Lady Katapillar and Vira/Strategy

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Ratings

Lady Katapillar and Vira  

  • Role: Attacker/Debuffer
  • Self heal and reset cooldown on skills so you can chain nukes on the same turn.
  • Can inflict Fire ATK DownFire ATK is lowered
    , which stacks with normal ATK DownATK is lowered
    debuffs for further mitigation.
  • Immunity to BlindedAttacks have a slight chance to miss
    or CharmedAttacks are slightly limited
    depending on her position in the team.
  • Not as useful against non-Fire enemies.
Site RatingThe character's overall rating out of 10. GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed.
GW Max Grade: SS
KG Max Grade: SS
Full AutoThe character's general performance in Full Auto parties.
GW Max Grade: SS
KG Max Grade: SS
High DifficultyThe character's capability relative to the game's most difficult content.
GW Max Grade: SS
KG Max Grade: SS
Last Update
GameWith 9.0 B B B 2021-03-30
Kamigame 7.5 C D D 2023-11-01

Overview

Lady Katapillar and Vira have a unique kit that revolves around their position in the party. As the first or third ally (though first ally position is the main character's default), she is a tank both literally and metaphorically with boosted DEF and Hostility. As second or fourth ally, she serves as bombardment, with two damage skills to blast away the opposition.

Strengths

  • Flexible role depending on your party's needs.
  • 16-hit nuke provides solid burst damage and is useful in niche situations. Especially useful for hitting hit-count thresholds in certain fights - a combo of  Full Barrage16-hit, 50% Water damage to random foes (Damage cap: ~54,000 per hit~864,000 total). -->  RefuelRestore 30% of caster's HP (Healing cap: Infinite).
    End cooldown for other skills.
    -->  Full Barrage16-hit, 50% Water damage to random foes (Damage cap: ~54,000 per hit~864,000 total). will meet almost any hit count threshold without any extra assistance. Supplemental Damage effects will also useful due to the extreme amount of hits available.
  • Provides Water DEF DownDEF is lowered for water DMG
    to help party damage.
  • Has boosted survivability with a self-heal that also resets cooldown for their other skills.

Weaknesses

  • Long cooldowns on skills.
  • Suffers from a lackluster set of EMP skills that make her less suited for later-game use.

How to Play

Place them in the second or fourth positions if you need an attacker, or in third position if you need a tank. Their skills are rather straightforward: Use  Aether Beam250% Water damage to a foe (Damage cap: ~400,000).
Inflict 20% Fire ATK DownFire ATK is lowered
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
and 20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
.
first for the Water DEF DownDEF is lowered for water DMG
, then  Full Barrage16-hit, 50% Water damage to random foes (Damage cap: ~54,000 per hit~864,000 total). to nuke down enemies. If needed, use  RefuelRestore 30% of caster's HP (Healing cap: Infinite).
End cooldown for other skills.
for healing or to reset their other skill cooldowns.

Synergy

Extended Mastery Perks

Lady Katapillar and Vira Stars: 12 EMP: 78
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
Debuff Resistance
★☆☆★★☆★★★
5%8%10%
Overdrive Attack
★☆☆★★☆★★★
5%8%10%
Overdrive Curbed
★☆☆★★☆★★★
5%8%10%
☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆ ☆☆☆
ATK
★☆☆★★☆★★★
+500+800+1000
DEF
★☆☆★★☆★★★
5%8%10%
HP
★☆☆★★☆★★★
250500750
Water ATK Up
★☆☆★★☆★★★
5%8%10%
Charge Attack Damage
★☆☆★★☆★★★
10%15%20%
☆☆☆ ☆☆☆ ☆☆☆ ★★☆ ★☆☆
Critical Hit
★☆☆★★☆★★★
12% chance for 12% more DMG20% chance for 20% more DMG25% chance for 25% more DMG
Skill Damage
★☆☆★★☆★★★
10%15%20%
Debuff Success Rate Up
★☆☆★★☆★★★
5%8%10%
Hostility Up
★☆☆★★☆★★★
+5+8+10
Boost to DEF when Front Formation is in effect / Boost to ATK when Flank Formation is in effect
★★★ ☆☆☆ ★★★ ☆☆☆ ★★★
Last update: 2019-03-09

Gamewith's recommended EMP build for Lady Katapillar and Vira.

Priorities

Prioritise Debuff Success first to ensure Aether Beam250% Water damage to a foe (Damage cap: ~400,000).
Inflict 20% Fire ATK DownFire ATK is lowered
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
and 20% Water DEF DownDEF is lowered for water DMG
Strength: 20%Base Accuracy: 90%Duration: 180 seconds
.
lands, then take Critical. Depending on how you use her, you may want to prioritize her Support Skill to cement her role in the party. After that, take Water ATK Up and Charge Attack Damage as necessary.

Resources