She Who Wields the Stars
Zahlhamelina sees Lyria absorb the power of Leviathan and is wary. However, when she learns that (Captain) and crew are good people, she joins them to make sure no one takes advantage of their kindness.
The Erste Empire's development of weapons for war has led to the pollution of the sea. Auguste takes up arms against them to put a stop to the destruction of the environment.
Meanwhile the primal beast most intimate with the ocean, Leviathan, swallows one of the empire's battleships in its own revolt.
The strife within the sea caused by the soldiers of the empire brings chaos to the people of Auguste.
Fisherman: Dagnabbit! My boat's gettin' carried off. I have to get her ashore somehow.
Fisherman: Aahh! What's a monster doin' here?
The monster bears down on the horror-stricken fisherman, but someone else is watching.
???: Look out!
Fisherman: Y-you saved me! Thank you!
???: I'm just glad I made it in time. Are you hurt?
Fisherman: I'm fit as a fiddle! Hey, aren't you that girl who came to buy fish? You're a priestess, right?
Zahlhamelina: That's correct. My name is Zahlhamelina.
Fisherman: Once all this settles down, I'll bring some fish to the inn where you're staying! As my way of saying thanks!
Zahlhamelina: Oh! Well, thank you very much.
Fisherman: Now, I better do something about these boats.
The fisherman hurries off to protect others like himself and their boats.
After the fisherman leaves, Zahlhamelina gazes at Leviathan's vengeful ascent.
Zahlhamelina: I thought Leviathan was known for the peace it brought to the Auguste sea.
Zahlhamelina: But with such rage, it now brings only fear and confusion to the people, animals, and even monsters.
Zahlhamelina: The great power of the primal beasts really is frighteningly dangerous.
With a stern look upon her face, Zahlhamelina continues watching Leviathan until she sees something unexpected.
Lyria: I'm sorry! That hurt, didn't it? But it's okay now. Come with me, Leviathan.
That girl... Is she absorbing Leviathan's power?
Zahlhamelina: Is taking control of a primal beast even possible?
Zahlhamelina: If it is, then she's extremely dangerous. I can't even imagine what a person could do with a primal beast as their puppet.
Zahlhamelina: I can only hope that girl and those accompanying her are of a sound conscience.
As Zahlhamelina considers the situation, she sees the damage done by Leviathan, and her expression grows even bleaker.
Zahlhamelina: Great Astrals! Look at the destruction left in the beast's wake. I wonder if there's anything I can do to help.
Zahlhamelina joins the townspeople in the cleanup of the wreckage.
Zahlhamelina: Oh goodness. Look at this broken glass. I better move it all before someone steps on it.
Stall Owner 1: I'm so sorry. Here you are visiting Auguste, and now you find yourself helping with its cleanup.
Zahlhamelina: Please don't worry about me. I only mean to make myself useful.
As Zahlhamelina helps, a cheerful voice reaches her ears.
Vyrn: Hey, mister! Is this the bag you were looking for? It was caught on something over here!
Stall Owner 2: Yes, that's the one! You're a lifesaver, little lizard!
Vyrn: I ain't no lizard! But I can fly, and finding your bag from the air was no sweat!
Stall Owner 2: I appreciate it, little lizard. And you too, friendly skyfarer! Thanks for all your help!
Vyrn: Heh-heh! You would have done the same for us.
Zahlhamelina: That lizard... I think I saw it with that blue-haired girl.
Stall Owner 1: Oh, you must mean the lizard who hangs out with the skyfarers! What was his name... Varn?
Stall Owner 1: Those skyfarers are with Eugen. They help him patrol or something.
Stall Owner 1: They're young, but they're hardworking, and so well-mannered. I wish my fool son would take a page out of their book.
Zahlhamelina: I see. So they're good people.
Stall Owner 1: Yes, they're terrific!
Well, this area's all cleaned up. Thank you so much for your help!
Zahlhamelina says goodbye to the stall owner and walks off in search of anyone else who could use her assistance.
Zahlhamelina: Hm? Is that a child crying?
Boy: Waaah! Waaah!
Lyria: Are you all okay? Did you hurt yourself?
Boy: Sob... Mommy? Maaa-mmee! Where's Mommy?
Lyria: Oh! Have you lost your mommy?
Lyria: Let's go find her together, okay?
