Aoidos/Strategy
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| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Aoidos | ||||
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| Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
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| 9.4 | A | A | A | 2024-08-28 | |
| 9.0 | B | A | B | 2024-08-28 |
Overview
How to Play
Synergy
- Aoidos Hype can sygnergize well with
AnthuriaAlluring StepCaster and Fire MC gain
Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%, 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite, and 10% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 10%Duration: Indefinite.
(When caster's HypeATK is boosted
is 4: Affects Fire allies.) by extending hype on all allies.- Both of them also shared harp proficiency so they benefit from
Hollowsky Staff skill as well.
- Both of them also shared harp proficiency so they benefit from
Extended Mastery Perks
| Aoidos | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
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| ★☆☆ | ★☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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| ★☆☆ | ★☆☆ | ★☆☆ | ★☆☆ | ★★★ | ||||||||||||||||||||||||||||||
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Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. upon normal attacks. |
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| ★☆☆ | ★☆☆ | ★☆☆ | ★★★ | ★★★ | ||||||||||||||||||||||||||||||
| Last update: 2020-05-29 | ||||||||||||||||||||||||||||||||||
Gamewith's recommended EMP build for Aoidos.
Priorities
As Aoidos is an attacking character, prioritize the 2 crit nodes to 3★. Assuming you have his 5-star uncap, prioritize his EMP support skill (despite its low proc chance) after that as his mechanics revolve around increasing Hyped. Due to his second skill giving him a ton of DATA already his DATA nodes (especially the DA nodes) may take lower priority to putting points into his attack/defense/hp nodes.
Resources
Reddit Character Discussion (2018-05-21)
Reddit Character Discussion (2020-10-06) (post-5★ Uncap) (post-May 2020 Rebalance)
Reddit Character Discussion (2024-09-28) (post-August 2024 Rebalance)


















