Helel ben Shalem (Summer)/Strategy

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Ratings

Helel ben Shalem (Summer)  

  • Role: Attacker/Debuffer
  • Inflicts up to 40% ATK Down (Stackable)ATK is lowered (Stackable)
    and DEF Down (Stackable)DEF is lowered (Stackable)
    alongside a range of possible debuffs with a 0-turn cooldown, so long as Shalem has Charge Bar.
  • Completely stops foes from taking any actions with SubjugatedCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    , bypassing debuff immunity.
  • Despite self-inflicting SummonlessCan't use summons (Can't be removed)
    Duration: 5 turns
    on the party, Shalem provides an incredibly valuable 3-turn cut to all water allies' skill cooldowns.
  • Support Skills provide a 30% boost to ATK, guaranteed double attacks, and considerable boosts to C.A. DMG and C.A. DMG cap, greatly improving offensive performance.
  • When a foe has 10 or more debuffs Shalem will activate their Charge Attack twice, providing a second instance of DelayReduce a foe's filled charge diamonds by 1
    and buff removal.
  • Especially effective in high difficulty content as a debuffer who can quickly respond to full debuff removal from a foe.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.8 B S SS 2022-09-11
Kamigame 9.9 B S SS 2024-02-05

Overview

How to Play

  • Since  TrespassInflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    , 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    , and a random debuff on all foes.
    (Consumes 10% of charge bar.)
    requires no cooldown to cast, it can be used immediately to inflict several debuffs on her foes in a single turn. When combined with  HarlequinInflict SubjugatedCan't attack (Can't be removed / Can't be extended)
    Base Accuracy: GuaranteedDuration: 1 turn Local status effect
    , 100% DA DownDouble attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
    , 100% TA DownTriple attack rate is lowered
    Strength: 100%Base Accuracy: 200%Duration: 6 turnsLocal status effect
    , and Accuracy LoweredAttacks and special attacks have a chance to miss
    Base Accuracy: 200%Duration: 6 turnsLocal status effect
    on all foes.
    , this skill conveniently increases the number of debuffs on her foes in order to activate  Lost Child of Eternal SummerBoost to C.A. DMG and C.A. DMG cap based on number of foe's debuffs.
    (When the foe has 10 or more debuffs: Activate charge attack twice.)
    as soon as possible.
  • Use  Karma1000% Water damage to all foes (Damage cap: ~1,200,000).
    3-turn cut to Water allies' skill cooldowns.
    Inflict SummonlessCan't use summons (Can't be removed)
    Duration: 5 turns
    on all party members.
    after all allies have used their skills in order to maximize its effect.
  • It is advisable to place her on the 4th party slot, as this will ensure that she gains charge bar from her allies' charge attacks, and allows  Karma1000% Water damage to all foes (Damage cap: ~1,200,000).
    3-turn cut to Water allies' skill cooldowns.
    Inflict SummonlessCan't use summons (Can't be removed)
    Duration: 5 turns
    on all party members.
    to be set as the last skill in the skill queue for Full Auto.

Synergy

  • Clarisse (Summer)'s  Atomic Condensation888,888 Plain damage to all foes.
    Inflict Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed)
    Base Accuracy: 200%Duration: 5 turnsLocal status effect
    and GravitySpecial attack max charge turn is extended
    Base Accuracy: 100%Duration: 180 seconds
    .
    benefits from  Karma1000% Water damage to all foes (Damage cap: ~1,200,000).
    3-turn cut to Water allies' skill cooldowns.
    Inflict SummonlessCan't use summons (Can't be removed)
    Duration: 5 turns
    on all party members.
    , as it allows Elemental CondensationOriginal element has been lost and fire element has been gained instead / Deals fire DMG (Excludes plain DMG / Can't be removed)
    Base Accuracy: 200%Duration: 5 turnsLocal status effect
    to be applied again immediately after it has expired, due to the cooldown reduction of Karma.
  • Gottfried's charge attack increases charge bar by an additional 10%. When fully uncapped, it also boosts Shalem's charge attack damage output through its additional buffs.

Extended Mastery Perks

Helel ben Shalem (Summer) Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★☆
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Boost to DEF based on attacking foe's number of debuffs.
★☆☆ ★★★ ★★★ ★★★ ★★★
Last update: 2023-05-31

Gamewith's EMP build for Helel ben Shalem.

Priorities

Prioritize her Debuff Success first, followed by Water ATK, C.A. DMG & C.A. DMG Cap, and lastly her Extended Mastery Support Skill.

Resources