Novei/Strategy
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| Game | Strategy | Lore | Voice |
| This page is a Strategy stub. Please help us expand it by contributing relevant data. See Meta:Manual of Style/Character Pages/Strategy for more info. |
Ratings
| Novei | ||||
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| Site | RatingThe character's overall rating out of 10. | GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS |
Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS |
High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS |
Last Update |
|---|---|---|---|---|---|
| 9.5 | B | S | A | 2024-09-17 | |
| 9.0 | C | A | A | 2024-09-17 |
Overview
How to Play
Synergy
Light characters that have a way to not attack, boosting the power of Novei's 
400% Light damage to a random foe (Damage cap: ~430,000).
1-turn cut to 
Remove 1 buff from all foes.
Restore Light allies' HP (Healing cap: 5000).
(When Novei has 15 or more buffs: Hit number doubles.)'s skill standby and cooldown.
(Number of activations increased based on number of Light allies who didn't attack
[Max: 4 times].)
Tikoh -
AssistenzaSwitch to
Intensive CareCan't normal attack / Restores light allies' HP and removes 1 debuff at end of turn (Can't be removed)
Duration: Indefinite mode.
(At end of turn: Restore 20% of Light allies' HP [Healing cap: 1000] and remove 1 debuff.
Can't normal attack. Ends upon recast.) Robertina -
Il Canto AzzurroGain
Il Canto AzzurroCan't normal attack / 80% DMG reduction / Hostility is sharply boosted / At end of turn: Light allies' skill specs are boosted (Stackable) / Activate Modi Sacri (Can't be removed)
Duration: 5 turns. Sakura Kinomoto -
I'm Sure I'll Be All Right!Doesn't attack.
Boost to all allies' ATK based on how high Sakura Kinomoto's HP is.- Certain Light MC classes
Nighthound -
Stealth ProtocolGain
Stealth ProtocolCan't normal attack / Sharp boost to ATK (1 hit) to the ally in the next position upon using charge attack / Less likely to be attacked /
At end of turn if no DMG has been taken: 1000% elemental DMG to a foe / Supplement DMG taken / 50% boost to MC's charge bar (Can't be removed)
Duration: 5 turns. Kengo -
IntuitionGain
IntuitionCan't normal attack / Chance of Dodge-and-Counter effect (3 hits) / Amplify counterattack DMG / 10% boost to charge bar upon countering (Can't be removed)
Duration: Indefinite. (Ends upon recast.) Elysian -
Diatonic HarmonyGain
Diatonic HarmonyCan't normal attack / At end of turn: 20% boost to charge bar / 2 random buffs to all other allies / All buffs every 7 turns (Can't be removed)
Duration: Indefinite. (Recast to end.)
Extended Mastery Perks
| Novei | Stars: 18 | EMP: 171 | ||||||||||||||||||||||||||||||||
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| ★★★ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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| ★★★ | ★★★ | ★★★ | ☆☆☆ | ☆☆☆ | ||||||||||||||||||||||||||||||
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| ☆☆☆ | ★★★ | ☆☆☆ | ★★★ | ☆☆☆ | ||||||||||||||||||||||||||||||
| Last update: 2024-09-17 | ||||||||||||||||||||||||||||||||||
Kamigame's recommended EMP build for Novei.























