Diantha/Strategy

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Ratings

Diantha

Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.2 C A B 2020-09-17
Kamigame 9.0 C B C 2020-09-18

Overview

Boasting a multitude of party support buffs, the Bloomin' Five Flowers are sure to keep your party healthy while bulking damage substantially.

Strengths

  • In prime condition, she can provide the party up to 9 buffs, including 100% / 20% ArmoredChance of lowering DMG taken
    Strength: 100% chance of taking 20% less damage.Duration: 2 turns
    , 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    among other things.
  • Is one of the very few characters that provides the HypeATK is boosted
    buff while also being able to extend it fairly consistently.
  • Heals and Clears 1 Debuff on CA.
  •  Never Ending Fantasy5% boost to Earth MC's damage cap.
    (Takes effect even when Diantha is a sub ally.)
    is a very nice damage boost for your MC.

Weaknesses

  • Losing PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
    Duration: Indefinite
    or HypeATK is boosted
    stacks on her will substantially decrease her effectiveness.
  • A non-damage CA will mean players will have to decide whether the other party members will cover for the loss in damage.
  • It is very difficult to prevent her from taking damage if the enemy inflicts all-ally attacks.
  • Not obtaining all 5 buffs in pinch situations can be deadly.

How to Play

  • Ensure PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
    Duration: Indefinite
    via  Diva Devotion IIGain PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
    Duration: Indefinite
    and Shield (4000)Next ATK received will be ineffective for a fixed amount
    Strength: 4000Duration: Indefinite
    .
    (Performance effect ends upon taking damage.)
    is maintained as much as possible through mitigation or other characters that draw attacks away from her.
  • Make use of  Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and HypeATK is boosted
    Duration: 3 turns
    .
    When Diantha's HypeATK is boosted
    is at 4:

    Buffs increased to 35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 3 turns
    and 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 3 turns
    .
    All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    and  Find Your StarAll Earth allies gain one random buff.
    (Number of buffs gained increases based on Diantha's HypeATK is boosted
    lvl.)
    when Diantha has the highest possible number of HypeATK is boosted
    to maximize the buffs gained, especially for  Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
    Strength: 30%Duration: 3 turns
    , 15% TA UpTriple attack rate is boosted
    Strength: 15%Duration: 3 turns
    , and HypeATK is boosted
    Duration: 3 turns
    .
    When Diantha's HypeATK is boosted
    is at 4:

    Buffs increased to 35% DA UpDouble attack rate is boosted
    Strength: 35%Duration: 3 turns
    and 35% TA UpTriple attack rate is boosted
    Strength: 35%Duration: 3 turns
    .
    All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    .
    which only provides 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
    Strength: 10%Multiplier: SeraphicDuration: 3 turns
    when her HypeATK is boosted
    is at 4.
  • If you do not need her on the frontline, you can always leave her in the backline to utilize  Never Ending Fantasy5% boost to Earth MC's damage cap.
    (Takes effect even when Diantha is a sub ally.)
    .

Synergy

  • Golden Knight: At HypeATK is boosted
    4, Diantha provides 9 out of 15 buffs needed to maximize GK's performance, GK's ability to extend her own buffs via  Great Horizon500% Earth damage to all foes (Damage cap: ~800,000) and remove 1 buff.
    Extend caster's buff durations by 1 turn. (Excludes 1-turn buffs.)
    will provide more uptime on Diantha's powerful buffs.
  • Monika (Valentine): Like above, Diantha can provide 9 out of 12 buffs for  Legendary Lovely LeaderBoost to all allies' ATKUnique modifier and DEF based on their number of buffs.
    Skills gain additional effects when Monika has 12 or more buffs.
    , while also providing 100% Debuff Res. UpDebuff resistance is boosted
    Strength: 100%Duration: 2 turns
    in situations where you do not need to use  Lovely DressingAll allies gain RefreshHP is restored on every turn
    Strength: 1000Duration: 3 turns
    and Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .
    (When Monika has 12 or more buffs: All allies also gain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
    Duration: Indefinite
    .)
    or when the raid pelts you with debuffs which then require multiple sources of Veil (1 time)Debuffs will be nullified (1 time)
    Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
    .  Magical Shooting StarBoost to dodge rate and hostility based on number of buffs.
    Violetshock Flicker activates upon dodging.
    also allows Monika to draw attacks away from Diantha to keep her healthy.

Extended Mastery Perks

Diantha Stars: 15 EMP: 120
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
HP
★☆☆★★☆★★★
250500750
Boost to Charge Bar Speed
★☆☆★★☆★★★
5%8%10%
Boost to Charge Bar Speed
★☆☆★★☆★★★
5%8%10%
Healing
★☆☆★★☆★★★
10%15%20%
Chance to end cooldown for  Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and HypeATK is boosted
Duration: 3 turns
.
When Diantha's HypeATK is boosted
is at 4:

Buffs increased to 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3 turns
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3 turns
.
All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
upon using charge attack.
☆☆☆ ★★★ ★★★ ★★★ ★★★
Last update: 2022-0-23

Gamewith's recommended EMP build for Diantha.

Priorities

Take 3★ in both Charge Bar nodes to maximize her charge attack rate and extend HypeATK is boosted
. Then take 3★ in both Healing nodes to raise her healing and healing cap. Afterwards, her selection is pretty free; DEF helps maximize uptime on Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000
to keep PerformanceHype lvl increases each turn / Ends upon taking DMG (Max hype lvl 4)
going as long as possible. Crit and DA can help her damage.

Resources