draws one-ally attack away.
- High skill damage nuke from Full SparkMassive damage to a foe.
Inflict AngeredATK is boosted
Strength: 30%Duration: 45 seconds.
(Use Wings Alight! You ain't seen nothing yet!).
- Can recast Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns.
Remove AngeredATK is boosted
Duration: 45 seconds on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns is active.
(I'm too busy dodging to do anything else!) with Alleged SurpriseReset the cooldown for Wings Alight.
(You're not getting rid of a cutie like me that easily!), increasing mitigation time when needed.
Weaknesses
- By using Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns.
Remove AngeredATK is boosted
Duration: 45 seconds on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns is active.
(I'm too busy dodging to do anything else!), party's overall damage will be reduced since Sachiko can't attack when her buff is active.
- Full SparkMassive damage to a foe.
Inflict AngeredATK is boosted
Strength: 30%Duration: 45 seconds.
(Use Wings Alight! You ain't seen nothing yet!) also buffs target foe with AngeredATK is boosted
, a short buff and can be lethal when not debuffed.
- Long skill cooldown. The cooldown virtually increases further by 2 turns everytime Sachiko casts Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns.
Remove AngeredATK is boosted
Duration: 45 seconds on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns is active.
(I'm too busy dodging to do anything else!), since I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
freezes her skill cooldown.
How to Play
Sachiko's usage is pretty straightforward. Just before the enemy charges, cast Full SparkMassive damage to a foe.
Inflict AngeredATK is boosted
Strength: 30%Duration: 45 seconds.
(Use Wings Alight! You ain't seen nothing yet!), then Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns.
Remove AngeredATK is boosted
Duration: 45 seconds on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns is active.
(I'm too busy dodging to do anything else!) to make sure the AngeredATK is boosted
buff is gone. The main character can also cast Out of SightGain Hostility DownLess likely to be attacked
Strength: -10. Target ally gains Hostility UpMore likely to be attacked
Strength: +30. to direct hostility to Sachiko and Rage IIIAll parties gain 30% ATK UpATK is boosted
Strength: 30%Duration: 3 turns. (or other attack buffs from party members) to boost her attack before casting Full Spark.
Alleged SurpriseReset the cooldown for Wings Alight.
(You're not getting rid of a cutie like me that easily!) can be cast to recast Wings AlightGain I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns.
Remove AngeredATK is boosted
Duration: 45 seconds on a foe.
Sachiko cannot attack or use skills while I'll Deal With This!Hostility is boosted / Immune to DMG and debuffs but can't fight
Duration: 2 turns is active.
(I'm too busy dodging to do anything else!) if somehow something doesn't go as expected, or if the party needs to avoid attacks even more often.
With a fully-uncapped Qilin call, Sachiko's skill can be abused even more to maintain survivability, creating roughly 8 turns without any damage or debuffs received by party members.
Take note that it only works for one-to-one attacks and debuffs.
Synergy
Extended Mastery Perks
Resources