Clarisse (Light) | Stars: 11 | EMP: 66 | ||||||||||||||||||||||||||||||||
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ATK
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DEF
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Double Attack Rate
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Critical Hit
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Charge Attack Damage
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☆☆☆ | ★☆☆ | ☆☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
ATK
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DEF
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HP
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Double Attack Rate
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Critical Hit
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☆☆☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
Light ATK Up
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DEF
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Charge Attack Damage
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Boost to Charge Bar Speed
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Boost to debuff success rate when not debuffed. | ||||||||||||||||||||||||||||||
★★☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
Last update: 2021-01-11 |
Gamewith's recommended EMP build for Clarisse (Light).
Priorities
Due to her 20% DEF Down from having a Dissolution charge active, as well as the 50% unique DEF Down from Power InhibitorGain Instant ChargeInstantly sets Charge Bar to 100%Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., 650% C.A. DMG UpCharge attack DMG is boosted
Strength: 650%Duration: 1 turn , and 50% C.A. DMG Cap UpCharge attack DMG cap is boosted
Strength: 50%Duration: 1 turn .
Self-inflict Hostility UpMore likely to be attacked
Strength: +30Duration: 1 turn and 50% DEF DownDEF is lowered
Strength: 50%Duration: 1 turn .
(Consumes 1 DissolutionUse 1 charge per skill activation (Recover upon C.A. / Max: 3 charges)
.), it is crucial to offset that with the DEF nodes first. After that, take the usual attacker masteries of Critical, followed by Light ATK. CA DMG is also an option.