Advanced Grids/Titan/Horde
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Horde vs. Extreme+
Clearing Horde gives rewards equivalent to clearing 30 individual Extreme raids; therefore it is less AP and time efficient for meat farming than Extreme+. However, the advantage is that you do not need to interact with the game as often compared to individually hosting Extreme+.
Useful Horde Characters (Non-Exhaustive)
Below is a list of some useful characters that players can use to build their own 30 wave Horde setup. Note that characters who start with turn limited buffs or rely on skill nukes after enemy special attacks will be less useful and/or reliable over the course of 30 fights.
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Horde Team Examples
These setups are built to do 20 million damage every turn without pressing very many if any buttons.
Multiplier: PerpetuityDuration: 1 turn for 1 turn at battle start and end of each turn if HP is 80% or above. (When Multiplier: Perpetuity is in effect: 30% boost to ATKMultiplier: Perpetuity, 50% boost to DEF, 30% boost to double attack rate, and 15% boost to triple attack rate for all Earth allies.) Duration: 2 turns. (Additional buffs based on number of Multiplier: Perpetuity.)' cooldown upon Dante's triple attacks. 10% Bonus Earth DMG effect to Earth allies' triple attacks. |
20% ATKMultiplier: EX boost to Earth allies' ATK and 15% boost to Earth allies' DEF. 20% Bonus Destruction DMG effect. 10% Bonus Destruction C.A. DMG effect. (Activates when either Earth Omega or Earth Optimus weapon skills have a boost of 280% or above.) AmplifyStacking: Special normal attack DMG by 10%. (Activates when any of Earth Omega, Earth Taboo, or Earth Optimus weapon skills have a boost of 280% or above.) |
Comments:
- MC is swapped out for
Jamil (SSR) to allow him to solo the waves once he has higher
Hiding BladeBased on lvl: Bonus Earth DMG effect / DMG is amplified (Max: 5 / Can't be removed)
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