Advanced Grids/Colossus/Belial

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Defense Awakening
Skill Off
Multiattack Awakening
Defense Awakening
Defense Awakening
Transcendence Lvl 5
Defense Awakening
Transcendence Lvl 5
Transcendence Lvl 5
All parties gain Charge Bar +5%Instantly boosts Charge Bar by 5%
Strength: 5%
.
A Little Pick-Me-Up
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
800% Elemental DMG to a foe (Damage cap: 730,000).
Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended)
Duration: 3 turns
.
Secret Style: Blink Slash
Transcendence Lvl 5
Transience of Life IIWhen main weapon (MC only):
When a Fire chain burst activates:
Add 2 to the number of chains.
All Fire allies gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
, and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
(If 5 or more chains:
Also deal 10-hit, 100% Fire damage to all foes [Damage cap: ~170,000 per hit].
All Fire allies gain 20% Bonus Fire C.A. DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.)
Blazing Chain IIIWhen main weapon: 30% boost to Fire allies' charge bar gain, supplement C.A. damage (Damage cap: 400,000), 10% boost to special C.A. damage cap, and amplify chain damage by 50%. Inferno's GloryBig boost to fire allies' C.A. specs and chain burst specs Summer's Final Twilight IIWhen main weapon (MC Only):
When a Fire chain burst of 5 or more chains activates:
Chain burst changes from Prominence Flare to Evening Afterglow. (Boost to damage specs [Damage cap: ~2,400,000], raise foes' SingedHP is lowered on every turn based on Singed lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 1 [Max: 10], and hit number increases to 3.)
Transcendence Lvl 5
Ironflame's ApotheosisBig boost to Fire allies' ATK and max HP / Big amplifying boost to DMG β Revelation Albus II50% boost to skill DMG cap and 10% boost to skill hit rate Divine Fire's Ruination40% boost to Fire allies' ATKMultiplier: EX, 7% boost to DMG cap, 25% boost to double attack rate, and 25% boost to triple attack rate.
AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Destruction's Godblade III35% boost to Fire allies' ATKMultiplier: EX.
20% Bonus Destruction DMG effect.
Rebirth's Godshield III30% boost to Fire allies' max HP.
10% Bonus Destruction C.A. DMG effect.
Strife's Godstrike II10% boost to Fire allies' normal attack damage cap, supplement normal attack damage (Damage cap: 20,000), amplify superior elemental damage by 30%, and 30% reduced damage taken from Wind.
(Activates when any of Fire Omega, Fire Taboo, or Fire Optimus weapon skills have a boost of 280% or above.)
Wilnas's FirestormBoost to Fire allies' ATK0.1% per turn per skill level (Max: 25%)Modifier: EX based on number of turns passed. Vermillion MagnitudeAmplify Fire allies' DMG against non-elemental foes by 10%. Ironflame's Majesty IIIBig boost to Fire allies' ATK and max HP
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Blaze's SpectacleSupplement fire allies' skill DMG Inferno's ImpalementFire allies ignore a big percentage of foes' DEF / Small boost to ATK Scarlet AramisBoost to fire allies' skill DMG cap / Amplify skill DMG (Boost to specs when any of fire Omega, fire Taboo, or fire Optimus weapon skills have a boost of 280% or above)
Armed BlazeBig boost to fire allies' ATK Scarlet ArtsBoost to Fire allies' skill damage cap.
Makhaira ParityBig boost to katana-specialty allies' ATK and max HP / Big boost to katana-specialty allies' multiattack rate Scandere Arcanum50% boost to C.A. DMG cap Fulgor Elatio10% boost to charge bar gain
Blaze's PactSupplement fire allies' DMG Axe Voltage IIBoost to ATK based on how many axes are equipped Blaze's QuintessenceBoost to fire allies' DMG cap
Katana Voltage IIBoost to ATK based on how many katanas are equipped. Cyclic Rebirth's Reverie IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for katana-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Lvl 250
This is set as a Quick Summon
Source:
Comments:
  • Sandira's Start with the Horse800% Fire damage to a foe (Damage cap: ~820,000).
    Inflict 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    , 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    , 10% DA Down (Stackable / Max: 40%)Double attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    , and 10% TA Down (Stackable / Max: 40%)Triple attack rate is lowered (Stackable)
    Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
    .
    Remove 1 buff.
    (At 6 Requitement's ArrowCharge attack gains the following effects based on number of Requitement's Arrow: End cooldown for Start with the Horse / Boost to Sandira's C.A. specs (Stackable) / 1-turn cut to buff skill cooldowns / Hit to a foe's fire DEF (Stackable) / Hit to debuff resistance (Stackable) / 12-hit bonus fire DMG to random foes (Max: 6 / Can't be removed)
    :

    Can recast once each turn it is cast.)
    needs to be turned off in order to clear the dispel omen on turn 3 during the attack phase with Atum (Summer)'s charge attack. Reaching the 25% HP trigger with the omen still displayed during the attack phase will effectively skip the elemental shields.