Michael/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
  Game   Strategy   Lore   Voice    

Ratings

Michael Label Type Attack.png Label Race Primal.png Label Weapon Sabre.png
Npc m 3040440000 01.jpg
  • Role: Support/Debuffer
  • Source of dispel and Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    via skill, which activates automatically at the end of the turn after gathering 3 stacks of Status 7510.pngEkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed)
    .
  • Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    provides several offensive buffs and caps damage taken at 10,000, only expiring after receiving damage 3 times.
  • Facilitates another Fire ally's charge attacks via Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted by Shorted debuffs or when Charge Bar is above 100%.
    and Status C.A. Reactivation.pngC.A. Reactivation (1 time)Charge attack reactivates (1 time)
    .
  • Icon Support Skill.png Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
    (Takes effect even when Michael is a sub ally.)
    is an unconditional 20% boost to Primal and Omega Fire weapon skills. As this takes effect even as a sub-ally, it makes Michael an automatic backline inclusion in just about any Fire team. The value of this support skill is the primary reason for her 10/10 rating.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
Icon Gamewith.png GameWith 10 SS SS SS 2022-12-31
Icon Kamigame.png Kamigame 10 SS SS SS 2023-02-03

Overview

Michael is an excellent support that has the ability to directly boost Fire Primal and Omega weapon skills by 20%. She fits in almost any Fire team, and works even better in teams that rely on their Charge Attacks to do damage.

Strengths

  • Grants Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    to all allies with her Charge Attack, and has access to Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and Status C.A. Reactivation.pngC.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    in a single skill.
  • Grants powerful effects to all allies via Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    , which only expires after taking damage 3 times.
  • Deals 999,999 plain damage that ignores defense, and can be activated automatically via Status 7510.pngEkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed)
    Duration: Indefinite
    .
  • Icon Support Skill.png Fotia Arche20% boost to Fire's, Hellfire's, Inferno's, and Ironflame's weapon skills.
    (Takes effect even when Michael is a sub ally.)
    takes effect even when she is a sub ally or even when she is knocked out.

Weaknesses

  • Ability m 1897 3.png PanteraGrant another Fire ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and Status C.A. Reactivation.pngC.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    and Ability m 1898 1.png Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000).
    All Fire allies gain Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    have very long cooldowns, and Michael doesn't have any means to reduce them by herself.
  • Requires her allies to use their Charge Attacks constantly when she is a main ally to make use of her Status 7510.pngEkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed)
    Duration: Indefinite
    , which prolongs the battle with many Charge Attack animations.

How to Play

  • Use Ability m 1897 3.png PanteraGrant another Fire ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and Status C.A. Reactivation.pngC.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    on any Fire ally who has the most beneficial Charge Attack effect(s) for the current turn of the battle.
  • Use Ability m 1898 1.png Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000).
    All Fire allies gain Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . (Ends upon taking damage 3 times.)
    to increase the offensive capabilities of the team, or use it to protect the team from any special attack, since it caps Wind DMG taken at 10,000 per hit.
  • Use Ability m 1899 1.png Fotia DynataPlain damage to all foes based on 10% of their current HP (Damage cap: 999,999).
    Remove 1 buff.
    Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    to deal damage liberally, or use it to remove 1 buff from her foes and apply Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    whenever it is necessary.
  • Use her Charge Attack whenever it is available to ensure that Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
    Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    and Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    are always up for all allies.

Synergy

Classes

  • Leader s 220301 01.jpg Kengo with Weapon s 1040909300.jpg Unsigned Kaneshige (Fire) increases the Charge Attack rate of all allies, and synergizes well with Michael's Status Uplift.png10% UpliftedCharge bar is boosted on every turn
    Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    effect and Status 7510.pngEkrixiConsumed upon using Michael's skills (Max: 9 / Can't be removed)
    Duration: Indefinite
    . If Emblem of Devilry is chosen for Ws skill blank.png Kengo's EssenceThis is the essence of greatness. Gain its power by using emblems., its Status Uplift.png30% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    will stack with Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    .
  • Leader s 270301 01.jpg Rising Force provides support to the team's Charge Attacks with Ability Unleash the Fury.png Unleash the FuryElemental damage to a foe. Consume all Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    on all allies.
    (Boost to DMG specs and charge bar based on the number of Status Feedback.pngFeedbackMultiattack rate is boosted based on number of Feedback / Can withstand lethal DMG by consuming 3 Feedback when HP is 25% or above (Max: 3 / Leaves 1 HP / Can't be removed)
    consumed.)
    , similar to Kengo.

