Sandira/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Game Strategy Lore Voice
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Sandira  

  • Role: Debuffer/Support
  • Increases the maximum bar limit of Fated Chain to 200% when she is a main ally.
  • Grants Free ReinFire ATK is boosted / Triple attack rate is boosted / Boost to charge bar each turn. Recover HP if charge bar is full (Can't be removed)
    Duration: 5 turns
    to all Fire allies.
  • Protects all Fire allies with UnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    .
  • Reaches her maximum potential when Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
    is at level 6.
    • Inflicts up to 8 debuffs with her skill.
    • Removes up to 2 buffs from her foe.
    • Deals 12-hit skill damage to her foe(s) with her charge attack while also inflicting additional 2 debuffs on them.
  • Excellent in Battle System 2.0.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 10 B S SS 2026-01-20
Kamigame 9.8 C S SS 2025-12-31

Overview

Sandira is a debuffer/attacker who's main goal is to build up the Fated Chain meter as much as possible in V2 raids. Currently being the only character who can increase the Fated Chain meter to 200% (while gaining Arrows from every activation), she holds a lot of importance for V2 Fire teams that rely on Charge Attacks and skill damage. While she may get increased buffs through her Charge Attack with the more Arrows she has along with the Unchallenged buff from her third skill, she still relies on buffs from other characters to fully maximize her output, and once she's knocked out from the frontline, the Fated Chain meter goes back to 100%.

Strengths:

  • Unique Mechanic: Her Support Skill "Beyond the Long Slumber" gives the party a Fated Chain that goes up to 200% followed with 100% increased damage (1,500,000 to 3,000,000) followed with the Fated Chain debuff no longer ending after 30 hits. Activating it gives Sandira Instant Charge, C.A. Reactivation, and a free Arrow. Even further bolstered with her Skill 3 instantly adding 100% to the Fated Chain meter. Excellent for both Fated Chain omens and characters that also rely on the Fated Chain meter.
  • The Buffs, Debuffs, and the Diligence: There's a reason why her Arrows are so important to her kit! The more Arrows she gains, the more she simultaneously buffs herself and debuffs the targeted foe through her Charge Attack, such as 1-cut to cooldown times to her buff skills and steadily lowers Fire Defenses and Debuff Resistances on a foe. Further exemplified with her EMP supports and fully shines when she gains all 6 Arrows, allowing her to get a one-time skill recast to quickly support to the team. Even if her buffs get removed, she can quickly gain them back.
  • Free Dispels: Her first skill "Start with the Horse" gradually debuffs an enemy with Lower Attack/Defense/Multiattack Down all in one and removes a buff. Great for Full Auto setups as even having 1 Arrow instantly ends the cooldown after she activates her Charge Attack. Removes 2 buffs at 6 Arrows.
  • Free Chain Bursts and Skill Damage: If a Fated Chain is activated, she instantly gains Instant Charge with C.A. Reactivation. When she's at 6 Arrows, it's basically Unworldy damage paired with a 24-hit skill count followed with her S1 going off cooldown to continue dispelling and debuffing a foe.

Weaknesses:

  • Hold Your Horses!: While it may seem like it, she does not gain Arrows through Uplift or Revitalize buffs, nor can her Free Reign buff provide them. She only gains them through direct Charge Bar increases from other Fire allies.
  • No Futher Buffs: Her second skill Free Reign may provide increased damage, a charge bar boost, increased multiattacks and healing at a full charge bar, but that's as far as her special buff goes. She'll need buffs from other characters in the party to supplement her kit.
  • Her Way or the Highway: If Sandira's knocked out from the frontline, the Fated Chain meter goes back to the normal 100%. If you plan on having her in your team and want to hold onto her Support Skill pretty much giving free Fated Chains, it's imperative to keep her alive as long as possible.
  • Out of the Element: Can do fine in raids outside of V2 content (i.e. Tiamat Aura Omega), but there's other characters that you can choose from. Not recommended for short battles or grinding setups.

How to Play

Sandira is specifically tailored for V2 raids in higher level content as she consistently fills the Fated Chain meter. Outside of them, her third skill "Unbreakable Stampede" sees very limited use beyond the Unchallenged buff to all allies. She's still usable in normal raids, but it's better to have a character such as Percival (Grand) or perhaps Chichiri for an attacker/debuffer-style character.

  • Skill 1: Straightforward skill that can be used twice after Sandira gains 6 Arrows. Use it however you see fit.
  • Skill 2: Free Reign is a buff that pushes for Charge Attacks and multiattacks. High cooldown, but it can be made easier when Sandira's at 3 Arrows as it lowers the cooldown with every Charge Attack. Also lasts for 5 turns and cannot be removed.
  • Skill 3: Situational skill and one of the main reasons why she's for V2 raids. Instantly charges the Fated Chain meter and protects the party from any incoming damage. Does not protect against Plain Damage.
    • In normal raids, having an Unchallenged buff is great, but it can be removed if a foe dispels the entire party. It's probably better to have Holiday Noa for raids outside of V2 as he also provides the Unchallenged buff followed by increased damage cap for Charge Attacks.

Synergy

Characters

  • Wilnas may not be able to give Sandira Arrows, but his Limitless Vermillion Support Skill benefits greatly from Sandira's unique Fated Chain mechanic; not only triggering skill damage but also giving him more Instant Charges and increased damage cap on top of his Unworldly damage followed with Sandira's Instant Charge and C.A. Reactivation. Excellent for chain setups.
  • Chichiri can provide Sandira Arrows outside of V2 raids with her second skill "Garnet Fireworks" alongside additional debuffs (Delay, Dispel) to foes. It activates after her Charge Attack too, thus getting her to six Arrows much faster.
  • Eustace (Yukata) can increase Sandira's arrows outside of V2 raids with his first skill "Fire It Up". He also provides further debuffs such as Blinded and 50% Accuracy Lowered and contributes to chain setups.
  • Noa (Holiday) can help her survive longer with "Familia Feliz" along with providing her Arrows with his third skill after "Familia Jubilosa" has been activated. However, it will require another party member for Sandira to gain Arrows in a more efficient manner as there's long cooldowns on his skills.
  • Sevilbarra (SSR) can increase Sandira's Arrow count with his third skill, Absolution. Sandira will miss out on the buffs for Katana allies, but he's thankfully tailored for Charge Attack setups and gives all allies increased damage cap on their Charge Attacks, including 20% Wind Damage Cut when he activates his Charge Attack.
  • After Anthuria's 5* uncap at Level 95, she can give Sandira Arrows if her Hype is at 4 with her second skill Alluring Step and can giver her Dispel Cancels after dodging attacks. Very situational.

,Classes

  • Manadiver's Secret Triad can provide Sandira Arrows along with 20% Bonus Damage and a Hellfire Crest. Overtrance can also help with chain setups.

Summons:

  • The Sun (SSR) helps promote burst setups as it gives the Double Strike effect to the first three members in a party and can help Sandira gain Charge Bar meter.

Extended Mastery Perks

Sandira Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ★★☆ ★★★ ☆☆☆ ☆☆☆
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Boost to Charge Bar Speed
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2026-01-20

Kamigame's recommended EMP build for Sandira.

Resources