Boy: Sniff... Okay.
Zahlhamelina: There she is again!
Zahlhamelina stops in her tracks, surprised at the sight of Lyria and the boy walking off.
Lyria: Excuse me! Has anyone seen this boy's mother?
Lyria walks around with the boy for some time, but his mother is nowhere to be found.
Lyria: What do we do? I could really use (Captain) and Vyrn at a time like this.
Lyria: Sob... Where did everybody go?
Boy: You looking for somebody too?
Lyria: Uh-huh... You see, I got separated from my friends.
Lyria: Oh! But don't you worry! I'll get you back to your mother! I promise!
Boy: Okay. Thank you.
As Lyria and the boy walk closer together and continue their forlorn search, Zahlhamelina calls to them.
Zahlhamelina: Um... Excuse me. Would you two happen to be lost?
Lyria: Yes, we are. I think I can probably find my friends if I can get to the airship docks, but...
Lyria: I forgot how to get there.
Zahlhamelina: I see. The docks... I can show you the way if you like.
Zahlhamelina: Yes. And you're looking for your mother, right, little one?
Zahlhamelina: I'm certain the townsfolk set up a place for lost items. There should be many people there.
Zahlhamelina: Let's go and ask if anyone has seen your mother.
Boy: Really? Do you think we'll find Mommy?
Zahlhamelina: Of course! So cheer up, all right? Both of you!
Zahlhamelina shows them to the lost and found. One of the townspeople there recognizes the boy and reunites him with his mother.
After profusely being thanked by mother and child, Zahlhamelina and Lyria head for the docks.
Lyria: Oh! There! That's our airship!
Lyria dashes toward the ship, and (Captain), who has been looking for her, sees Lyria and runs in her direction.
Vyrn: Lyria! Where were you! You had us worried!
Vyrn: We just got here ourselves. We thought maybe you'd come back to the ship.
Lyria: Really? I'm so sorry...
Lyria: Sniff... But I'm so glad I found you!
Lyria: When I was lost, I started worrying that I'd never see you guys again. I was so scared!
Lyria sheds tears of happiness as (Captain) gives her a hug and lets out a deep sigh of relief.
Zahlhamelina: Hee-hee. I'm happy for you, Lyria.
Oh, this is Zahlhamelina. She showed me how to get here!
Choose: We owe you one!
- We owe you one!
- Lyria might need a pet tag.
Zahlhamelina: It was nothing. Helping those in need is what any decent person would do.
Zahlhamelina: Hee-hee... Just as you helped the townsfolk, I'm sure you would have aided anyone who was lost.Choose: Lyria might need a pet tag.
Vyrn: I can't believe you couldn't even remember how to get to the docks. You'll probably get lost again soon.
Lyria: No, I won't! I learned my lesson. I don't want to go through that ever again... Sniff...
Zahlhamelina: Oh no, Lyria! There, there. Don't cry.Continue 1
Vyrn: I guess we owe you one for helping Lyria! How can we thank you?
Zahlhamelina: Oh, you don't need to.
Zahlhamelina tries to refuse, but (Captain) insists.
Zahlhamelina: Well, in that case, would you allow me to join you on your journey?
Lyria: What? You're a skyfarer?
Zahlhamelina: I wouldn't call myself a skyfarer, but I do journey the world to broaden my horizons. Would you be willing to take me on as an apprentice?
Vyrn: I don't see why not. We travel all over the place. If you wanna broaden your horizons, we got you covered!
Zahlhamelina: Thank you! I look forward to your company, (Captain).
Zahlhamelina: I hope to learn from your experience as well, Lyria. Please teach me all there is to know about being a skyfarer.
Lyria: Okay! I'll start by giving you a tour of the ship!
Zahlhamelina: Thank you very much. Hee-hee, you've really brightened my day.
Zahlhamelina: I can tell how close you all are, and I'm sure our adventures together will be exhilarating!
Thus Zahlhamelina joins the crew, and Lyria enthusiastically shows her around the airship.
Lyria: Zzz... Zzz...
Zahlhamelina: Hee-hee, what a lovely sleeping beauty. It's been a long day, so she must be exhausted.
Zahlhamelina: Lyria... And (Captain) too. They really are such kindhearted people.
Zahlhamelina: I'm sure they're trying to use their power to do what's right.
