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Ratings
Mimlemel (Summer)
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07 09
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- Roles: Attacker/Buffer
- Amazing in short battles with her useful party-wide buffs:
- Charge Bar +70%Instantly boosts Charge Bar by 70%
Strength: 70% helps reach 100% charge bar on Turn 1.
- 20% ATK Up (1 time)ATK is boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1 turn is a relatively low boost, but helps the party's damage output.
- Shield (7000)Next ATK received will be ineffective for a fixed amount
Strength: 7000, Veil (1 time)Debuffs will be nullified (1 time) "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune.", and Dispel CancelEffects that remove buffs will be nullified (1 time) aren't particularly useful in OTKs, but may be useful in battles that last a few turns.
- Gains permanent unique ATK Up, DMG Cap Up, and guaranteed triple attacks at 3 SurfWhen at lvl 3: ATK and DMG cap are boosted / Deals triple attacks (Can't be removed)
, which are gained upon using her skills.
- Skills cannot be recast, making her good in short battles and turn-mashing teams but a rather poor supportive member in longer battles.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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9.5
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S
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A
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C
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2024-04-18
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Kamigame
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9.5
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S
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B
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D
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2023-12-08
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Overview
Strengths
- Extremely good in short battles:
- High charge attack damage with no lockout or C.A. activation gimmicks.
- Grants Charge Bar +70%Instantly boosts Charge Bar by 70%
Strength: 70% to all Fire allies for Turn 1 100% charge bar (with the 30% charge bar crew skill)
- 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1 turn boosts the party's damage for their next hit.
- At 3 SurfWhen at lvl 3: ATK and DMG cap are boosted / Deals triple attacks (Can't be removed)
levels, Mim gains a permanent 30% boost to ATK (unique modifier), 10% boost to damage cap, and deals guaranteed triple attacks.
- Gains Surf by using her skills, all of which are available on Turn 1.
Weaknesses
- Can only use her skills once per battle.
- Cannot act for 1 turn after using her charge attack.
- Low strength of 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1 turn makes it a rather underwhelming boost for its once-only effect.
How to Play
Synergy
Main Character
Characters
- Alanaan: Mimlemel's party-wide Charge Boost lets the party reach 100% charge bar on Turn 1 for Alanaan's Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A.
Inflict ShortedCharge bar is frozen
Duration: 4 turns on all allies.
(Consumes 100% of all allies' charge bar.). Each hit in a triple attack (and its Bonus Damage) will be affected by Mim's 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
Strength: 20%Multiplier: AssassinDuration: 1 turn , allowing for massive burst damage.
Extended Mastery Perks
Resources