Albert (Summer)/Strategy
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| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Albert (Summer) | ||||
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| Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
|---|---|---|---|---|---|
| 9.2 | B | A | B | 2021-03-30 | |
| 8.0 | C | B | D | 2023-08-25 |
Overview
Albert returns for Summer with style as a uniquely designed Attacker made to dish out high damage as he ramps-up his 
stacks.
Strengths
- Powerful normal attack potential that gives ridiculously high damage returns when multi-attacking.
- Is unique in his ability to increase the amount of hits on his auto-attacks, which when stacked with
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
sources allows him to significantly contribute to cancelling hit count triggers in V2 raids. - Respectable party utility in providing
DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100% and 25% Wind DEF DownDEF is lowered for wind DMG
Strength: 25%Base Accuracy: 100%Duration: 180 seconds, as well as giving the party KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns.
Weaknesses
- The slow ramp-up of
ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
makes him very ill-suited for short fights. - His ability to deal quadruple attacks is not very consistent until you are able to use
Lightning Burst IIGain
Guaranteed QAGuaranteed quadruple attack regardless of Quadruple Attack Lowered debuffs (Can't be removed)
Duration: 3 turns.
Self-inflict C.A. SealedCan't use charge attack (Can't be removed)
Duration: 3 turns.
(Can only be used when ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
lvl is 10.
Self-inflict ElectrifiedCan't take any action (Can't be removed)
Duration: 1 turn when the effect ends.). - Self-inflicting
ElectrifiedCan't take any action (Can't be removed)
Duration: 1 turn can be deadly if he needs to guard in V2 raids.
How to Play
Synergy
Extended Mastery Perks
| Albert (Summer) | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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| ☆☆☆ | ☆☆☆ | ★★☆ | ☆☆☆ | ★☆☆ | ||||||||||||||||||||||||||||||
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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| ★★☆ | ★★☆ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-08-10 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Albert (Summer).
Priorities
Prioritize TA and DA to take advantage of his support skill Thunderswift Lord's TorchingDeal 2-hit damage to random foes from the second hit of each normal attack.
Supplemental damage from third hit (Damage cap: 50,000).
50% Bonus Wind DMG effect to fourth hit..
| Albert (Summer) | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ★☆☆ | ||||||||||||||||||||||||||||||
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| ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
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| ★★★ | ★★★ | ★★☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2020-08-09 | ||||||||||||||||||||||||||||||||||
Kamigame's recommended EMP build for Albert (Summer).

















