Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
For this Proving Grounds, allies will deal even more damage upon Bonus DMG effect activation! Include characters that activate Bonus DMG effects in your party to land devastating blows and take foes down!
Characters that can activate Bonus DMG effects will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Earth DMG (200%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Earth DMG (200%) Effect: DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Pulsar Explosion.
25% Trigger
Casts Pulsar Explosion.
Battle 2
God Rabbit Gigamax
50
12,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Raging Rabbit Style: Power TackleTR 75%
Targets: All allies Deals: Earth DMG (300%) Effect: 2 Buff Effects Removed (All allies) / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Targets: Random allies Deals: Earth DMG (23-hit / 20%) Effect: TA UpTriple attack rate is boosted Local status effect / Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Earth DMG (4-hit / 150%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
High Density ShroomsODTR 50%
Targets: All allies Deals: Earth DMG (300%) Effect: NurseryMay attack an ally (Substitute and Counter won't take effect) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Mighty SporeODTR 25%
Targets: Random allies Deals: Earth DMG (10-hit / 60%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / NurseryMay attack an ally (Substitute and Counter won't take effect) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Boar Bash.
50% Trigger
Casts High Density Shrooms.
25% Trigger
Casts Mighty Spore.
Battle 2
Gorilla
100
88,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
Chest ThumpNTR 75%
Effect: GorillaATK is greatly boosted based on how high HP is / Chance of lowering DMG taken / Inner gorilla is unleashed. Ooh-Ahh-Ahh! (Can't be removed) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50% (All allies) / GorillaMight of the gorilla is unleashed. Ooh-Ahh-Ahh! (ATK and DEF are boosted) Local status effect (Self)
Earth ShakerODTR 50%
Targets: Random allies Deals: Earth DMG (5-hit / 40%) Effect: Skill Interval ChangedSkill cooldown increased 1-2 turns / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Gorilla DunkTR 25%
Targets: One ally Deals: Earth DMG (400%) Effect: StunnedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (One ally) / Tank-and-Counter (6 times)Counters upon taking DMG (Self) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Effect: GorillaATK is greatly boosted based on how high HP is / Chance of lowering DMG taken / Inner gorilla is unleashed. Ooh-Ahh-Ahh! (Can't be removed) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / 50% Charge CutInstantly reduces Charge Bar by 50% Strength: 50% (All allies) / GorillaMight of the gorilla is unleashed. Ooh-Ahh-Ahh! (ATK and DEF are boosted) Local status effect (Self)
Earth ShakerTR 50%
Targets: Random allies Deals: Earth DMG (5-hit / 40%) Effect: Skill Interval ChangedSkill cooldown increased 1-3 turns / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Gorilla DunkTR 25%
Targets: One ally Deals: Earth DMG (400%) Effect: StunnedCan't attack Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (One ally) / Tank-and-Counter (6 times)Counters upon taking DMG (Self) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Chest Thump.
50% Trigger
Casts Earth Shaker.
25% Trigger
Casts Gorilla Dunk.
Battle 2
God Rabbit Gigamax
120
72,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Raging Rabbit Style: Power TackleTR 75%
Targets: All allies Deals: Earth DMG (300%) Effect: 2 Buff Effects Removed (All allies) / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Targets: Random allies Deals: Earth DMG (23-hit / 20%) Effect: TA UpTriple attack rate is boosted Local status effect / Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Raging Rabbit Style: Power Tackle.
50% Trigger
Casts Rabbit Uppercut.
25% Trigger
Casts Raging Rabbit Fist: 23-Strike Form.
Battle 3
Mammoth
120
90,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Mammoth CaliberNTR 75%
Targets: Random allies Deals: Earth DMG (2-hit / 300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / SlashedHP is lowered on every turn Strength: 1,500Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Mammoth TrampleODTR 50%
Targets: All allies Deals: Earth DMG (350%) Effect: DEF UpDEF is boosted Local status effect / UpliftedCharge diamonds fill more quickly Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Great StampedeODTR 25%
Targets: All allies Deals: Earth DMG (400%) Effect: Strong ArmedCan't be healed Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies) / Skill SealedCan't use skills Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Earth DMG (4-hit / 150%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
High Density ShroomsNODTR 50% 10%
Targets: All allies Deals: Earth DMG (300%) Effect: NurseryMay attack an ally (Substitute and Counter won't take effect) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Mighty SporeODTR 25%
Targets: Random allies Deals: Earth DMG (10-hit / 60%) Effect: BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / NurseryMay attack an ally (Substitute and Counter won't take effect) Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (One ally) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Boar Bash.
50% Trigger
Casts High Density Shrooms.
25% Trigger
Casts Mighty Spore.
10% Trigger
Casts High Density Shrooms.
Battle 2
Mammoth
150
120,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
Mammoth CaliberNTR 75% 25%
Targets: Random allies Deals: Earth DMG (2-hit / 300%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / SlashedHP is lowered on every turn Strength: 2,000Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Mammoth TrampleNTR 50%
Targets: All allies Deals: Earth DMG (350%) Effect: DEF UpDEF is boosted Local status effect / UpliftedCharge diamonds fill more quickly Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Great StampedeODTR 10%
Targets: All allies Deals: Earth DMG (400%) Effect: Strong ArmedCan't be healed Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / Skill SealedCan't use skills Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Mammoth Caliber.
50% Trigger
Casts Mammoth Trample.
25% Trigger
Casts Mammoth Caliber.
10% Trigger
Casts Great Stampede.
Battle 3
Cybele
150
160,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
KubabaNTR 75% 25%
Targets: All allies Deals: Earth DMG (350%) Effect: Damage Skill Suspension (3 Turns) (All allies) / ATK UpATK is boosted Local status effect / DEF UpDEF is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
IdaeaNODTR 50%
Targets: All allies Deals: Earth DMG (300%) Effect: All Buff Effects Removed / 20% CollapsedCharge bar is lowered on every turn Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
TambourineODTR 10%
Targets: Random allies Deals: Earth DMG (3-hit / 300%) Effect: All Buff Effects Removed / C.A. SealedCan't use charge attack / BlindedAttacks have a slight chance to miss Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.