Save SR/SSR Tickets for Premium Gala or Flash Gala banners, or banners with seasonal characters. This ticket is not affected by rate ups and does not provide Cerulean Sparks, but it can draw anything from the currentDraw banner.
Proving Grounds SSR Ticket can be used immediately. This ticket has a static draw pool regardless of when it is used.
For this Proving Grounds, allies will deal additional dark damage upon charge attack activation! Include characters that can boost charge bars in your party to activate powerful charge attacks and take foes down!
Characters that can boost charge bars will be indicated by an icon displayed under their thumbnail on the character list when forming a sortie party.
Event Battles
Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Both battles can drop all items. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Light DMG (16-hit / 50%) Effect: Healing Lowered / Double Attack Rate Lowered / Triple Attack Rate Lowered (All allies) (Debuffs only inflicted on allies that take DMG)
KumaraTR 25%
Targets: Random allies Deals: Light DMG (2-hit / 240%) Effect: Halation (All allies) / ATK Boosted (Self) (Debuffs only inflicted on allies that take DMG)
Both battles can drop all items. Drop table based on previous Proving Ground iteration. Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Light DMG (5-hit / 100%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Charged-Particle BlasterODTR 50%
Targets: All allies Deals: Light DMG (400%) Effect: 1 Buff Effect Removed (All allies) / ParalyzedCan't attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
Motion ScanNTR 25%
Targets: All allies Deals: Light DMG (300%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / UpliftedCharge diamonds fill more quickly Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Anti-Ground Unit Warheads.
50% Trigger
Base charge diamonds: 3 → 2
Casts Charged-Particle Blaster.
25% Trigger
Casts Motion Scan.
Battle 2
Magus Sol Rex
100
88,000,000
◇◇◇
Yes
Special Attacks
Triggers and Notes
ReviseN
Targets: All allies Deals: Light DMG Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
ReserveNOD
Targets: All allies Effect: Magus MarkedTargeted for special attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
High-Difficulty Sorties
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: All allies Deals: Light DMG Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
ReserveOD
Targets: All allies Effect: Magus MarkedTargeted for special attack Duration: 1.5 turnsApplied during the attack phase. On the next turn, it'll have 1 turn remaining. (All allies)
Targets: Random allies Deals: Light DMG (16-hit / 50%) Effect: Healing Specs DownHeal skill's healing amount and healing cap are lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
KumaraNTR 25%
Targets: Random allies Deals: Light DMG (2-hit / 240%) Effect: HalationHP bar is hidden Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / ATK UpATK is boosted Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
Normal attacks hit three allies.
75% Trigger
Casts Splendor.
50% Trigger
Casts Fires of Majesty.
25% Trigger
Casts Kumara.
Battle 3
Vacheron
120
90,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
AntiquityNTR 75%
Targets: One ally Deals: Light DMG (400%) Effect: Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks / TA UpTriple attack rate is boosted Local status effect (Self)
Dimension ZeroODTR 50%
Targets: All allies Deals: Light DMG (300%) Effect: 1 Buff Effect Removed (All allies) / Skill SealedCan't use skills Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
LoomNTR 25%
Targets: All allies Deals: Light DMG (300%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
CAUTION: Enemies take reduced damage from elements they are not weak to in these battles.
Targets: Random allies Deals: Light DMG (5-hit / 100%) Effect: ATK DownATK is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. / DEF DownDEF is lowered Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
Charged-Particle BlasterODTR 50% 10%
Targets: All allies Deals: Light DMG (400%) Effect: 3 Buff Effects Removed (All allies) / ParalyzedCan't attack Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
Motion ScanNTR 25%
Targets: All allies Deals: Light DMG (300%) Effect: BlindedAttacks have a slight chance to miss Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (All allies) / UpliftedCharge diamonds fill more quickly Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Anti-Ground Unit Warheads.
50% Trigger
Casts Charged-Particle Blaster.
25% Trigger
Casts Motion Scan.
10% Trigger
Casts Charged-Particle Blaster.
Battle 2
Vacheron
150
120,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
AntiquityNTR 75% 10%
Targets: One ally Deals: Light DMG (400%) Effect: Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks / TA UpTriple attack rate is boosted Local status effect (Self)
Dimension ZeroODTR 50%
Targets: All allies Deals: Light DMG (300%) Effect: 3 Buff Effects Removed (All allies) / Skill SealedCan't use skills Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. (2 allies) (Debuffs only inflicted on allies that take DMG)
LoomNTR 25%
Targets: All allies Deals: Light DMG (300%) Effect: ATK DownATK is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / DA DownDouble attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. / TA DownTriple attack rate is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) (Debuffs only inflicted on allies that take DMG)
75% Trigger
Casts Antiquity.
50% Trigger
Casts Dimension Zero.
25% Trigger
Casts Loom.
10% Trigger
Casts Antiquity.
Battle 3
Heimdallr
150
160,000,000
◇◇
Yes
Special Attacks
Triggers and Notes
BifrostNTR 75% 10%
Targets: All allies Deals: Light DMG (300%) Effect: 5 Buff Effects Removed / BlindedAttacks have a slight chance to miss Duration: 4.5 turnsApplied during the attack phase. On the next turn, it'll have 4 turns remaining. (All allies) / DMG MitigationDMG taken is lowered by a fixed amount Local status effect (Self) (Debuffs only inflicted on allies that take DMG)
HiminbjorgODTR 50%
Targets: All allies Deals: Light DMG (350%) Effect: DEF DownDEF is lowered Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. (All allies) / TA UpTriple attack rate is boosted Local status effect / Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Self) (Debuffs only inflicted on allies that take DMG)
Drop table last updated: 2019-02-09The game changes over time. If the drop tables become incorrect please notify the wiki staff., all stated drop rates are estimates.
Event Rewards
Sortie Completion Loot
Completing a sortie rewards a red chest with an assortment of random loot. Drop rates and available contents are affected by the difficulty completed. Loot that can be obtained from a lower difficulty can also be obtained in higher difficulties.