Advanced Grids/Tiamat/UBHL
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Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble

(Consumes up to 50% of current HP.) Splitting Spirit

Inflict

Duration: 5 turnsLocal status effect. Spiral Impaler

Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains

Duration: 1 turn .)


From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1





















AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Wind Omega, Wind Taboo, or Wind Optimus weapon skills have a boost of 280% or above.)



Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble

(Consumes up to 50% of current HP.) Splitting Spirit

(When

lvl is 5:
Before instantly performing a normal attack, also gain

Strength: 30%Duration: 1 turn .) Unbound Charge

Guaranteed triple attacks, 35% hit to charge bar gain, and normal attacks deal 3-hit damage to random foes. Ignore 20% of foes' DEFStack additively with weapon skills

At battle start and at end of turn when allies deal damage 40 or more times to the current target in 1 turn:
MC gains

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit..
Raise

Duration: Indefinite lvl by 1 (Max: 2).
(When

lvl is raised at 2: Reset lvl.

Strength: 30%Multiplier: AssassinDuration: 1 turn and

Duration: 3 turnsCounter attacks grant 5% charge bar per hit. affects Wind allies. MC gains

Duration: 1 turn .)


From a Wind ally's 2nd attack of a Double Strike or higher effect:
Supplement normal attack damage by 50,000. Increase hit count of normal attacks by 1













20% ATKMultiplier: EX boost to Wind allies' ATK and 15% boost to Wind allies' DEF.


20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Wind Omega or Wind Optimus weapon skills have a boost of 280% or above.)



| This is set as a Quick Summon |
- Delay
Infinite TroubleSpear: All allies gain
Boundless Spear (1 time)Hit count of normal attacks is increased by 1 / Deals bonus elemental DMG for normal attacks (1 time / Can't be removed)
Duration: Indefinite.
Axe: All allies gain Boundless Axe (1 time)Normal attacks made with elemental superiority have a chance to deal boosted DMG / Maximum amount of normal attack critical hit DMG that can be dealt per hit is boosted (1 time / Can't be removed)
Duration: Indefinite.
(Can only be used when Mythical LancerBased on lvl: ATK, DEF, and multiattack rate are boosted / Skill DMG is amplified / Deals elemental DMG based on lvl upon normal attacks (Max: 5 / Can't be removed)
lvl is 5.) to turn 2 by slotting only 4 spears/axes in grid. This will line up with Rhomphaia's team-wide assassin.














