Zahlhamelina: But people may try to take advantage of their pure hearts for their own twisted purposes.
Zahlhamelina: I have to watch over them to make sure that doesn't happen; to make sure they never lose their sunny smiles.
Zahlhamelina makes a quiet resolution as she gazes at Lyria's peaceful face.
Unaware of the priestess's silent vow, (Captain) and Lyria dream blissfully on.
She Who Basks in Blessings
After (Captain) and company finish a hard delivery job, Zahlhamelina invites them to her hometown for some rest. They happily accept and head there.
The crew accepts a job from the Knickknack Shack to make deliveries to various islands.
Due to the number of islands to visit and items to deliver, the crew finds itself quite busy for many days.
Vyrn: Whew, that was the last of the stuff we needed to deliver, right?
Zahlhamelina: Yes, I've just double-checked, and we've completed every errand.
Lyria: Wonderful! Then we've done everything Siero asked us to.
Vyrn: Yeah, and it sure was tricky to make sure that all the right things got to the right places!
Lyria: But everyone was so happy when they received the deliveries!
Lyria: Still... I am a bit tired, to tell the truth.
Zahlhamelina: The inn's just a little further, Lyria! When we get there, you should rest.
Zahlhamelina: You don't look all that bright-eyed either, (Captain)... Don't push yourself too hard, okay?
Vyrn: Yeah. Let's take a nice, long break.
Zahlhamelina: Working too much is bad for your health. I think some rest would do us good.
Zahlhamelina: Oh, that reminds me! If it's okay, why don't we all head to my home island?
Zahlhamelina: The typical pace there is conducive to resting well. I think it would be a great place to unwind.
Lyria: Oh! I would love to visit your home island!
Zahlhamelina: And it should be harvest season right about now, which means I can cook you a nice meal with fresh vegetables.
(Captain) accepts her proposal and points the ship toward Zahlhamelina's hometown.
She Who Basks in Blessings: Scene 2
(Captain) and company wonder why Zahlhamelina is called the Sun Priestess. A villager starts to explain, but a sudden scream from Lyria interrupts them. They rush out to find monsters devouring their vegetables, and they ready their weapons.
Zahlhamelina: Here we are. This is my village, and that house over there belongs to me.
Vyrn: Wow! This place seems nice and quiet. Kinda like Zinkenstill.
Villager: Oh my goddess!
The Sun Priestess! The Sun Priestess has returned!
Zahlhamelina: It's good to see you all! I just thought I'd come relax in the village for a bit.
Villager: Haha. What a wonderful idea! This place is great for relaxing. And are these your friends?
Lyria: Yes! I'm Lyria. We're traveling together.
Villager: It's so nice to have visitors! I'll bring you some freshly picked vegetables later.
Zahlhamelina: Thank you so much.
Zahlhamelina leads (Captain) and the others into her house.
Zahlhamelina: It's been some time since I've returned, but it seems the villagers have kept the place aired out. I'm glad it's not musty.
Zahlhamelina: Please, (Captain), make yourself at home. I'm heading out for a bit.
Lyria: Huh? Where are you going, Zahlhamelina?
Zahlhamelina: Since I'm here, I'd like to help with the harvesting.
Lyria: Oh! Do you think I could join you? I'd like to try!
Zahlhamelina: You'd be very welcome! Hee-hee. Let's go together then.
Lyria: Yay! See you later, (Captain).
(Captain) sees them off to the fields and then sits down to rest.
Villager: Sun Priestess! I brought you the vegetables I mentioned! Oh, she's not here?
Vyrn: She just left to help in the fields!
Villager: Well, I'll be! The priestess is as hardworking as ever. I do wish she'd slow down.
Vyrn: By the way, why do you guys call her the Sun Priestess?
Villager: Oh? She hasn't told you? Well, it all started when she was a little girl...
The villager begins telling the story of Zahlhamelina's past, and Vyrn and (Captain) listen with interest.
The villager says that a primal beast that could wander through time and space came to the idyllic little island long ago.
The primal beast apparently caused a long spell of bad weather that inflicted much damage on the island.
Villager: Our fields were ruined, and we didn't know when the primal beast would get tired of playing with the weather.
Villager: The islanders were up against the wall, and some even gave voice to a belief that we would be saved if we offered up a sacrifice.
