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Ratings
Silva (Yukata)
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- Role: Attacker/Debuffer/Support
- Silent AimCan't normal attack / Less likely to be attacked / Upon charge attack: Double Strike effect to a fire ally in the next position / At end of turn: 15% boost to fire allies' charge bars / Boost to C.A. specs (Stackable) (Can't be removed)
makes Silva unable to perform normal attacks, but instead grants an ally Double StrikeAttacks twice each turn .
- Charge Attack has a high multiplier and applies a debuff which boosts all damage inflicted by 30%.
- Has multiple means of boosting allies' Charge Bar and improving their Charge Attack specs.
- AmittimusInflict 15% Wind ATK DownWind ATK is lowered
Strength: 15%Base Accuracy: 100%Duration: 180 seconds, 50% DA DownDouble attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds, and 50% TA DownTriple attack rate is lowered Strength: 50%Base Accuracy: 100%Duration: 180 seconds on a foe. (From 2nd cast onward: Also inflict GravitySpecial attack max charge turn is extended Base Accuracy: 100%Duration: 180 seconds. From 3rd cast onward: Also inflict Accuracy LoweredAttacks and special attacks have a chance to miss Strength: 50%Base Accuracy: 100%Duration: 3 turnsLocal status effect.) inflicts numerous debuffs, including GravitySpecial attack max charge turn is extended Base Accuracy: 100%Duration: 180 seconds.
- A Charge Attack focused character whose effectiveness is proportional to team composition and requires a strong attacker to support.
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Site
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RatingThe character's overall rating out of 10.
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GrindingThe character's general efficiency in repeatedly clearing menial content with an emphasis on real-time speed. GW Max Grade: SS KG Max Grade: SS
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Full AutoThe character's general performance in Full Auto parties. GW Max Grade: SS KG Max Grade: SS
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High DifficultyThe character's capability relative to the game's most difficult content. GW Max Grade: SS KG Max Grade: SS
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Last Update
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GameWith
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9.5
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A
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S
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A
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2022-04-02
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Kamigame
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9.5
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S
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A
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S
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2022-10-05
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Overview
How to Play
Synergy
- Kengo teams benefit from Silva's teamwide boosts to charge bar and C.A. Damage.
- Wilnas -- The Double StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining. from Silva's Silent AimGain Silent AimCan't normal attack / Less likely to be attacked / Upon charge attack: Double Strike effect to a fire ally in the next position / At end of turn: 15% boost to fire allies' charge bars / Boost to C.A. specs (Stackable) (Can't be removed)
Duration: 5 turns. lets Wilnas easily combine Guaranteed TA (Wilnas)Deals triple attacks despite the effect of Forever Burning
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining. from Magma Chamber1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
Gain Guaranteed TA (Wilnas)Deals triple attacks despite the effect of Forever Burning
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.. with Blistering FlamesATK is boosted by Blistering Flames (Can't be removed / Can't be extended)
Strength: 30%Multiplier: AssassinDuration: 2 turns from Flame Claw800% Fire damage to a foe (Damage cap: ~730,000).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 1 (Max: 10).
Gain Blistering FlamesATK is boosted by Blistering Flames (Can't be removed / Can't be extended)
Strength: 30%Multiplier: AssassinDuration: 2 turns and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%. and perform multiple Assassin-boosed triple attacks.
- Higurashi - When the MC has this equipped as main weapon, any chain burst will cut Ready VolleyAll Fire allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%.
(From 2nd cast onward:
All Fire allies also gain 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite
From 3rd cast onward:
All Fire allies also gain 5% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 5%Duration: 4 turns.)'s cooldown
Extended Mastery Perks
Resources