Mimlemel (Summer)/Strategy

From Granblue Fantasy Wiki
Jump to navigation Jump to search
Game Strategy Lore Voice
This page is a Strategy stub. Please help us expand it by contributing relevant data.
See Meta:Manual of Style/Character Pages/Strategy for more info.

Ratings

Mimlemel (Summer)  

  • Roles: Attacker/Buffer
  • Amazing in short battles with her useful party-wide buffs:
    • Charge Bar +70%Instantly boosts Charge Bar by 70%
      Strength: 70%
      helps reach 100% charge bar on Turn 1.
    • 20% ATK Up (1 time)ATK is boosted (1 time)
      Strength: 20%Multiplier: AssassinDuration: 1 turn
      is a relatively low boost, but helps the party's damage output.
    • Shield (7000)Next ATK received will be ineffective for a fixed amount
      Strength: 7000
      , Veil (1 time)Debuffs will be nullified (1 time)
      "Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
      , and Dispel CancelEffects that remove buffs will be nullified (1 time)
      aren't particularly useful in OTKs, but may be useful in battles that last a few turns.
  • Gains permanent unique ATK Up, DMG Cap Up, and guaranteed triple attacks at 3 SurfWhen at lvl 3: ATK and DMG cap are boosted / Deals triple attacks (Can't be removed)
    , which are gained upon using her skills.
  • Skills cannot be recast, making her good in short battles and turn-mashing teams but a rather poor supportive member in longer battles.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.5 S A C 2024-04-18
Kamigame 9.5 S B D 2023-12-08

Overview

Strengths

  • Extremely good in short battles:
    • High charge attack damage with no lockout or C.A. activation gimmicks.
    • Grants Charge Bar +70%Instantly boosts Charge Bar by 70%
      Strength: 70%
      to all Fire allies for Turn 1 100% charge bar (with the 30% charge bar crew skill)
    • 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
      Strength: 20%Multiplier: AssassinDuration: 1 turn
      boosts the party's damage for their next hit.
  • At 3 SurfWhen at lvl 3: ATK and DMG cap are boosted / Deals triple attacks (Can't be removed)
    levels, Mim gains a permanent 30% boost to ATK (unique modifier), 10% boost to damage cap, and deals guaranteed triple attacks.
    • Gains Surf by using her skills, all of which are available on Turn 1.

Weaknesses

  • Can only use her skills once per battle.
  • Cannot act for 1 turn after using her charge attack.
  • Low strength of 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
    Strength: 20%Multiplier: AssassinDuration: 1 turn
    makes it a rather underwhelming boost for its once-only effect.

How to Play

Synergy

Main Character

Characters

  • Alanaan: Mimlemel's party-wide Charge Boost lets the party reach 100% charge bar on Turn 1 for Alanaan's  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
    Strength: 100%Duration: 4 turns
    and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 30%Duration: 4 turnsStacking: A
    .
    Inflict ShortedCharge bar is frozen
    Duration: 4 turns
    on all allies.
    (Consumes 100% of all allies' charge bar.)
    . Each hit in a triple attack (and its Bonus Damage) will be affected by Mim's 20% Sharp ATK Up (1 time)ATK is sharply boosted (1 time)
    Strength: 20%Multiplier: AssassinDuration: 1 turn
    , allowing for massive burst damage.

Extended Mastery Perks

Mimlemel (Summer) Stars: 9 EMP: 45
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
ATK
★☆☆★★☆★★★
+500+800+1000
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ★★★
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Slight chance to dodge all attacks from foes.
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Last update: 2020-08-17

Gamewith's recommended EMP build for Mimlemel (Summer).

Priorities

Prioritize Fire ATK, then C.A. Damage. You can also put one star into each ATK node.
Mimlemel (Summer) Stars: 14 EMP: 105
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
★★☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
ATK
★☆☆★★☆★★★
+500+800+1000
Double Attack Rate
★☆☆★★☆★★★
3%5%6%
Fire ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
★★☆ ★★☆ ☆☆☆ ★★★ ★☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Slight chance to dodge all attacks from foes.
★★☆ ☆☆☆ ☆☆☆ ★☆☆ ☆☆☆
Last update: 2022-12-20
Kamigame's recommended EMP build for Mimlemel (Summer).

Resources