Zahlhamelina—a young girl at the time—heard this idea.
She thought she could save the island if she sacrificed herself, so she set out to confront the primal beast alone.
Vyrn: Wow, that's really something. She was just a little kid, right? To think she had the courage to do that...
Vyrn: Wait... So how come she's still alive?
Villager: Well, that's what makes our Sun Priestess so incred—
Lyria: Aahh! Stop!
Vyrn: That's Lyria! We better get out there!
Startled by the screams, (Captain) runs outside and heads for the nearby fields.
Lyria: Stop! No! Don't eat those!
Zahlhamelina: By the Astrals! It's eaten all the vegetables we had.
Lyria: Noo... I was looking forward to those! Oh! (Captain)! Help us chase them away!
Zahlhamelina: Sorry to bother you while you were resting, (Captain). Think you could lend a hand?
(Captain) nods at the clearly frustrated Zahlhamelina and begins chasing away the monsters.
She Who Basks in Blessings: Scene 3
Zahlhamelina tells (Captain) about how she used her awakened fire magic, which she believes was provided to her by the sun, to drive away the primal beast plaguing the island. A sudden noise draws them outside, and they once again find the monsters going after the vegetables.
(Captain) and Lyria go to bed early that night, worn out by the exhausting work in the fields.
Waking up thirsty in the middle of the night, (Captain) gets out of bed and heads to the kitchen for a drink.
Zahlhamelina: There we go, and—huh? What are you doing awake, (Captain)?
Zahlhamelina: Wondering about the smell? It's rice bran. I was just pickling some vegetables.
Zahlhamelina: Oh, are you thirsty? Then how about some tea? Here, sit down while I make some.
Zahlhamelina steps away from her pickling, washes her hands, and makes (Captain) some tea.
Zahlhamelina: Here you go. It'll warm you up and put you right back to sleep.
Zahlhamelina: What's that? Sacrifice myself? Yes, that's right. I thought it would save the island.
Zahlhamelina: It was hard. I was scared to go see the primal beast, but it was harder to watch everyone on the island suffer.
Zahlhamelina: When I stood in front of it, my legs were shaking. But that's also the moment I discovered I had the ability to conjure fire at will.
Zahlhamelina: It was a long, long battle... For me at least.
Zahlhamelina: I think the primal beast got tired of dealing with my powers. I was just about ready to collapse when it finally left the island.
Zahlhamelina: And when those first rays of light finally broke through the clouds...
Zahlhamelina: I'll never forget how beautiful it was.
Zahlhamelina: The sun brought life back to the withered plants. It truly saved us all.
Zahlhamelina: As for my powers, I think the sun gods lent them to me so I could save my people.
Zahlhamelina: That's why I want to use this gift to help others.
Seeing Zahlhamelina smile, (Captain) understands why she's called the Sun Priestess.
Zahlhamelina: Huh? What's that sound?
The two of them glance at each other and then go outside in search of the source.
Monster: Uwee, uwee...
Zahlhamelina: Oh for a rupie's sake! Don't tell me you're here for more vegetables!
Zahlhamelina: I know you're hungry too, but what do you expect the villagers to eat if you consume everything?
Zahlhamelina: Sorry to keep you up, (Captain), but I need you to help me chase them off again.
She Who Basks in Blessings: Scene 4
(Captain) and company rest before leaving the island. The villagers are sad to see Zahlhamelina go, but she has a duty to fulfill and so sets off with the crew.
(Captain) and Zahlhamelina chase off the monsters and take measures starting the next day to make sure they don't come back again.
Thus their days in the quiet village come to end, but only after a fair amount of excitement.
Villager: It's sad to see the Sun Priestess leave us again.
Vyrn: Heh-heh! Yeah, but I'm starting to miss the thrill of adventure! You too, right, (Captain)?
Lyria: This village was so much fun! Can we come back again sometime?
Villager: Of course! We'll be here waiting for you and our beloved Sun Priestess as well!
Zahlhamelina: Thank you all. I'm so flattered to know you feel that way.
Zahlhamelina: But I have found a duty I must fulfill. And with that I bid you all farewell!
The villagers wave goodbye, and Zahlhamelina once again leaves her home sweet home.
By traveling with and watching over (Captain) and the others, she knows she can spread peace to wherever the sun shines.