News:GameNews 2025-06-12

From Granblue Fantasy Wiki
Jump to navigation Jump to search

2025-06-12

The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/8834/2/0/1

Character Balance Changes


  •  Alexander Plasma450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when FlareATK is modified by number of turns passed
    Field effect
    is in effect.)
    All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    • OLD EFFECT
      • 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when FlareATK is modified by number of turns passed
        Field effect
        is in effect.) All allies gain 30% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
        Strength: 30% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
        On the next turn, it'll have 3 turns remaining.
        .
    • NEW EFFECT
      • 450%Massive Fire damage to a foe. (50% boost to C.A. damage and 20% boost to C.A. damage cap when FlareATK is modified by number of turns passed
        Field effect
        is in effect.) All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
        Strength: 70% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
        On the next turn, it'll have 3 turns remaining.
        .
  • Sunlight RadiumAll Fire allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
    Strength: 10% of max HP (Healing cap: 500) or 10% charge barDuration: 5 turns
    , Shield (2000)Next ATK received will be ineffective for a fixed amount
    Strength: 2000Duration: 5 turns
    , and Charge Bar +30%Instantly boosts Charge Bar by 30%
    Strength: 30%
    .
    At level 90:
    All Fire allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
    • The skill's icon and animations have been changed.
    • Skill type changed to buff skill (formerly healing skill).
  • New FaithAll Fire allies gain 1 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
    Duration: Indefinite
    , 20% Fire ATK UpFire ATK is boosted
    Strength: 20%Duration: 5 turns
    , and 20% Wind CutWind DMG is cut 20%
    Duration: 5 turnsWind Damage Cut.
    .
    • The skill's icon has been changed.
  •  Sun WorshipBoost to Fire allies' ATKMultiplier: Unique and DEF based on how low Zahlhamelina's HP is.
    At level 95:
    Starts battle with Sun Worship (1 time)At end of turn in which HP hits 50% or below: Instant C.A. standby to caster / C.A. Reactivation effect (1 time) / DMG cap is boosted (Can't be removed)
    Duration: Indefinite
    .
    When HP is 50% or below at end of turn:
    Gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    , C.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    , and 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 8 turns
    .
    (Consumes Sun Worship (1 time)At end of turn in which HP hits 50% or below: Instant C.A. standby to caster / C.A. Reactivation effect (1 time) / DMG cap is boosted (Can't be removed)
    .)
    • OLD EFFECT
      • Boost to all allies' ATKMultiplier: Unique based on how low Zahlhamelina's HP is.
    • NEW EFFECT
      • Boost to Fire allies' ATKMultiplier: Unique and DEF based on how low Zahlhamelina's HP is