News:GameNews 2024-09-24

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2024-09-24

The original update notes in English are located at https://game.granbluefantasy.jp/#news/detail/8134/2/0/1

Character Balance Changes


  • Challenge LetterFill 1 charge diamond on a foe.
    Inflict ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
    Base Accuracy: 200%Duration: IndefiniteStacking: PermanentLocal status effect
    , 25% ATK DownATK is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    , and 25% DEF DownDEF is lowered
    Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
    .
    At level 90:
    Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect
    .
    • ADDED Fill 1 charge diamond on a foe.
    • ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
      Local status effect
      : OLD EFFECT Forewarning is in effect (Can't be removed)
    • ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
      Local status effect
      : NEW EFFECT Debuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
  • Riddle Me ThisInflict Delay (Drain)Drain 1 filled charge diamond from a foe
    Ignores Delay immunity on most foes
    Unofficial status name
    on a foe. If successful, all allies gain Charged +20%Instantly boosts Charge Bar by 20%
    Strength: 20%Unaffected by charge bar gain effects
    .
    Raise caster's RiddleGains effects based on lvl: ATK and DEF are boosted / Deals triple attacks / C.A. specs are boosted / Revitalize effect / Deals 6-hit water DMG to random foes upon dodging (Gains effects based on lvl / Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1.
    (Activates twice against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
    Stacking: PermanentLocal status effect
    .)
    At level 95:
    All Water allies also gain 20% C.A. DMG Up (Stackable / Max: 100%)Charge attack DMG is boosted (Stackable / Can't be removed)
    Strength: 20% (Max: 100%)Duration: Indefinite
    and 10% C.A. DMG Cap Up (Stackable / Max: 50%)Charge attack DMG cap is boosted (Stackable / Can't be removed)
    Strength: 10% (Max: 50%)Duration: Indefinite
    .
    • Skill cooldown: 8 > 7 turns (6 turns when upgraded to Riddle Me This +.)
  • A Spectacular HeistPlain damage based on 10% of foe's current HP (Damage cap: 777,777).
    Inflict a random debuff and remove 1 buff.
    (Activates twice against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
    Stacking: PermanentLocal status effect
    .)
    REWORKED
    • OLD EFFECT
      • Bedazzles with one of three stunts. (Effects differ based on stunt selected.)
      1. Plain damage based on 1%-5% of foe's current HP (Damage cap: ~700,000). Inflict 60% BlindedAttacks have a slight chance to miss
        Strength: 60%Duration: 3 turnsLocal status effect
        and remove 1 buff.
      2. Plain damage based on 1%-5% of foe's current HP (Damage cap: ~700,000). Inflict CharmedAttacks are slightly limited
        Strength: 50%Duration: 3 turnsLocal status effect
        and remove 1 buff.
      3. Plain damage based on 1%-5% of foe's current HP (Damage cap: ~700,000). Inflict ParalyzedCan't attack
        Duration: 2 turnsLocal status effect
        and remove 1 buff.
    • NEW EFFECT
      • No longer has skill options.
      • Plain damage based on 10% of foe's current HP (Damage cap: 777,777). Inflict a random debuff and remove 1 buff. (Activates twice against foes with ForewarningDebuff effect resistance is lowered due to Chat Noir's challenge letter (Can't be removed)
        Local status effect
        .)
      • The skill's animations were changed.
  •  Don't Trust Your EyesRaise RiddleGains effects based on lvl: ATK and DEF are boosted / Deals triple attacks / C.A. specs are boosted / Revitalize effect / Deals 6-hit water DMG to random foes upon dodging (Gains effects based on lvl / Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 upon dodging (Max: 5).
    (Gain effects in order based on lvl:
    1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
    2: Guaranteed triple attacks.
    3: 50% boost to C.A. damage and 30% boost to C.A. damage cap.
    4: Revitalize effect [Healing cap: 500].
    5: 6-hit, 100% Water damage to random foes upon dodging [Damage cap: ~148,000 per hit].)
    • OLD EFFECT
      • Raise RiddleGains effects based on lvl: ATK and DEF are boosted / Deals triple attacks / C.A. specs are boosted / Revitalize effect / Deals 6-hit water DMG to random foes upon dodging (Gains effects based on lvl / Max: 5 / Can't be removed)
        Duration: Indefinite
        lvl by 1 upon dodging (Max: 5).
        (Gain effects in order based on lvl:
        1: 30% boost to ATKMultiplier: Perpetuity.
        2: Deal multiattacks.
        3: 50% boost to C.A. damage and 30% boost to C.A. damage cap.
        4: Revitalize effect [Healing cap: 500].
        5: 4-hit 100% Water damage upon dodging [Damage cap: ~148,000 per hit].)
    • NEW EFFECT
      • Raise RiddleGains effects based on lvl: ATK and DEF are boosted / Deals triple attacks / C.A. specs are boosted / Revitalize effect / Deals 6-hit water DMG to random foes upon dodging (Gains effects based on lvl / Max: 5 / Can't be removed)
        Duration: Indefinite
        lvl by 1 upon dodging (Max: 5).
        (Gain effects in order based on lvl:
        1: 30% boost to ATKMultiplier: Perpetuity and 50% boost to DEF.
        2: Guaranteed triple attacks.
        3: 50% boost to C.A. damage and 30% boost to C.A. damage cap.
        4: Revitalize effect [Healing cap: 500].
        5: 6-hit, 100% Water damage upon dodging [Damage cap: ~148,000 per hit].)