Monika/Strategy
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Gamewith's recommended EMP build for Monika.
Kamigame's recommended EMP build for Monika.
Game | Strategy | Lore | Voice |
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This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Contents
Ratings
Monika | ![]() |
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Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
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9.0 | B | A | A | 2019-09-30 |
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7.5 | C | C | D | 2023-08-31 |
Overview
Monika is a powerful free unit who provides strong attacks while mitigating damage by drawing hostility to herself and then dodging attacks.
Strengths
- Provides two powerful attacks, one of which is an all-enemy attack while the other hits random enemies.
- Grants
DEF Down (Stackable)DEF is lowered (Stackable)
withVioletshock Flare400%-500% Wind damage to all foes (Damage cap: ~480,000).
Inflict5% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
RaiseVioletshockBoost to ATK, multiattack rate, skill DMG, and skill DMG cap based on Violetshock lvl (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 5).. - Her dodge and hostility boosts not only increase party survivability, but also casts
Violetshock Flare400%-500% Wind damage to all foes (Damage cap: ~480,000).
Inflict5% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
RaiseVioletshockBoost to ATK, multiattack rate, skill DMG, and skill DMG cap based on Violetshock lvl (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 5). every turn she successfully dodges an attack.
Weaknesses
- Might not dodge when you need her to, which can be risky when she's at low health.
- On the other hand, redirecting attacks to herself and then dodging them makes basic Wind grids less effective, since it relies on Enmity to reach maximum damage output.
- Requires multiattack support from her allies before she racks up
VioletshockBoost to ATK, multiattack rate, skill DMG, and skill DMG cap based on Violetshock lvl (Can't be removed)
stacks.
How to Play
Chain Glare6-hit, 60%-80% Wind damage to a foe (Damage cap: ~60,000 per hit).
Gain70% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 70%Duration: 3 turnsIncludes Windschnitt. andHostility UpMore likely to be attacked
Duration: 3 turns. provides damage while also giving herDodge Rate UpChance to dodge DMG and debuffs
andHostility UpMore likely to be attacked
to redirect enemy attacks herself and dodge them.Violetshock Flare400%-500% Wind damage to all foes (Damage cap: ~480,000).
Inflict5% DEF Down (Stackable / Max: 30%)DEF is lowered (Stackable)
Strength: 5% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds.
RaiseVioletshockBoost to ATK, multiattack rate, skill DMG, and skill DMG cap based on Violetshock lvl (Can't be removed)
Duration: Indefinite lvl by 1 (Max: 5). damages all enemies and raises herVioletshockBoost to ATK, multiattack rate, skill DMG, and skill DMG cap based on Violetshock lvl (Can't be removed)
stack one time.Windschnitt15% boost to Monika's dodge rate.
Violetshock Flare activates upon dodging. will recast this skill every turn that she successfully dodges an attack.Wind of EnforcementGain
Dodge AllTakes no DMG or debuffs while in effect
Duration: 1 turn ,SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn , andBonus Effect on Dodge (1 time)All allies' charge bars will be boosted upon each dodge
Strength: 20%Duration: 1 turn .
(All allies gainCharge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20% upon dodging.) should be reserved for enemy triggers.SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
will allow her to redirect any single- or random-target attack to herself, whileDodge AllTakes no DMG or debuffs while in effect
will make her take no damage from the attack. Even in the case of an ally-attack, she won't take damage and will boost all allies' charge bar by 20% if she dodged.
Monika's kit is rather straightforward. In most cases, just use her first two skills whenever they come off cooldown and save her third skill for enemy triggers or charge attacks. She wants to charge attack as much as possible for its one-turn cooldown to her skills and Violetshock Flare activation.
Synergy
Extended Mastery Perks
Monika | Stars: 12 | EMP: 78 | ||||||||||||||||||||||||||||||||
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☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
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★★★ | ★★★ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
Last update: 2022-03-01 |
Monika | Stars: 15 | EMP: 120 | ||||||||||||||||||||||||||||||||
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☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ★★★ | ||||||||||||||||||||||||||||||
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★★★ | ★★★ | ★★★ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
Last update: 2018-11-02 |