News:GameNews 2020-01-28

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2020-01-28

Changes are taken from the in-game notice for 2020-01-28: http://game.granbluefantasy.jp/#news/detail/3798/2/0/1 (English-language link)

Character Balance Changes

Zeta


  •  Resolute Strike450%Massive Fire damage to a foe.
    Gain 70% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 70% chance of dealing 20% more damage.Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    • In-game description changed (No change to actual effect).
  •  RhapsodyGain 20% ATK UpATK is boosted
    Strength: 20%Multiplier: NormalDuration: 1 turn
    , 7% Salted Wound (1 time)ATK is boosted when foe is in break mode
    Strength: 7%Multiplier: AssassinDuration: 1 turn
    , and 230% Salted Wound (Arvess Fermare) (1 time)ATK is boosted when foe is hitmarked
    Strength: 230%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
    .
    • Skill icon and animations changed (No change to actual effect).
  •  Thousand Flames400% Fire damage to all foes (Damage cap: ~480,000) and remove 1 buff. REWORKED
    • OLD EFFECT
    • NEW EFFECT
      • Fire damage to all foes and remove 1 buff.
      • Cooldown increased to 6 turns.
      • Skill icon and animations changed.
  •  Arvess Pact10% boost to damage cap on critical hits.
    20% Bonus Fire DMG effect to triple attacks.
    REWORKED
    • OLD EFFECT
      • Boost to ATK against foes in Break.
    • NEW EFFECT
      • Boost to damage cap on critical hits. Bonus Fire damage effect to triple attacks.
  •  Extended Mastery Support SkillBoost to critical hit rate against foes with Arvess FermareTargeted by a skill
    Local status effect
    .
    ★☆☆★★☆★★★
    Not FoundNot FoundNot Found
    REWORKED
    • OLD EFFECT
      • Boost to multiattack rate when under Salted Wound effect
    • NEW EFFECT

Vaseraga


  •  Carnage MoonMassive Dark damage to a foe.
    Gain Aubade GrynothSkill DMG specs are boosted (Can't be removed)
    Strength: 500% Skill DMG Up, 100% Skill DMG Cap UpDuration: 2.5 turnsApplied during the attack phase.
    On the next turn, it'll have 2 turns remaining.
    .
    • Aubade GrynothSkill DMG specs are boosted (Can't be removed)
      effect changed and duration changed to 2.5 turns.
      • OLD EFFECT
        • Next use of Instinction has 100% boost to damage and 100% boost to damage cap.
      • NEW EFFECT
        • Skill DMG specs are boosted (Can't be removed).
  •  Great Scythe Grynoth400% Dark damage to all foes (Damage cap: ~450,000).
    Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .
    • Damage increased to 400% Dark damage to all foes (Damage cap: ~450,000).
    • Cooldown decreased to 7 turns; 6 turns when enhanced.
    • Skill icon and animations changed.
  •  Instinction500% Dark damage to a foe (Damage cap: ~800,000).
    At level 75:
    Damage increased to 550%.
    At level 90:
    Damage increased to 800%.
    Now hits all foes.
    Also gain JammedATK is greatly boosted based on how low HP is
    Strength: 26.6%-79.8%Duration: 3 turns
    .
    (When Aubade GrynothSkill DMG specs are boosted (Can't be removed)
    is in effect:
    Auto-activates upon being targeted by a foe.)
    • No longer requires Overdrive for full damage before the level 90 upgrade.
    • ADDED At Lv90: Also gain JammedATK is greatly boosted based on how low HP is
      . (When Aubade GrynothSkill DMG specs are boosted (Can't be removed)
      is in effect: Auto-activates upon being targeted by a foe)
      • Skill icon and animations changed.
  •  Forgotten TalesGain 50% ATK UpATK is boosted
    Strength: 50%Multiplier: UniqueDuration: 3 turns
    , 50% DEF UpDEF is boosted
    Strength: 50%Duration: 3 turns
    , and Hostility UpMore likely to be attacked
    Strength: +50Duration: 3 turns
    .
    (Consumes 25% of max HP.)
    At level 100:
    Buffs' duration increased to 5 turns.
    Also gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 20%Duration: 5 turns
    and Attack AllAttacks each foe
    Duration: 5 turns
    .
    REWORKED
    • OLD EFFECT
      • Gain 30% ATK UpATK is boosted
        Strength: 30%Multiplier: NormalDuration: 3 turns
        and Mode Bar Cut BoostedCut to overdrive gauge is boosted
        Strength: 30%Duration: 3 turns
        .
      • At Lv100: Buff becomes a unique modifier and effect increased to 50% ATK UpATK is boosted
        Strength: 50%Multiplier: UniqueDuration: 3 turns
        . Also gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
        Strength: 20%Duration: 3 turns
    • NEW EFFECT
      • Gain ATK UpATK is boosted
        Duration: 3 turns
        , DEF UpDEF is boosted
        Duration: 3 turns
        and Hostility UpMore likely to be attacked
        Duration: 3 turns
        (Consumes 25% of max HP)
      • At Lv100: ATK UpATK is boosted
        Duration: 5 turns
        , DEF UpDEF is boosted
        Duration: 5 turns
        and Hostility UpMore likely to be attacked
        Duration: 5 turns
        now last 5 turns. Also gain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
        Duration: 5 turns
        and Attack AllAttacks each foe
        Duration: 5 turns
        .
        • Skill icon and animations changed.
  •  Grynoth's PactBoost to Vaseraga's DEF based on how low HP is. REWORKED
    • OLD EFFECT
      • 20% boost to ATKUnique modifier against foes in Overdrive.
    • NEW EFFECT
      • Boost to Vaseraga's DEF based on how low HP is
  •  Feel No PainVaseraga won't be knocked out for the first 20 turns.
    When Vaseraga is above 25% HP: Debuff immunity and buffs can't be removed.
    REWORKED
    • OLD EFFECT
      • Chance to counter attack up to 1 time when hit. Boost to DEF based on how low HP is.
    • NEW EFFECT
      • When Vaseraga is not almost knocked out: Undying / Debuff immunity / Buffs can't be removed
  •  Extended Mastery Support SkillBoost to DEF and hostility.
    ★☆☆★★☆★★★
    Not FoundNot FoundNot Found
    REWORKED
    • OLD EFFECT
      • Slight chance for damage skills to activate twice
    • NEW EFFECT
      • Boost to DEF and hostility