Grants a wide range of party-wide buffs, from offensive Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks , to defensive Unchallenged (1 time)Next DMG received will be ineffective Duration: Indefinite, to healing RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining..
Lucio is an attacker with strong support capabilities, who can give strong, potent buffs to allies while having defensive and sustaining potential to boot, making him a strong contender in both long and short fights. His skill set allows him to be a good candidate in both C.A. based teams or normal attack focused compilations.
Strengths
Can give teamwide Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20% and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns with RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. allowing for more damage either through C.A. or standard normal attacks.
Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. allows any water ally to have Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Strength: 70%Duration: 2 turnsFire Damage Cut., 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns with 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns.
His support skill Coffee for Me Too, PleaseImmunity to SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage. Restore 5% of Lucio's max HP every 3 turns. Gain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite every 3 turns. allows himself frequent strong sustainability as it does not have any healing cap. Plus, his immunity to SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage makes fights such as Twin Elements Showdown much more manageable.
Upon the Speaker's PalmGain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite upon using skills (Max: 5). (Boost to C.A. specs based on number of Coffee Breaks.) gives him permanent C.A. specs boost based on the number of Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite stacks, which combined with the Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite gain from either Coffee for Me Too, PleaseImmunity to SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage. Restore 5% of Lucio's max HP every 3 turns. Gain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite every 3 turns. or his skills allows him to give out constantly strong C.A. Damage.
His C.A. gives RefreshHP is restored on every turn Strength: 10% of max HP (Healing cap: 1000)Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and 10% UpliftedCharge bar is boosted on every turn Strength: 10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining., good for sustaining as well as letting out more charge attacks.
Lucio's skill set is fairly simple. He would want use skills frequently and preferably off-cooldown in order to increase his Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite stacks, which is also much easier to increase with his Coffee for Me Too, PleaseImmunity to SleepCan't attack and takes big DMG (Ends upon taking DMG) Takes 25% more damage. Restore 5% of Lucio's max HP every 3 turns. Gain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite every 3 turns., that gives him 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite every 3 turns. Once his stacks is fully maximized, his skill can be used whenever deemed fit:
Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. can be given to any water ally of your choice, and it can be used if you simply want an ally to do more damage or want to protect them from other debuffs and/or fire damage.
RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%. can be used anytime, whether to have the team prepared to do charge attacks, or to have more normal attack damage through his 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 2 turns.
Synergy
Character Synergy
Sandalphon (Summer): Grants teamwide 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. with his charge attack, via consuming one of his Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) . This can stack with Lucio's Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks from either his Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns., or RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns and Charge Bar +20%Instantly boosts Charge Bar by 20% Strength: 20%.. Furthermore, if Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 90%Duration: 2 turns, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs Duration: 2 turns, 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut., and 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 2 turns. is given to Sandalphon, It can give him up to a total of 120% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 120% or 200% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 200% with Vacationing PrimarchNormal attacks consume 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) for 80% Bonus Water DMG effect. if his Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) is up, making Sandalphon himself a extremely powerful attacker.
Running LightsGain 30% DA UpDouble attack rate is boosted Strength: 30%Duration: 3 turns, 15% TA UpTriple attack rate is boosted Strength: 15%Duration: 3 turns, 10% DMG AmplifiedDMG for normal attacks and counterattacks is amplified Strength: 10%Multiplier: SeraphicDuration: 3 turns, and 30% Water ATK UpWater ATK is boosted Strength: 30%Duration: 3 turns. When 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed) Duration: Indefinite is consumed: Affects all allies. combined with Lucio's skill set allows for more frequent, strong multi-attacks.