Category:Robur Series Summons

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Icon Name Element Call Aura Release Date
Cassiopeia 0★: 900% Wind damage to all foes (Damage cap: ~700,000).
Inflict Skill Supplemental DMGSkill DMG taken is supplemented
Duration: 3 turnsLocal status effect
.
3★: 900% Wind damage to all foes (Damage cap: ~700,000).
Inflict Skill Supplemental DMGSkill DMG taken is supplemented
Duration: 3 turnsLocal status effect
.
All Wind allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
0★:
Main: 100% boost to Wind ATK.
Sub: Supplement Wind allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Wind ATK.
Sub: Supplement Wind allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-10-31
Commander of Destruction 0★: 900% Earth damage to all foes (Damage cap: ~700,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
3★: 900% Earth damage to all foes (Damage cap: ~700,000).
Inflict Supplemental DMG (30,000)DMG taken is supplemented
Strength: 30,000Duration: 3 turnsLocal status effect
.
All Earth allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
0★:
Main: 100% boost to Earth ATK.
Sub: Supplement Earth allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Earth ATK.
Sub: Supplement Earth allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-07-31
Fairy Princess 0★: 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Skill DMG UpSkill DMG is boosted
Duration: 3 turns
and Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Duration: 3 turns
.
3★: 900% Light damage to all foes (Damage cap: ~700,000).
All Light allies gain Skill DMG UpSkill DMG is boosted
Duration: 3 turns
, Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
0★:
Main: 100% boost to Light ATK.
Sub: Supplement Light allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Light ATK.
Sub: Supplement Light allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-09-30
Soul Invoker 0★: 900% Fire damage to all foes (Damage cap: ~700,000).
Inflict 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%Duration: 180 seconds
.
Raise all foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
3★: 900% Fire damage to all foes (Damage cap: ~700,000).
Inflict 25% Fire DEF DownDEF is lowered for fire DMG
Strength: 25%Duration: 180 seconds
.
Raise all foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 (Max: 10).
All Fire allies gain 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
0★:
Main: 100% boost to Fire ATK.
Sub: Supplement Fire allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Fire ATK.
Sub: Supplement Fire allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-06-16
Tetragod 0★: 900% Water damage to all foes (Damage cap: ~700,000).
All Water allies gain StrengthATK is greatly boosted based on how high HP is
Duration: 3 turns
.
3★: 900% Water damage to all foes (Damage cap: ~700,000).
All Water allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
0★:
Main: 100% boost to Water ATK.
Sub: Supplement Water allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Water ATK.
Sub: Supplement Water allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-04-15
Vepar 0★: 900% Dark damage to all foes (Damage cap: ~700,000).
All Dark allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns
.
3★: 900% Dark damage to all foes (Damage cap: ~700,000).
All Dark allies gain Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Duration: 3 turns
and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
Verification needed.
.
0★:
Main: 100% boost to Dark ATK.
Sub: Supplement Dark allies' damage based on the foe's max HP (Damage cap: 25,000 per hit).
(Only active for allies at or above 80% HP.)
3★:
Main: 120% boost to Dark ATK.
Sub: Supplement Dark allies' damage based on the foe's max HP (Damage cap: 50,000 per hit).
(Only active for allies at or above 80% HP.)
2025-08-31

Pages in category "Robur Series Summons"

The following 6 pages are in this category, out of 6 total.