This page only contains information unique to this iteration of Unite and Fight. For event basics, see the Unite and Fight main article. For details on the Revenant Weapon required to recruit Guild Wars Characters, see Revenant Weapons.
Event duration:
19:00 JST, March 18, 2017 - 23:59 JST, March 25, 2017
03:00 PDT, March 18, 2017 - 06:59 PDT, March 25, 2017
The March 2017 iteration of Unite and Fight features Wind enemies.
Participating in a Unite and Fight event does not require being in a crew. You only miss out on obtaining more Valor Badges if you are not in a qualifying crew.
You must select a Revenant Weapon before you can spend your tokens. Obtaining a fully-uncapped Revenant Weapon is the very first step in recruiting a powerful member of the Eternals (a.k.a. Guild Wars Character). Each Revenant Weapon corresponds to one Eternals character.
Fully evolving a Revenant Weapon can take months of grinding. It is recommended that you pick a favorite or strong character so that you're motivated to complete it. Once you select your weapon, you cannot change it for the remainder of the current Unite and Fight event (you can select another one in a future Unite and Fight).
Try and obtain 4 copies of your selected weapon from the token box if possible, but this may require a lot of AP and/or EP. If you cannot obtain 4 copies before the event ends, you can always obtain more in the future.
Event Schedule
Preliminaries:
19:00 JST, March 18, 2017 - 23:59 JST, March 19, 2017
03:00 PDT, March 18, 2017 - 07:59 PDT, March 19, 2017
Prelim Totals:
00:00 JST, March 20, 2017 - 06:59 JST, March 20, 2017
08:00 PDT, March 20, 2017 - 14:59 PDT, March 20, 2017
Interlude:
07:00 JST, March 20, 2017 - 06:59 JST, March 21, 2017
15:00 PDT, March 20, 2017 - 14:59 PDT, March 21, 2017
Finals:
07:00 JST, March 21, 2017 - 23:59 JST, March 25, 2017
15:00 PDT, March 21, 2017 - 07:59 PDT, March 25, 2017
Important changes
Since the last Unite and Fight several changes have been made:
The number of valor badges required to trade for 900-Badge exchange packs has been decreased.
Valor Badge Requirement: 900 >> 450
Items included in the exchange pack have not changed. 450 valor badges will be returned to players for each 900-Badge exchange pack that they traded for previously.
The number of crews that will advance to the finals based on preliminary crew rankings has increased.
Previous Event 3000 crews >> This Event 5000 crews
A new two-tier system has been implemented for finals.
Advancing crews will be placed in Tier A or Tier B to compete against crews within their tier. The number of crews that will advance to finals has also been increased.
Tier A Crews
Seed Crews
Crews that place in the top 3000 in preliminary rankings
Earnable Valor Badges
Battle Won:50
Battle Lost:15
No changes have been made from previous events.
Tier B Crews
Crews that place anywhere from 3001-5000 in preliminary rankings
Crews with at least 10 tournament credits
Crews that place in the top 120 in runner-up rankings
Crews advancing to the finals to fill empty seed slots
Earnable Valor Badges
Battle Won:15
Battle Lost:5
Honors requirements must be met for either tier in order to earn valor badges.
The AP requirement has been adjusted for the following battles.
Gugalanna (Extreme): 40 AP → 35 AP
Viridian Horn (Extreme +): 50 AP → 40 AP
Bella Donna (Nightmare Level 90): 20 AP → 30 AP
Bella Donna (Nightmare Level 95): 30 AP → 40 AP
Ranking requirements to earn tournament credits from preliminaries have changed.
Previous Event
Rank #3001 to #4000 earns five credits.
Rank #4001 to #5000 earns four credits.
Rank #5001 to #6000 earns three credits.
Rank #6001 to #7000 earns two credits.
Rank #7001 to #8000 earns one credit.
This Event
Rank #5001 to #6000 earns five credits.
Rank #6001 to #7000 earns three credits.
Rank #7001 to #8000 earns one credit.
Tournament credits will no longer be given out after this event. They can be used a final time for the April U&F event.
Tournament credits remaining after the April U&F event concludes will disappear and 10,000 rupies will be donated to the crew in place of each tournament credit.
Elemental resistance has been increased for nightmare bosses.
Elemental resistance has been slightly increased for level 90 nightmare bosses and significantly increased for level 95 and 100 nightmare bosses.
The amount of earnable honors has been adjusted for certain battles.
The amount of earnable tokens has been adjusted for extreme, extreme +, and level 90, 95, and 100 nightmare battles.
The Detailed Rankings screen can now be filtered to show only recruiting crews or players who want to be scouted.
Collect honor by completing quests and defeating raid bosses. When certain amounts of honor is accumulated, earn rewards. The number used to gauge each player's contribution to a raid boss is also called honor; the amount of event honor earned per raid boss is equal to the amount of contribution honor accumulated plus a static bonus amount based on whether you started the raid or joined as support.