News:GameNews 2026-10-06

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2026-10-06

The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/10134/2/0/1

Character Balance Changes


  • Last LoveGrant Last LoveCharge attack activates twice / Deals bonus dark DMG upon using charge attack (1 time / Can't be removed)
    Duration: Indefinite
    to caster and a Dark ally.
    (Love's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
    Duration: Indefinite
    lowers by 1.)
    • OLD EFFECT
      • Grant a Dark ally C.A. Reactivation (1 time)Charge attack reactivates (1 time / Can't be removed)
        Duration: Indefinite
        . (Love's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
        Duration: Indefinite
        lowers by 1.)
    • NEW EFFECT
      • Grant Last LoveCharge attack activates twice / Deals bonus dark DMG upon using charge attack (1 time / Can't be removed)
        Duration: Indefinite
        to caster and a Dark ally. (Consumes 1 Love's RedemptionLowers by 2 each turn (Starts at 13) / Nier will be knocked out when 0 / DMG taken is lowered while in effect
        Duration: Indefinite
        .)
  •  The Lovers UprightWhen Switching to Main Ally:
    All Dark allies gain ThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
    Strength: 15% DMG AbsorptionDuration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Also remove all debuffs from Dark allies.
    (Can't be reactivated.)
    • The ThirstingRecovers once from a knockout while in effect / Partially absorbs DMG to recover HP (Can't be removed)
      buff will now be applied as a single type of buff.


  •  Eternal Reverie1250%Unworldly Wind damage to a foe (Damage cap: ~2,420,000).
    All Wind allies gain 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
    Strength: 20%Multiplier: AssassinDuration: 1.5 turnsApplied during the attack phase.
    On the next turn, it'll have 1 turn remaining.
    .
    (Consumes Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
    to activate. Uses charge attack even when charge attacks are set to Hold.)
    • ADDED
      • Uses charge attack even when charge attacks are set to Hold.
  • Open EyesGain Hermit's AwakeningCharge attack can be used (Consumed upon charge attack / Can't be removed)
    Duration: Indefinite
    .
    All Wind allies gain 10% Skill DMG Up (Stackable / Max: 50%)Skill DMG is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 50%)Duration: Indefinite
    , 6% Skill DMG Cap Up (Stackable / Max: 30%)Maximum amount of skill DMG that can be dealt per hit is boosted (Stackable / Can't be removed)
    Strength: 6% (Max: 30%)Duration: Indefinite
    , and Supp. DMG (Stackable / Max: 50,000)DMG dealt is supplemented (Stackable / Can't be removed)
    Strength: 10,000 (Max: 50,000)Duration: Indefinite
    .
    (After activating  The Hermit UprightWhen Switching to Main Ally:
    Estarriola gains DreamscapeUpon other wind allies' normal attacks: Wind DMG to all foes / Random debuff (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Also gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    (Can't be reactivated.)
    :
    Auto-activates when charge bar is 100% at the start of a turn.)
  •  The Hermit UprightWhen Switching to Main Ally:
    Estarriola gains DreamscapeUpon other wind allies' normal attacks: Wind DMG to all foes / Random debuff (Can't be removed)
    Duration: Indefinite
    .
    (Can't be reactivated.)
    At level 95:
    Also gain Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    .
    (Can't be reactivated.)
    • DreamscapeUpon other wind allies' normal attacks: Wind DMG to all foes / Random debuff (Can't be removed)
      • OLD EFFECT
        • Grants random buff to Wind allies at end of turn while in effect (Can't be removed).
      • NEW EFFECT
        • Upon other Wind allies' normal attacks: Wind damage to all foes. Inflict random debuff on all foes. (Can't be removed.)


  • Indominus Indominus:
    400%-500% Fire damage to a foe (Damage cap: ~480,000).
    Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    and
    10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target
    .
    Restore all allies' HP based on damage dealt (Healing cap: 2000) and remove 1 debuff.
    At level 120:
    Dead Lands:
    8-hit Fire damage to all foes.
    Inflict 2 random debuffs on all foes.
    Gain 10% ATK Up (Stackable / Max: 100%)ATK is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 100%)Multiplier: Unique StackableDuration: IndefiniteStacking: Single Target
    and
    10% DEF Up (Stackable / Max: 100%)DEF is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 100%)Duration: IndefiniteStacking: Single Target
    .
    Restore all allies' HP based on damage dealt and remove 1 debuff.
    • Can no longer be copied.