Characters

  • Npc s 3040383000 01.jpg Lilele (Fire) grants Status Shield.pngShieldNext ATK received will be ineffective for a fixed amount
    Duration: Indefinite
    to all Fire allies based on her Status 1502.pngHypeATK is boosted
    . It protects the team from taking damage, which keeps Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    from expiring.
  • Npc s 3040389000 01.jpg Medusa (Summer) grants Status Mirror Image.pngMirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    and Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
    Strength: 5000Duration: Indefinite
    to all allies, while gaining benefit from Icon Support Skill.png Primal Pal GetawayGain effects in order based on number of Primal allies in party:
    1: 30% boost to ATKMultiplier: Perpetuity.
    2: 100% boost to DEF.
    3: Guaranteed triple attacks.
    4: 20% boost to dodge rate.
    5: 20% boost to damage cap.
    as Michael is also a Primal.
  • Npc s 3040339000 01.jpg Ms. Miranda grants Status Uplift.png20% Charge Bar Gain UpCharge bar gain is boosted
    Strength: 20%Duration: 3 turns
    to all allies, which stacks with Status 1383 113.pngIgnis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
    Duration: Indefinite
    . She also provides Status Shield.pngShield (5000)Next ATK received will be ineffective for a fixed amount
    Strength: 5000Duration: Indefinite
    and Status WindResUp.png30% Wind DMG LoweredWind DMG is lowered
    Strength: 30%Duration: 5 turnsWind DEF Up. Not a Damage Cut.
    Reduces Wind damage taken on a multiplier
    separate from Damage Cuts.
    to all allies to keep them from taking damage. The single charge diamond that she fills on the foe can be easily removed with Michael's Ability m 1899 1.png Fotia DynataPlain damage to all foes based on 10% of their current HP (Damage cap: 999,999).
    Remove 1 buff.
    Inflict Status Gravity.pngDelayReduce a foe's filled charge diamonds by 1
    Base Accuracy: 100%
    .
    .
  • Npc s 3040196000 01.jpg Shiva increases the effect of Michael's Status FireAtkUp.png30% Fire ATK UpFire ATK is boosted
    Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    by an additional 30%, and also boosts all allies' damage cap by 10% with his support skill.

Summons

  • Summon s 2040408000.jpg BeelzebubSub AuraWhen MC uses a charge attack:
    Raise MC's Status 7294 1.pngTranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 3). (Boost to multiattack rate based on lvl.)
    increases Status 7294 1.pngTranceAdditional effects based on lvl (Max: 3 / Can't be removed)
    by 1 when the Main Character uses a charge attack, and Michael can accelerate the process with Ability m 1897 3.png PanteraGrant another Fire ally Instant ChargeInstantly sets Charge Bar to 100%
    Unaffected by Charge Bar Gain status effects.
    No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
    and Status C.A. Reactivation.pngC.A. Reactivation (1 time)Charge attack reactivates (1 time)
    Duration: Indefinite
    .
    .

Extended Mastery Perks

Michael Stars: 18 EMP: 171
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithDA.pngDouble Attack Rate
★☆☆★★☆★★★
3%5%6%
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithAtk.pngATK
★☆☆★★☆★★★
+500+800+1000
ZenithDef.pngDEF
★☆☆★★☆★★★
5%8%10%
ZenithHP.pngHP
★☆☆★★☆★★★
250500750
ZenithFireAtk.pngFire ATK Up
★☆☆★★☆★★★
5%8%10%
ZenithCADmg.pngCharge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
ZenithCritHit.pngCritical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithSkillDmgCap.pngSkill Damage Cap
★☆☆★★☆★★★
5%8%10%
ZenithCADmgCap.pngCharge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Perk unknown, please help fill it out
★★★ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2023-11-29
Gamewith's recommended EMP build for Michael.

Resources