News:GameNews 2026-10-23

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2026-10-23

The original update announcement in English is located at https://game.granbluefantasy.jp/#news/detail/10199/2/0/1

Character Balance Changes


  •  Red Heat Crash1250%Unwordly Fire damage to a foe (Damage cap: 2,900,000).
    Gain Charge Bar +50%Instantly boosts Charge Bar by 50%
    Strength: 50%
    .
    All Fire allies gain 30% Fire ATK UpFire ATK is boosted
    Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    .
    (Consumes Hit the RoadCharge attack can be used / Uses charge attack when charge bar is full even if set to Hold (Consumed upon charge attack / Can't be removed)
    instead of charge bar to activate.
    Uses charge attack even when charge attacks are set to Hold.)
  • Throwdown Town400% Fire damage to a foe (Damage cap: 405,000).
    Inflict KamikazeCharge diamonds don't fill up / Can't use special attacks
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .
    At level 90:
    Remove 1 buff.
  • Fistfight CityFill 1 charge diamond on a foe.
    Grant a foe ATK UpATK is boosted
    Duration: 3 turnsLocal status effect
    , DA UpDouble attack rate is boosted
    Duration: 3 turnsLocal status effect
    , and TA UpTriple attack rate is boosted
    Duration: 3 turnsLocal status effect
    .
    All Fire allies gain StrengthATK is greatly boosted based on how high HP is
    Strength: 10%-20%Duration: 3 turns
    and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
    Strength: 100% chance of dealing 20% more damage.Duration: 3 turns
    .
    (From 2nd cast onward:
    All Fire allies also gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3 turns
    .)
  • Going KamikazeGain Hit the RoadCharge attack can be used / Uses charge attack when charge bar is full even if set to Hold (Consumed upon charge attack / Can't be removed)
    .
    All Fire allies gain RoaringATK and multiattack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
    .
    At level 95:
    RoaringATK and multiattack rate are boosted / Buffs can't be removed or shortened (Can't be removed / Ends upon taking DMG 3 times)
    enhanced.
  •  Red Wing Roll-OutUpon normal attacks:
    Consume 100% of charge bar to shift GearDodge rate and charge bar gain are boosted (Can't be removed)
    (Max: 5th Gear).
    End Throwdown Town400% Fire damage to a foe (Damage cap: 405,000).
    Inflict KamikazeCharge diamonds don't fill up / Can't use special attacks
    Base Accuracy: 100%Duration: 2 turnsLocal status effect
    .
    At level 90:
    Remove 1 buff.
    's cooldown.
    1-turn cut to Explosive Tool400% Fire damage to a foe (Damage cap: 635,000).
    Inflict a random debuff.
    (Can recast once each turn it is cast.
    When 5th GearDodge rate and charge bar gain are boosted (Can't be removed)
    :

    Can recast twice each turn it is cast.)
    's cooldown.
    (Based on GearDodge rate and charge bar gain are boosted (Can't be removed)
    :

    Boost to ATKMultiplier: Perpetuity and dodge rate.
    Upon normal attacks:
    100% Fire damage to a foe [Damage cap: 185,000 per hit / Max: 5 hits].)
  •  We're SquadAt end of turn when another Fire ally took damage from a foe that turn:
    Tsubasa gains Charge Bar +20%Instantly boosts Charge Bar by 20%
    Strength: 20%
    .