Unite and Fight/April 2026/Optimus Grids/NM95
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No charge bar gain upon normal attacks, amplify normal attack damage by 30%, and normal attacks deal 4-hit damage to random foes.

80% Bonus Water DMG effect to Water allies' single attacks.

Supplement Water allies' damage by 100,000, 10% boost to damage cap, and 100% hit to multiattack rate.

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)



Strength: 10% (Max: 100%) and

Strength: 1% (Max: 10%) upon dealing multiattacks.

- The original source uses
Taisai Spirit Bow but it does not provide enough TA for MC.
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120 ATK
Hits all: No
Deals 10% amplified DMG when at elemental advantage."Primal" Point IV
120 ATK
Hits all: No
Deals 10% amplified DMG when at elemental advantage."Primal" Point IV
120 ATK
Hits all: No
Deals 10% amplified DMG when at elemental advantage.

ATK: 400
Supplement DMG dealt by 100% / Surpasses DMG cap (Can only be loaded into 1 weapon once / Countdown to the End to MC at battle start [6] / Progress Countdown by 1 when this bullet is fired / Plain DMG to a foe at end of turn when Countdown reaches 0)

ATK: 400
Surpasses DMG cap / Ignore fire, water, earth, wind, light, and dark elemental resistances / 6-hit all-elemental DMG (Can only be loaded into 1 weapon once)

ATK: 300
Surpasses DMG cap by 70% / 999,999 Plain DMG to all foes / Consume all bullets


5% boost to Water allies' damage cap.

Upon normal attacks when any foe is in Break:
4-hit, 150% Water damage to random foes (Damage cap: ~92,000 per hit).
Gain

Strength: 10%.



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)

20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)
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+2% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 20% at 10 turns).
+4% boost to Water allies' DEF per turn passed (Max: 40% at 10 turns).
At level 95:
+3% boost to Water allies' ATKMultiplier: Unique per turn passed (Max: 30% at 10 turns).
+5% boost to Water allies' DEF per turn passed (Max: 50% at 10 turns).
+1000 Supplemental DMG effect to Water allies per turn passed (Max: 10,000 at 10 turns).



Duration: Indefinite.
Axe: All allies gain

Duration: Indefinite.
(Can only be used when

lvl is 5.) Infinite Trouble






20% Bonus Destruction DMG effect.

10% Bonus Destruction C.A. DMG effect.

(Activates when either Water Omega or Water Optimus weapon skills have a boost of 280% or above.)



AmplifyStacking: Special normal attack DMG by 10%.
(Activates when any of Water Omega, Water Taboo, or Water Optimus weapon skills have a boost of 280% or above.)
| This is set as a Quick Summon |
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