News:GameNews 2025-06-12
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2025-06-12
The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/8834/2/0/1
Character Balance Changes
Alexander Plasma450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
FlareATK is modified by number of turns passed
Field effect is in effect.)
All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..- OLD EFFECT
- 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
FlareATK is modified by number of turns passed
Field effect is in effect.) All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
- 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
- NEW EFFECT
- 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
FlareATK is modified by number of turns passed
Field effect is in effect.) All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining..
- 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when
- OLD EFFECT
Sunlight RadiumAll Fire allies gain
RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns, Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 5 turns, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
At level 90:
All Fire allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: Indefinite.- The skill's icon and animations have been changed.
- Skill type changed to buff skill (formerly healing skill).
New FaithAll Fire allies gain 1
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite, 20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 5 turns, and 20% Wind CutWind DMG is cut 20%
Duration: 5 turnsWind Damage Cut..- The skill's icon has been changed.
Sun WorshipBoost to Fire allies' ATKMultiplier: Unique and DEF based on how low Zahlhamelina's HP is.
At level 95:
Starts battle with Sun Worship (1 time)At end of turn in which HP hits 50% or below: Instant C.A. standby to caster / C.A. Reactivation effect (1 time) / DMG cap is boosted (Can't be removed)
Duration: Indefinite.
When HP is 50% or below at end of turn:
Gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%., C.A. Reactivation (1 time)Charge attack reactivates (1 time)
Duration: Indefinite, and 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 10%Duration: 8 turns.
(Consumes Sun Worship (1 time)At end of turn in which HP hits 50% or below: Instant C.A. standby to caster / C.A. Reactivation effect (1 time) / DMG cap is boosted (Can't be removed)
.)- OLD EFFECT
- Boost to all allies' ATKMultiplier: Unique based on how low Zahlhamelina's HP is.
- NEW EFFECT
- Boost to Fire allies' ATKMultiplier: Unique and DEF based on how low Zahlhamelina's HP is
- OLD EFFECT
