Tefnut (Summer)/Strategy

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Ratings

Tefnut (Summer)

  • Role: Debuffer/Support
  • Provides excellent support to Water allies, particularly through Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed)
    which grants the Water ally after her Double StrikeAttacks twice each turn
    Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
    Strength: 30%Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    when she uses her Charge Attack. She also passively boosts Water allies' stats with  Tusbih ala KhayrAt end of turn when no damage is taken:
    Other Water allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
    Duration: Indefinite
    , 10% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
    Strength: 10%Duration: 1 turn
    , and Supplemental DMG (50,000)DMG dealt is supplemented
    Strength: 50,000Duration: 1 turn
    .
    Raise Tefnut's SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    Duration: Indefinite
    lvl by 1 (Max: 5).
    (Based on SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    lvl:

    Boost to other Water allies' ATKMultiplier: Perpetuity, multiattack rate, dodge rate, and charge bar gain.)
    .
  • Tefeng Sayf5-hit, 100% Water damage to random foes (Damage cap: ~185,000 per hit).
    Inflict 10% Water DEF Down (Stackable / Max: 40%)DEF is lowered for water DMG (Stackable)
    Strength: 10% (Max: 40%)Duration: 180 seconds
    on all foes.
    Remove 1 buff from all foes.
    All Water allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    .
    (When SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    lvl is 5:

    Also inflict 30% DMG Taken Amplified (6 times)DMG taken is amplified (Can't be removed / Can't be extended)
    Strength: 30%Duration: 1 turn Local status effect
    on all foes.)
    provides dispel and Charge Bar +10%Instantly boosts Charge Bar by 10%
    Strength: 10%
    . While Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed)
    is active, this skill activates every turn. By default, IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed)
    Duration: 5 turns
    .
    has a high uptime, making Tefnut a fairly consistent dispeller and charge bar support unit.
  • Dabab BaaridInflict Gloomy FogATK is lowered / Attacks and special attacks have a chance to miss (Can't be removed)
    Strength: 50% ATK Down / 50% Accuracy LoweredBase Accuracy: 200%Duration: 3 turns
    , 20% Debuff Res. DownDebuff resistance is lowered
    Strength: 20%Base Accuracy: 200%Duration: 180 seconds
    , 50% DA DownDouble attack rate is lowered
    Strength: 50%Base Accuracy: 200%Duration: 180 seconds
    , and 50% TA DownTriple attack rate is lowered
    Strength: 50%Base Accuracy: 200%Duration: 180 seconds
    on all foes.
    (When SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    lvl is 5:

    All Water allies also gain Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    , Mirror Image (1 time)Next one-to-one attack received will be ineffective
    (Effect removed on next all-foe all-ally attack)
    Duration: Indefinite
    , and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
    Duration: Indefinite
    .)
    applies several useful debuffs. While Tefnut has full stacks of SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    , it also provides buffs to Water allies, including Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
    Duration: Indefinite
    .
  • Requires time to raise her SaraabBoost to other water allies' ATK, multiattack rate, dodge rate, and charge bar gain based on lvl (Max: 5 / Can't be removed)
    stacks to reach her full potential, which can be inconsistent in shorter battles due to its requirement of taking no damage.
  • She is an effective support and debuffer, particularly for hard battles in which the enemy requires constant dispelling.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.8 S SS S 2026-03-16
Kamigame 9.8 C SS S 2026-03-10

Overview

How to Play

Synergy

Extended Mastery Perks

Tefnut (Summer) Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★★ ☆☆☆
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Hostility Down
★☆☆★★☆★★★
-3-4-5
Perk unknown, please help fill it out
☆☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2024-07-02

Gamewith's recommended EMP build for Tefnut.

Tefnut (Summer) Stars: 18 EMP: 171
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
★☆☆ ★☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ★☆☆ ★★★ ★★★ ☆☆☆
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
Charge Attack Damage Cap
★☆☆★★☆★★★
5%8%10%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Hostility Down
★☆☆★★☆★★★
-3-4-5
Perk unknown, please help fill it out
☆☆☆ ★★★ ★★★ ★★★ ☆☆☆
Last update: 2024-07-10

Kamigame's recommended EMP build for Tefnut.

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