Advanced Grids/Tiamat/FaaHL

From Granblue Fantasy Wiki
Jump to navigation Jump to search
This is a manual raid solo setup.
Please familiarize yourself with the raid's triggers and mechanics as well as your character's skills and abilities.
Emissary of Goumang's Wind10% boost to Stormwyrm's weapon skills.
(Takes effect even when Ami is a sub ally.)
Aeras Arche20% boost to Wind's, Whirlwind's, Ventosus's, and Stormwyrm's weapon skills.
(Takes effect even when Raphael is a sub ally.)
Transcendence Lvl 5
Transcendence Lvl 5
Gain 70% Charge Bar Gain UpCharge bar gain is boosted
Strength: 70%Duration: 3 turns
.
Pandemonium
Inflict GravityMax charge diamonds are increased
Duration: 180 seconds
on a foe.
Gravity Wave
Gain Triple StrikeAttacks 3 times each turn
Duration: 1 turn
.
(Consumes 40% of charge bar.)
No More Doubt
Kengo's NatureWhen main weapon (MC only): 50% boost to charge bar gain. Kengo's DevilryWhen main weapon: All allies gain 30% Charge Bar Gain UpCharge bar gain is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon MC using charge attack.
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Stormwyrm's MajestySmall boost to wind allies' ATK and max HP Stormwyrm's Restraint IIMedium boost to wind allies' double attack rate and critical hit rate
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Omega Exalto Aeros20% boost to Stormwyrm's weapon skills Stormwyrm's Might IIIBig boost to wind allies' ATK Storm's VivificationBoost to ATK and DMG cap based on how many weapons with Stormwyrm's weapon skills are equipped
Replacements:

Gateway-Star Sword
Staff Voltage IIBoost to ATK based on how many staffs are equipped. Ultimate Wisdom's Shine IIBoost to ATKMultiplier: EX, multiattack rate, C.A. specs, and DMG cap. (Boost to elemental ATK and specs for staff-specialty allies.) Guiding Star's Splendor30% boost to ATKMultiplier: Normal, 25% boost to DEF, and 30% boost to max HP for all allies.
Gale's MightMassive boost to Wind allies' ATK. Emerald CovenantSupplement Wind allies' skill damage.
Stormwyrm's Majesty IIIBig boost to Wind allies' ATK and max HP β Revelation50% boost to skill DMG cap Stormwyrm's Stamina IIIBig boost to Wind allies' ATK based on how high HP is
Stormwyrm's Might IIMedium boost to wind allies' ATK Stormwyrm's Heroism IIMedium boost to wind allies' max HP and double attack rate
Lvl 250
This is set as a Quick Summon
Source:
Comments:
  • Use Charlotta Oath of Lumiel10-hit, 80% Wind damage to a foe (Damage cap: ~48,000 per hit).
    Remove 1 buff.
    (From 2nd cast onward:
    Also inflict 50% Accuracy LoweredAttacks and special attacks have a chance to miss
    Strength: 50%Duration: 3 turnsLocal status effect
    .
    From 3rd cast onward:
    Also inflict DelayReduce a foe's filled charge diamonds by 1
    .)
     S3 on Lucilius.
  • Use  Gravity WaveInflict GravityMax charge diamonds are increased
    Duration: 180 seconds
    on a foe.
    and Carmelina KaleidoscopeInflict CharmedAttacks are slightly limited
    Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect
    and GravityMax charge diamonds are increased
    Base Accuracy: 100%Duration: 180 seconds
    on a foe.
    At level 90:
    Also inflict KaleidoscopicATK and accuracy are lowered (Can't be removed)
    Base Accuracy: 100%Duration: 3 turnsLocal status effect
    on a foe.
     S2 on both targets.
  • FA on Wings with remaining skills until 0%, then continue on Lucilius.
  • Can Blue Potion and save Charlotta FriedensschildAll Wind allies gain UnchallengedNext DMG received will be ineffective
    Duration: 1 turn
    .
    (When cast from 10th turn onward:
    All Wind allies also gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP (Can't be removed)
    Strength: (Healing cap: 10% of max HP)Duration: 4 turns
    .)
     S1 for early C.A. and either 20%/10%/3% trigger as needed.