Advanced Grids/Varuna/Belmervolk (Hard)
Jump to navigation
Jump to search


ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 200
Surpasses DMG cap by 30% / ~20% chance to inflict

Strength: 50% DEF Down / Boost to DMG taken cap: 100,000Duration: 1 turn Local status effect on foe

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets




Duration: 3 turns. Ammunition Belt


No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.
Gain

Strength: 4% (Max: 20%)Duration: Indefinite upon multiattacks.

Supplement Water allies' damage by 100,000 and 10% boost to damage cap.

At end of turn after allies dealt 200 or more hits to the current target:
2000% Water damage to all foes (Damage cap: 2,430,000).
Remove 1 buff.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)




15% Bonus Destruction DMG effect.

5% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)


.

5% boost to Water allies' DMG Cap.

| This is set as a Quick Summon |
- User:Cliclaxon
- This setup basically dies as soon as Honors are reached, if there's no manual intervention.
- It definitely cannot push past 20% unless played manual, where
Europa (Summon) must be used when the boss is about to use its 30% omen.
- You can press
Octavia's S3 on turn 2, to ensure survival for at least 4 turns.
- If honors are lacking you can turn on some red skills and use the last MC skill slot.




























































